my next step by low wing spacewalker - inquiry
i got enough experience on my high wing trainer "sky raider"
now i want to move to a low wing, my choice was spacewalker from seagull size 40
i will get it ASP .60 nitro engine with some HXT STD servos
my questions are :
1- is .60 engine will over power it
2- what is the suggested prop for enough speed and torque
3- i am confused how i will make it turning around, as in my trainer i used to turn it using both ailerons and elevator, so spacewalker will be the same or i should use radar as well?
4th finally is this plane will be good enough for this step or not, what its chances to stall in tighet turns on low speed
1- is .60 engine will over power it
2- what is the suggested prop for enough speed and torque
3- i am confused how i will make it turning around, as in my trainer i used to turn it using both ailerons and elevator, so spacewalker will be the same or i should use radar as well?
4th finally is this plane will be good enough for this step or not, what its chances to stall in tighet turns on low speed
1. A .60 size 2-stroke probably will not overpower it, but you may have difficulty getting it to balance properly due to more weight in the nose.
2. The correct size of prop will depend on the engine you purchase and the type of prop you use. Something in the 12-6 or 13-6 range will likely work. Follow the engine manufacturer instuctions and experiment to find the size that works best for the way you fly.
3. You should be learning to coordinate rudder into your turns with the trainer. It usually won't make a SpaceWalker stall if you don't use rudder, but the turns won't look lifelike. Failure to use rudder with something like a Cub could have devastating results.
4. Any time you go below stall speed with any plane, guess what happens: It stalls. Learn what the plane will do, practice recognizing the stall before it happens and how to recover from stalls. Don't make really tight turns down low if you don't know how the plane is going to react. Remember that altitude is your friend. Make wide turns when coming in on final or any time you're flying too low to recover from a stall.
Spacewalkers are floaters, but not like you're used to with the trainer. If you're landing by just bringing the throttle down to idle and gliding all the way in, you might want to spend some more time with an instructor to learn proper landing techniques.
A Spacewalker is an exellent choice for a second plane. You'll be able to build upon what you've already learned and should have a great time doing it. Have fun!
I have two Space Walkers. One is the 40 size and one is the quarter scale size. Both have four stroke engines and both fly really well.
I bought the smaller one first to see how the model would fly and I put a Saito 72 in it. The model flew OK but it was not as nice as I had hoped and also the 72 was very new and not happy in the Space Walker as it was mounted at 225 degrees (at about 8 o'clock if that makes sense). So I pulled the 72 out and put a Saito 62 in. The plane flew MUCH better with the smaller lighter engine. It is a real pleasure to fly. It takes off easily (though it does pull a little to the left and needs some attention to the rudder on take off) but once it has its tail up (which happens pretty quickly) it is up and away easily. It will do all the usual aerobatics but does not have infinite vertical performance but the real one did not either.
I also have the larger quarter scale version. It has a Laser 150 four stroke which is plenty for it. It is magnificent in the air but can be a beast to get into the air if you forget to watch the rudder on take off. If you ignore the rudder and bang on the power it starts to roll then suddenly turns left and takes off sideways across the strip. As it has plenty of power, this is not a real problem but it is far better to keep the power down initially and get the tail flying on lower power then gradually increase while watching the rudder to keep straight on the strip.
I would NOT put a 60 two stroke into the 40 size model. It will fly far better with a good 46 or a 62 four stroke. A friend has one with an OS 46 AX which flies it perfectly. But I think the 60 class four stroke does a better job.
One big disadvantage of over large engines is that they swing large props. This can make landing a floater like the Space Walker difficult as once it gets near the gound it will just want to float on in ground effect forever and not come down. Mine did this with the 72 but does not with the 62.
Have fun choosing.
Mike in Oz
In all, it looks like a good choice for your second plane. Enjoy!
actually spacewalker will be just a step to move to a larger plane i already have but never fly it "katana" 1.60
because i know that I’m not ready for it yet
so i preferred to have more hands on a low wing 1st with a wing like the walker's
I’ve read too much about this left drifting while taking off, lots of people mentioned the same issue, someone said that he solved it by adding more weight to the right side of the engine !!
another one said that trimming the rudder can help also
anyway i already have ASP .52 engine, i will try it, i guess that this size is a bit similar to the .46 so i guess from your reputable opinions that it will do the job properly
actually spacewalker will be just a step to move to a larger plane i already have but never fly it ''katana'' 1.60
because i know that I’m not ready for it yet
so i preferred to have more hands on a low wing 1st with a wing like the walker's
I’ve read too much about this left drifting while taking off, lots of people mentioned the same issue, someone said that he solved it by adding more weight to the right side of the engine !!
another one said that trimming the rudder can help also
anyway i already have ASP .52 engine, i will try it, i guess that this size is a bit similar to the .46 so i guess from your reputable opinions that it will do the job properly
For simplicity's sake, let's say that the left turn on take off is caused by engine torque. There are other forces in play, but we can disregard them for now. Adding weight to the engine will not change the torque, and if you trim the rudder to counter it, after take off, you'll need to hold left rudder all the time you're in the air. What you need to do is just use the rudder to counter the torque during the take-off roll, then ease off after you're in the air. Mudboger07 was right. Practice is the cure for this.
