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landing a voodoo

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Old 07-25-2011, 06:40 AM
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chrisfox
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Default landing a voodoo

Anyone flying a voodoo need some input on landing set up spoilerons or flapperons? Which is better and why? How much to use?

Thanks any help would be appreciated
Old 03-06-2012, 06:34 PM
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E Squared
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Default RE: landing a voodoo

My understanding is that spoilerons are better for minimizing tip stalls.
Old 03-08-2012, 12:09 PM
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stanordave
 
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Default RE: landing a voodoo

I use spoilerons. Haven't tried flaps but some who do, fly too slow and stall which usually ends up badly.
W/spoilerons, I come in hot but it dies real quick and stops pretty much where I want it. In either case,
be ready for a huge pitch change when they're deployed!
Old 07-22-2012, 08:24 AM
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Falcon_az
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Default RE: landing a voodoo

Spoilers make a huge difference in landing the Voodoo well. You will want to fly a long, low final with the airplane stable when you deploy the spoilers. You may need to 'blip' the throttle while on short final - managing speed is important.

Having said this, I parked my Voodoo - poor fuse wing saddle construction, difficult to launch, terribly unstable at speed contributed to decision to move on. It looks pretty as a static display though.
Old 08-13-2012, 11:43 PM
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DeviousDave
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Default RE: landing a voodoo


ORIGINAL: chrisfox

Anyone flying a voodoo need some input on landing set up spoilerons or flapperons? Which is better and why? How much to use?

Thanks any help would be appreciated
I test flew the Voodoo for a guy last year and found it landed fine with a 3s/Neu setup with no flap mixing. It's a pylon racer, not a telemaster-you probably won't notice a lot of difference with the flaps mixed in.... the other thing was that I found the airplane to be extremely sensitive to elevator input, not sure I would want flap mixing at all. As far as I was concerned all the airplane needed was to cut the elevator throws to about 1/3 of what it had and it would have been ready to race. More than that would have probably snapped hard.

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