Extreme Speed Prop Planes Discuss the need for speed with fast prop planes (Screamin Demon, Diamond Dust, Shrikes or any REAL sound breakin'''' plane)

Modkat (Kingcat like design and build)

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Old 01-12-2007, 09:44 PM
  #226
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Default RE: Kingcat-Like Design and Build

Fuse Plug 8

Summary

I've finally got all of the low spots filled and can begin fine tuning the shape. The biggest hurdle was figuring out an easy way to make both halves symmetrical. I found that the easiest way wo achieve this was to use a profile gauge. You have to get one!

Construction

The plug doesn't look pretty right now, but there is not a low spot or pin hole on it (figure 1). Now it was time to start making both sides symmetrical. First, I worked on just one side getting all of the contours just right. I decided to draw lines down the nose 1 inches apart around the circumference (figure 2).


Figures 1 & 2


Next, I took measurements of the contours from the good side using a profile gauge (figures 3 & 4) and sanded the other side to match it (figure 5). In fig 5, there is a bulge in the center of the curve. This was sanded out a little at a time until it was perfect. The same technique was used for the nose area until it was uniform (figure 6).


Figures 3 & 4


Figures 5 & 6


Lastly, I hit it with another coat of primer to check my work and it's pretty darn close [sm=thumbup.gif].


Finished Nose Views


Back to Sanding!

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Old 01-22-2007, 03:30 PM
  #227
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Default RE: Kingcat-Like Design and Build

[8D] Just peeking in

Is that snow or sanding dust ?
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Old 01-22-2007, 07:38 PM
  #228
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ORIGINAL: bob27s

[8D] Just peeking in

Is that snow or sanding dust ?
LOL! It's definetely sanding dust. I just finished off my first whole can of Bondo, that's how I can be sure. I'd post some pics, but to the naked eye it wouldn't look like much progress [].
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Old 01-24-2007, 04:19 AM
  #229
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Default RE: Kingcat-Like Design and Build

Kelvin, great project!! Any idea on how soon this kat will maiden? Regards,

Richie
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Old 01-24-2007, 05:54 PM
  #230
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ORIGINAL: tomcatman

Kelvin, great project!! Any idea on how soon this kat will maiden? Regards,

Richie
Thanks Richie,

The long pole for this project is the fuse plug. Once that's done, the maiden is not far behind. I expect sometime in Feb.

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Old 02-02-2007, 09:20 AM
  #231
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Default RE: Kingcat-Like Design and Build

Once you have made your seamless hatch and you are doing the fill / sand thing, how do you prevent the filling and priming from glueing the hatch to the fuselage. In my experiance it seaps into the crack and forms a strong bond between the two making it very dificult to seperate them, and often destroying the invisible seam. I have even tried putting a sheet of thin mylar between the two, but the edge gets sanded and the next fill / prime glues the two parts again. [&o]

How would you handle a radius between the bottom and the back or front. Would you fill and sand to shape on the fuselage or on the canopy?

Dale
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Old 02-02-2007, 01:01 PM
  #232
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ORIGINAL: JetNoise

Once you have made your seamless hatch and you are doing the fill / sand thing, how do you prevent the filling and priming from glueing the hatch to the fuselage. In my experiance it seaps into the crack and forms a strong bond between the two making it very dificult to seperate them, and often destroying the invisible seam. I have even tried putting a sheet of thin mylar between the two, but the edge gets sanded and the next fill / prime glues the two parts again. [&o]

How would you handle a radius between the bottom and the back or front. Would you fill and sand to shape on the fuselage or on the canopy?

Dale
Hey Dale,

You're right about the paint and filler seaping into the seam. My plan is to go around the perimeter with a sharp razor blade again to separate the hatch and fuse. I'll probably end up doing the seamless hinge technique on a much smaller scale if any damage occurs during the initial separation. The gap was so big that I had to do the seamless hatch early to shape the contours before the fill/sand process began. I made sure not no add any filler to the seam, but there is quite a bit of paint in there. The seam line is barely visible and I've been using Krylon primer to check the contours so it's pretty thin.