The .52 is a better engine choice for either plane (SW or Stick). I personally don't think that a .60 is too much if you learn to manage the throttle, but as long as you already have the .52, I suggest you use it.
could any explain to me what floater planes means
it refers to what behavior the plane can make ???
this is the beginners area so u might expect these questions
A floater like a 4* is exactly that, they like to float like a trainer, usually even more. For landing you just need to go to idle and it floats in, they just want to keep flying. It's just an RC slang term for light weight planes with a light wing loading. It's not a bad thing, just a term to identify how some planes act. A walker is a very nice plane and a good plane after you have flown the trainer enough. Easy to fly, easy to land, it performs stunts very well.
well i got it, so that means it can glide in idle speed
thanks guys for the valuable tips
Best wishes
ASP .46 and ASP 52 won't let you down, and I used ASP .46 and have .52 as well already broke in. I'd install .52 to my GP Revolver, as far as drifting to left is concerned, I have been using rudder to mitigate this issue, and as a matter of fact, for the last 6+ years I've been flying tail-draggers, and use of rudder helped me out a lot and it should work with you too.
Best wishes
could you please guide me for the proper break-in procedures i should follow with my ASP.52
or if any other subject here concerned by this process
I broke in as per magnum's .46 XLS instruction manual as I was told by one of the senior member how to break in. Magnum & ASP are from the same manufacturer which is known as I think Sanye.
I used Master AirScrew Prop may be 10X6 to get the maximum RPM as well as ran on rich side. I'd recommend break in just like Magnum's .46 XLS
Here is the video of ASP.52 http://www.youtube.com/watch?v=kj1HEb2A04Q
Also take a look at this
http://www.rcmodelreviews.com/asp52_review2.shtml
Good Luck,
As said the plane is a floater, in other words will fly really slow without stalling, mine still does with the 91 upfront. It is easy to handle second plane for a nearly newby pilot. Mine handles ok on ground,
This was my second plane also and I still fly her although it has been split in two twice and been stuffed into a tree, she has been repaired well.
Just reread the posts, I see you have a 52 to put in her, that would bebetter than a 46 in this plane for sure.
http://www.justengines.co.uk/acatalo...__.52__S_.html
I'm sure, by reading these 2 articles Sheko, You'd be Expert by now lol
Mody
The original Space Walker was an ultralite aircraft. So the Space Walker model you are talking about is a scale model. The guy that designed and built the first ultralite Spacewalker had also been a model aircraft builder and he, in effect, built a very large model aircraft that he could fly in. Later, people saw the aircraft and scaled it down to a model.
I suspect the real plane was built to be easy to fly, easy to build and easy to maintain. And as a result, the model too is a nice model to fly, build etc.
It was not designed to be a rocket ship. It was a nice gentle flyer to spend a weekend flying in.
If you want some thing to "poke holes in the sky" ie to go fast and all over the place, there are probably better models such as the Ugly Stick series (eg the Great Planes Big Stick 40 of which I have two for just this purpose), but the Spacewalker is meant to be a more gentle flier and so bunging a 60 two stroke in it will never show you what it was meant to be.
The only "bad traits" it seems to have is veering to the left on take-offs. I have found that the only way to keep it in control on take-offs is to feed a little rudder in as soon as it starts to gain speed. I use very little rudder once it is in the air. It flies very well on airlerons and elavator only. Landing is sometimes a little bouncy as it does not seem to like to stay planted once the wheels hit. I consider 2 bounces a great landing . So far I have found nothing that I dislike about the engine/plane combination I have. And most at the field find the plane really cool looking.
My two Spacewalkers are like yours. They swing left on take off (which is normal for a tail dragger with an engine rotating the way most of our model engines do) but as you and many others have discovered, a small application of rudder wlll keep things in line for the take off. Your 45 size two stroke is just about right for the model and I suspect yours flies very similarly to mine with a 62 Saito four stroke. The one with the 150 Laser four stroke REALLY swings left. It is quite dramatic but needs only a touch of rudder to correct.
As for the landings, a bouncy landing is typical of tail draggers which touch down slightly too fast and on only the two front wheels. To really get them to land smoothly, they need to be "nose up" when they land and to land on all three wheels at once. This needs you to keep the plane level just off the ground while very gently increasing the up elevator until the nose rises without the model climbing. At this point you can then gently lower it onto its wheels for a "greaser" of a landing. I am still learning to do this but when I get it right the landing is quite pretty. When I don't, I get some bounces. I have a Four Star 60 which is similar in layout and it is a complete pig to get to land well. This is partly because I have too much engine/prop in it so that even at idle it wants to fly and so landing it well is an exercise in patience - waiting for it to wash off speed before trying to put the wheels on the ground. The very best landing I ever did with it was a deadstick. With the engine stopped, it was completely easy to land without the prop wash from the large prop. Why deadstick? The engine mount started to come loose from the firewall and the whole engine moved forward so that I only had from half to full throttle. I had to fly around on half power for about 20 minutes until the tank emptied. (Embarrassment all round ;-))
Mike in Oz
thanks guys for all this info
one last question please
CG position is not mentioned in the manual !!
could any one please give me the correct CG mesurments ?