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Old 06-25-2011, 05:59 PM
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AmishWarlord
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Default RE: You Know You Are A Real Sports Flyer When-

Here is a good example of modeling terms viewed in a funny negative manor.


Glide Time: The time between the engine falling out and the airplane hitting the ground.

Aeromodeling: The art of turning precision cut and glued balsa wood and foam into toothpicks and confetti.

Crash: Method of seeing inside a model airplane.

Receiver: Part of the radio that picks up interference.

Tank: Temporary storage place for chemicals before they saturate the plane.

Elevator: Device to prevent level flight.

Mixture Screw: Device to meter too little fuel to the engine at critical moments.

Nose Wheel: Device that prevents an airplane from landing without bouncing.

Spinner: Critical part of landing gear

Luck: Very sparse on your side, but plenty with your flying colleagues only they refer to it as SKILL.

Tough Luck: This is what you usually have. Your flying colleagues refer to it as lack of skill.

Bad Luck: Same as TOUGH.

Good Luck: What you need the most, but rarely have.

Crash: Quick method of removing radio and engine from a model to fit them in your new one.

Crash: Also: Synonym for "rekitting" a model

Center Of Gravity: Point in which G-forces, dedicated to separating wing from fuselage, do their stuff.

Cyanoacrylate: Special glue, designed to instantly glue fingers to balsa structures.

Cyanoacrylate: Also: Special glue, instantly curing when parts are misaligned, will hardly (if at all) cure when parts are correctly aligned.

Dead Stick: Two of these can be found on your transmitter after failing to properly charge your batteries.

Engine: Device designed to make noise. Will suddenly stop making this noise when beyond glide-in distance.

Epoxy: The stuff that has replaced the balsa after the flying season.

Fail Safe: Option on PCM radio's that allows a pilot to choose whether to crash near him, or a long way away

Fuel Tank: Plastic bottle, designed to leak when placed in totally inaccessible locations.

Fuselage: Optional interconnecting structure between wings and engine.

Glitch: What you shout when you pull up elevator while flying inverted at 10 feet.

Landing Gear: Structure to separate fuselage from runway after landing. Does not always succeed in doing so.

Propeller: Handy tool to cut away excess skin on knuckles.