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Old 02-02-2007, 01:26 PM
  #233
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Quote:
How would you handle a radius between the bottom and the back or front. Would you fill and sand to shape on the fuselage or on the canopy?
I'm not really sure what you're asking here[sm=confused.gif]
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Old 02-05-2007, 04:05 PM
  #234
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Default RE: Kingcat-Like Design and Build

I cant contain my self any longer..............we need pictures-updates!!!!!!!! right guys?
Considering you have a beautiful new baby girl is no excuse! hahaha
yes I'm joking!!...take as long as you need kelvin.

I popped into www.eglinaeromodellers.org site to have alook around, you have some interesting models there, and the luxury of a tarsealed strip.....the Modkats going to love it!

All the best to you and your family
Ants
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Old 02-06-2007, 01:42 AM
  #235
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Quote:
ORIGINAL: Mods-R-Me

Quote:
How would you handle a radius between the bottom and the back or front. Would you fill and sand to shape on the fuselage or on the canopy?
I'm not really sure what you're asking here[sm=confused.gif]
It is a bit difficult to explain, but if you have a look at the picture of the Mirage F1 cockpit, you will see the radius indicated by a red arrow.

Any ideas on how to model this radius would be most welcome.

Thanks.
Dale
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Old 02-07-2007, 07:31 AM
  #236
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Quote:
ORIGINAL: Ayrtonsenna

I cant contain my self any longer..............we need pictures-updates!!!!!!!! right guys?
Considering you have a beautiful new baby girl is no excuse! hahaha
yes I'm joking!!...take as long as you need kelvin.

I popped into www.eglinaeromodellers.org site to have alook around, you have some interesting models there, and the luxury of a tarsealed strip.....the Modkats going to love it!

All the best to you and your family
Ants
LOL! I know it's been a while, but almost done with a slight redesign. I'll give a full update (with pictures) this weekend.

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Old 02-07-2007, 02:45 PM
  #237
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Default RE: Kingcat-Like Design and Build

Sounds interesting.....redesign?...is it the weekend yet?
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Old 02-11-2007, 07:20 PM
  #238
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Default RE: Kingcat-Like Design and Build

where is the update [:@][:@][:@][:@] lol

i love this stuff.
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Old 02-12-2007, 01:48 AM
  #239
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Default RE: Kingcat-Like Design and Build

Quote:
It is a bit difficult to explain, but if you have a look at the picture of the Mirage F1 cockpit, you will see the radius indicated by a red arrow.

Any ideas on how to model this radius would be most welcome.

Thanks.
Dale
Hi Dale. The canopy lines will be achieved by masking off the section that I don't want painted and spraying over the area with a few coats of epoxy primer, then remove the tape and sand out the high spots.

Quote:
ORIGINAL: starwoes

where is the update [:@][:@][:@][:@] lol

i love this stuff.
LOL! I knew I forgot something. Seriously, I've been CADing my arse off the last week trying to get these changes into the laser cutter by Monday.

__________________________________________________ __________________________________________________ ________________

As Promised: Update


I'm starting a new plug. The reasons for this are:

1. The dimensions are out of tolerance from the CAD drawings by 1/8 of an inch in some places. In order to sand the problem areas out, I have to burn down to the foam fillers (figures 1 & 2).


Figure 1 & 2

2. The plug was glassed too early

3. The foam fillers absorbed moisture from the spackle and humidity

All of the above problems can be traced back to a few basic errors that can be solved rather easily.



Problem 1: After the foam filler blocks were hot-wired and the spackle was added, I didn't take the time out to make it perfect BEFORE the fiberglass was added. Whenever the plug was almost to the correct shape, it seemed that the more I sanded the more out of shape the plug became. Turns out the filler foam compressed way too much, so getting the shape just right was not possible.

