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So far I have had only a few flights but never got a chance to land, Anyway, I was told to use the elevator stick in the same direction of the aileron stick when making banking turns. Somehow this doesn't seem right. Is this the way others do it?
Jim
Jim
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I spent some time on the computer flight simulator. On a banking turn I would use slight up elevator to maintain altitude. It just seems like something like left aileron and left elevator would send the plane spinning to the ground.
Jim
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In a normal turn the ailerons are used briefly to bank your plane then once the plane is in a bank you use up elevator to maintain altitude . Most trainers have inherent stability which will try to level your plane from its bank so you will need to use the ailerons to keep it in its bank . When you are finished your turn you use opposite aileron to return to level flight . Not all planes fly the same as trainers , more advanced planes won't return to level flight when you let go of the sticks . Elevator has only up and down ,no left and right . Ailerons and rudder have left and right .
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Thanks for all the help. My basic question was should I use the rudder on a banking turn? Like right bank, right rudder or left bank, left rudder.
Jim
Jim
#7
Not wanting to be a smart~~ but HOW do you make a " LEFT ELEVATOR " ?? ENJOY !!! RED
#9
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It depends on the model how it's rudder helps or hurts the turn. So the advice you've gotten is like most advice you will get over time. Sometimes it suits, sometimes it doesn't. Most times, the advice will be way too short and simple.
One bit of advice about using the rudder. Learn to use it early on and you'll wind up being a lot better flyer. It's the best and safest way to correct heading on final approach.
When used in normal flight in a turn, or to correct on final, very little is needed.
Lots of modelers scoff at ever needing to use rudder. Their flying usually shows how useful it would be.
One bit of advice about using the rudder. Learn to use it early on and you'll wind up being a lot better flyer. It's the best and safest way to correct heading on final approach.
When used in normal flight in a turn, or to correct on final, very little is needed.
Lots of modelers scoff at ever needing to use rudder. Their flying usually shows how useful it would be.
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Some planes like the piper Cub often need rudder to help coordinate turns , some planes don't need as much rudder input but as has been pointed out it is best to learn how to use your rudder early , it will make you a better pilot . Play with it , do stall turns , see what happens when you add a little in a turn . If your tail looks like its dragging , you can pick it back up into line . Coordinated flight is a combination of all your controls .
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Hi!
If you have a only rudder and elevator to control your plane ...you use rudder and then elevator when turning!
If you have aileron,rudder and elevator (like on most trainers and most other airplanes) you use aileron to bank the plane and elevator to turn it. Sooo... when you are about to turn an R/C plane you apply some aileron stick...and then some elevator. The more you bank (use aileron) the more elevator stick you have to apply.
There are some planes that require rudder and ailerons when turning, the bigger they are the more rudder is needed, like big high winged planes like the Piper CUB in 2,5-4,0 m span (not smaller ones though ) but all other R/C planes , scale, low winged warbirds, pattern planes and pylon racers all only need ailerons and elevator to turn.
If you have a only rudder and elevator to control your plane ...you use rudder and then elevator when turning!
If you have aileron,rudder and elevator (like on most trainers and most other airplanes) you use aileron to bank the plane and elevator to turn it. Sooo... when you are about to turn an R/C plane you apply some aileron stick...and then some elevator. The more you bank (use aileron) the more elevator stick you have to apply.
There are some planes that require rudder and ailerons when turning, the bigger they are the more rudder is needed, like big high winged planes like the Piper CUB in 2,5-4,0 m span (not smaller ones though ) but all other R/C planes , scale, low winged warbirds, pattern planes and pylon racers all only need ailerons and elevator to turn.
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If you remember that there are three axis to control Roll Aileron , Pitch Elevator , and Yaw Rudder . Its nice to have control over all three . jaka is rite that a pattern plane in a normal fast turn won't require any rudder , but a stall turn might require all your rudder , . At an airshow if you have ever seen anybody like Paddy Wagstaff flying her Edge she is using all her rudder to make many of her turns . You have another whole axis of control when you learn good use of your rudder . Have fun and be safe
#14
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Yes, use the rudder to coordinate your turns. Most trainers have some adverse yaw (actually most planes in general do) which means the nose will point away from the direction of the turn while you are applying aileron. You can use aileron differential to get rid of a lot of that, but you still need rudder to make the turn smooth and coordinated. Think of the aileron as the coarse control for turning- it gets you going in the right direction. And think of the rudder as the fine control- it lets you adjust how tight the turn is and balance the forces acting on the plane. The rudder should be your primary directional control, especially for adjusting your heading. Start using it as early as possible and you will save yourself a lot of headaches.
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