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A REAL BALANCING PROBLEM

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A REAL BALANCING PROBLEM

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Old 07-02-2005, 11:14 AM
  #1  
maineman44
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Default A REAL BALANCING PROBLEM

Can someone explain in this forum the correct way to balance a plane. I have seen people put marks at the ends of the wings and balance with their fingers and then there are the ones like me who use the CG machine and hang the plane on it. I always understood that the CG measurment in most manuals is to be measured at the root of the wing where it attaches to the fuselage. If that is so then how do the people with larger planes find that same measurment at the tips considering the wings usually have some taper. Proper CG balance points are essential to a successful first flight.
Old 07-02-2005, 11:28 AM
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AlexF
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Default RE: A REAL BALANCING PROBLEM

No magic to it -- draw a line between the balance points at the tips and where it intersects the wing saddle is the balance point at the root (obviously). The manufacturer might give a measurement for the CG at the root or the tip, so it's easiest to measure the same way the manufacturer does. If you really wanted you could measure the sweep of the leading edge and do it otherwise.

If you're not using the manufacturer's measurements, you can probably choose any way you like and stick to it; it only matters where the CG is relative to where you've had it previously.

On some designs you do need to be careful about how you do it. For example on a glider with a light body and lots of dihedral in the wing, it'll never seem to balance if you do it at the root because most of the plane's weight is *above* the balance point, so it's unstable. If you do it at the tips, the weight will be so far *below* the balance point that the plane may seem to balance level more or less anywhere along the chord! On such a design, you'd need to balance somehere in the middle of the span.

Generally, you balance high wings upright and low wings inverted, because otherwise the weight above your balancer makes the system unstable, so it never seems to balance.


There's a way to sidestep all of this, which is to hang the plane from the ceiling with light string and hang a plumb bob (spelling?) from the same point. The bob always points through the (3 dimensional) CG, so get the plane level and it'll point to the right place no matter what. Takes forever to get the plane to quit swinging though
Old 07-02-2005, 11:50 AM
  #3  
bruce88123
 
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Default RE: A REAL BALANCING PROBLEM

In the glider condition that AlexF mentioned, just balance it inverted as well, no problem.

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