Solution: [link=http://www.dow.com/styrofoam/index.htm]Bluecore high density insulation foam[/link]. This stuff resists moisture, has a very low compressibility factor, and comes in almost any thickness desired. The problem is it's not available in my area [], but I found a guy online ([link=http://www.rcfoam.com/cart.php?target=category&category_id=72]RCFoam.com[/link]) that sells it in 2", 3", 4" thicknesses.


Problem 2: I've spent the past 2 and 1/2 weeks trying to get the canopy shape right and almost lost my mind trying. The problem is the CAD model was flawed so the plug formers were flawed as well (figure 3).


Figure 3

Solution: I went back into the CAD model fixing the canopy flaws and made the plug a little more perfect by adding lateral guides on each side(figures 4-7). I found that it was difficult to get both side right without using many templates. The side former should eliminate the need for them.


Figures 4 & 5


Figures 6 & 7



Problem 3: BONDO IS THE ENEMY! Continuously adding and sanding Bondo is almost like chasing your tail. There has to be an easier way to fill the weave and add a thick sandable layer to achieve a uniform shape.

Solution: [link=http://www.evercoat.com/productDetail.aspx?pID=171]Feather Fill G2 Polyester Spray Filler[/link] (thanks jsf125). G2 is basically sprayable Bondo so I can fill the weave and get a thick uniform sandable layer to work with since it's also high build. Using this I figure I'll be sanding down and not building up tons of filler.



Bottom-line
Plug #2 looks promising and I even took a week off work to catch up on lost time. The foam should be here tomorrow and the formers should be here by Tuesday. Oh, and I will update the thread at least once a week. Even if the pics look eerily similar....


More to come,

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Old 02-12-2007, 02:17 AM
  #240
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Default RE: Kingcat-Like Design and Build

That's too bad about your first plug Kelvin. Your computer modeling skills are impressive! The rendering looks so realistic. It would be nice if you could find a CAD/CAM system to directly machine the molds, but that would cost many kilobucks.
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Old 02-12-2007, 01:26 PM
  #241
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Wow!! Look at that awesome CAD work!![8D].....just amazing! You are going to have to give me a lesson in lofting, cuz I need one real bad!!

Later,
Brandon
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Old 02-12-2007, 04:32 PM
  #242
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Quote:
ORIGINAL: jsf125

Wow!! Look at that awesome CAD work!![8D].....just amazing! You are going to have to give me a lesson in lofting, cuz I need one real bad!!

Later,
Brandon
Here you go. Check post [link=http://www.rcuniverse.com/forum/m_4588489/mpage_2/key_/tm.htm]#42[/link]

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Old 02-12-2007, 04:36 PM
  #243
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i've worked with SolidWorks since 2001. I even get paid to use it...go figure...(i wonder sometimes) and I must say your work here is impressive. My models are usually done in "solids" and I'm just getting acquainted with surfaces...good stuff.

Anyhow, i get a free copy of Desktop Engineering and in the recent issue, they are touting this "great" surface modeling software called ICEM Surf. Seems this software would have had the problem u encountered licked from the start.

Many car/airplane manufacturing companies seem to use it. any thoughts on this software? I plan on evaluating it shortly. Good luck with your project.......
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Old 02-12-2007, 06:42 PM
  #244
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ORIGINAL: starwoes

i've worked with SolidWorks since 2001. I even get paid to use it...go figure...(i wonder sometimes) and I must say your work here is impressive. My models are usually done in "solids" and I'm just getting acquainted with surfaces...good stuff.

Anyhow, i get a free copy of Desktop Engineering and in the recent issue, they are touting this "great" surface modeling software called ICEM Surf. Seems this software would have had the problem u encountered licked from the start.

Many car/airplane manufacturing companies seem to use it. any thoughts on this software? I plan on evaluating it shortly. Good luck with your project.......
ICEM Surf looks promising, but I would love to get some hands on experience with it to make sure. Does it have any kind of simulation add-on like COSMOS for Solidworks (SW)? That's the partition between great drawing software and design software. SW is leaps and bounds over 2D CAD, I've been waiting for the next great CAD system that will top it. How do I sign up for one of those free ICEM evaluation copies ?

