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Old 04-14-2010, 02:56 PM
  #9  
RogerParrett
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Join Date: Sep 2008
Location: DAYTON, OH
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Default RE: 12FG manual RANT

Yes... the manual is rather...."terse"... that said, I emailed a fellow 12FG'er several days ago that asked about flaperons. Here's my reply:

> >> I know exactly what to do. I do the same thing with my Pulse XT... But I'm
> >> at work right now, so I'll just give you the generalities.
> >>
> >> Look on page 89 of the 12FG manual. (I have a PDF at work...)
> >>
> >> Set the ACT/INH to "ACT", leave everything else the same. Scroll to
> >> "Aileron" in the [Curve and Rate] section. Select it.
> >>
> >> Now on the SECOND page of the Camber(Ail) screen (it's shown on page 89,
> >> but probably with not as many ailerons), set the Rates to +50 for both rates
> >> / both ailerons.
> >>
> >> That's it.
> >>
> >> Now, go the FUNCTION screen (page 56) and scroll down to see where the
> >> Camber control is connected (probably RS or LS). Just note it. That is the
> >> control you'll use to move both ailerons down for flaps.
> >>
> >> Now, this is what **I** do... I replace the RS/LS slider with a ON/OFF
> >> switch, and then on page 89 where you see the Speed In/Out, I set them to
> >> about 20. Then when I hit the switch, the "flaps" ***slowly*** move to
> >> position. WAY cool...lol. Good way to show off, too, since while most TXs
> >> allow flaps on a slider, most don't allow auto-slow to full flap position. : )

I've logged a LOT of hours on the system, and dare say that I'm pretty comfortable with it's operation. Coming from a 9CAPS (and prior to that, a Super 7), it was a bit of a shock. But this REALLY is a different class of radio. Wait until you get into "Virtual Channels". Oh, and the 12FG is capable of executing an entire sequence of manuvers with a single command - except you won't find that it the manual - and I doubt if any of the folks at a competition will know what to look for (because it's against the rules). But it IS pretty nice to be able to flip one switch and see the ailerons, elevator, and rudder move in a particular sequence to execute a decent 3 second roll.

Best... Roger Parrett