RE: You Know You Are A Real Sports Flyer When-
Here is a good example of modeling terms viewed in a funny negative manor.
Glide Time: The time between the engine falling out and the airplane hitting the ground.
Aeromodeling: The art of turning precision cut and glued balsa wood and foam into toothpicks and confetti.
Crash: Method of seeing inside a model airplane.
Receiver: Part of the radio that picks up interference.
Tank: Temporary storage place for chemicals before they saturate the plane.
Elevator: Device to prevent level flight.
Mixture Screw: Device to meter too little fuel to the engine at critical moments.
Nose Wheel: Device that prevents an airplane from landing without bouncing.
Spinner: Critical part of landing gear
Luck: Very sparse on your side, but plenty with your flying colleagues only they refer to it as SKILL.
Tough Luck: This is what you usually have. Your flying colleagues refer to it as lack of skill.
Bad Luck: Same as TOUGH.
Good Luck: What you need the most, but rarely have.
Crash: Quick method of removing radio and engine from a model to fit them in your new one.
Crash: Also: Synonym for "rekitting" a model
Center Of Gravity: Point in which G-forces, dedicated to separating wing from fuselage, do their stuff.
Cyanoacrylate: Special glue, designed to instantly glue fingers to balsa structures.
Cyanoacrylate: Also: Special glue, instantly curing when parts are misaligned, will hardly (if at all) cure when parts are correctly aligned.
Dead Stick: Two of these can be found on your transmitter after failing to properly charge your batteries.
Engine: Device designed to make noise. Will suddenly stop making this noise when beyond glide-in distance.
Epoxy: The stuff that has replaced the balsa after the flying season.
Fail Safe: Option on PCM radio's that allows a pilot to choose whether to crash near him, or a long way away
Fuel Tank: Plastic bottle, designed to leak when placed in totally inaccessible locations.
Fuselage: Optional interconnecting structure between wings and engine.
Glitch: What you shout when you pull up elevator while flying inverted at 10 feet.
Landing Gear: Structure to separate fuselage from runway after landing. Does not always succeed in doing so.
Propeller: Handy tool to cut away excess skin on knuckles.