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Old 02-12-2007, 07:13 PM
  #245
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i am in the beginning stages of ICEM and i must confess i am extremely excited about it. One big car manufacturing company is so enthralled with it, they managed to convince the ICEM company to make it compatible with Catia where no additional translation is needed. 1 to 1...move from ICEM to Catia seamlessly. Well, Catia belongs to Dassault Systemes' just like SolidWorks, add ons in SolidWorks should work great..i assume.....it seems promising and I'll share any findings that i come across..........
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Old 02-14-2007, 12:56 PM
  #246
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Default RE: Kingcat-Like Design and Build

Quote:
ORIGINAL: Mods-R-Me


Quote:
ORIGINAL: jsf125

Wow!! Look at that awesome CAD work!![8D].....just amazing! You are going to have to give me a lesson in lofting, cuz I need one real bad!!

Later,
Brandon
Here you go. Check post [link=http://www.rcuniverse.com/forum/m_4588489/mpage_2/key_/tm.htm]#42[/link]

Mods

Hey thanks Mods. This helps a lot.

Brandon
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Old 02-16-2007, 01:05 AM
  #247
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Default RE: Kingcat-Like Design and Build

Fuse Plug#2-1

The fuse plug is coming along nicely. The Bluecore foam is truly extraordinary. It is extremely dense which makes it very easy to sand. With the first plug, it took nearly a week to get to this point and with minimal gouging. Since I'm using the same technique as before, I'll just submit pics without a write up.







More to come,

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Old 02-22-2007, 12:54 AM
  #248
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Nice work Mods,

You got it this time! I just thought I would mention something that helped me when I did the filling and sanding on the Suppressor. I colored the exposed, outside, edge of the bulkheads so I could tell immediately when I started sanding them. This just helped me maintain symmetry and the original profile. I knew that I wanted to sand the blue foam extensively, but I really didn't want to alter the profile of the bulkhead stations, but rather use the blue foam to create a smooth transition between the bulkheads. Sometimes I would get so carried away with sanding that I would significantly alter the bulkhead’s profile while sanding the foam[X(]! I figured this out soon enough and changed my ways. Hope this helps

keep up the excellent work,
Brandon

p.s. I am still trying to find time to work on mine!! [sm=drowning.gif][sm=spinnyeyes.gif][sm=punching.gif] LOL
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Old 02-22-2007, 09:56 PM
  #249
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Quote:
ORIGINAL: jsf125

Nice work Mods,

You got it this time! I just thought I would mention something that helped me when I did the filling and sanding on the Suppressor. I colored the exposed, outside, edge of the bulkheads so I could tell immediately when I started sanding them. This just helped me maintain symmetry and the original profile. I knew that I wanted to sand the blue foam extensively, but I really didn't want to alter the profile of the bulkhead stations, but rather use the blue foam to create a smooth transition between the bulkheads. Sometimes I would get so carried away with sanding that I would significantly alter the bulkhead’s profile while sanding the foam[X(]! I figured this out soon enough and changed my ways. Hope this helps

keep up the excellent work,
Brandon

p.s. I am still trying to find time to work on mine!! [sm=drowning.gif][sm=spinnyeyes.gif][sm=punching.gif] LOL
That's a really good tip about painting the bulkheads before sanding them. I wish I found out about it sooner..... I'll write an update tonight because I'm very close to getting one side of the plug just right. Then it's just a matter of getting the other side to look just like it (SOUNDS easy, right?).

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Old 02-22-2007, 10:18 PM
  #250
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Default RE: Kingcat-Like Design and Build

Kelvin,

You don't need paint for that, I've used ordinary felt markers for that in the past. Just sand until you see the marker ink disappearing and you know you have just touched the former.


Mark
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