Lockheed-Martin F-22 "Raptor"
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Lockheed-Martin F-22 "Raptor"
Hi everybody,
I'm building a new version of Lockheed-Martin's F-22 "Raptor" in 3D, using modo 601, and am nearly finished with the external geometry. There's a follow-along article on my site at http://www.mikejamesmedia.com/raptor_01.html and here are a few renders. (This is not for RC, but for the purpose of creating images and animation.) Enjoy!
I'm building a new version of Lockheed-Martin's F-22 "Raptor" in 3D, using modo 601, and am nearly finished with the external geometry. There's a follow-along article on my site at http://www.mikejamesmedia.com/raptor_01.html and here are a few renders. (This is not for RC, but for the purpose of creating images and animation.) Enjoy!
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RE: Lockheed-Martin F-22
Hi everybody!
I've built (but not detailed) the landing gear bays and weapons bays, and have rigged all the weapons bays doors to open and close. The second image shows some subtle non-square shaping in the weapons bays, showing where the jet intake ducts slightly impinge into the ducts, as on the actual aircraft. I've also added the option of carrying external fuel in wing tanks, sometimes seen when the aircraft has to be ferried a long distance.
Markingsā¦
At this point, all of the panel lines and other detail you can see on the model are geometry. (No images used to create them.) So, onward to some markingsā¦ I've exaggerated the colors here, to help me see things clearly, and will correct them later, and for now, am concerned just with the shapes. The first thing I've added is the camouflage pattern on the top of the aircraft, and the vertical fins, along with some more subtle trim around the leading edges of all the control surfaces. I've done that with a combination of item masks and UV maps, so I can edit them at any time.
Next, all the "close-up" markings, like the USAF roundels on the wings, and all of the text warnings around the exterior. (Ejection seat symbols, rescue markings, exhaust warnings, etc.) I'll be placing squadron markings on the vertical fins, emulating the aircraft here at Elmendorf AFB, the "Arctic Warriors", and all of that should go pretty quickly. I don't often have time to do this, so it's not my field of expertise, but I'm finding that with modo 601's tools, it's going faster than I expected, and isn't so difficult after all. Fun stuff!
I've built (but not detailed) the landing gear bays and weapons bays, and have rigged all the weapons bays doors to open and close. The second image shows some subtle non-square shaping in the weapons bays, showing where the jet intake ducts slightly impinge into the ducts, as on the actual aircraft. I've also added the option of carrying external fuel in wing tanks, sometimes seen when the aircraft has to be ferried a long distance.
Markingsā¦
At this point, all of the panel lines and other detail you can see on the model are geometry. (No images used to create them.) So, onward to some markingsā¦ I've exaggerated the colors here, to help me see things clearly, and will correct them later, and for now, am concerned just with the shapes. The first thing I've added is the camouflage pattern on the top of the aircraft, and the vertical fins, along with some more subtle trim around the leading edges of all the control surfaces. I've done that with a combination of item masks and UV maps, so I can edit them at any time.
Next, all the "close-up" markings, like the USAF roundels on the wings, and all of the text warnings around the exterior. (Ejection seat symbols, rescue markings, exhaust warnings, etc.) I'll be placing squadron markings on the vertical fins, emulating the aircraft here at Elmendorf AFB, the "Arctic Warriors", and all of that should go pretty quickly. I don't often have time to do this, so it's not my field of expertise, but I'm finding that with modo 601's tools, it's going faster than I expected, and isn't so difficult after all. Fun stuff!
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RE: Lockheed-Martin F-22
Added (Anchorage) squadron markings, production numbers, and the few external "warning" markings on the exterior. I'll be correcting the colors as I go, secondary to the modeling, but I'm pretty happy with the results, so far.
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RE: Lockheed-Martin F-22
Thank you, Dago!
Here's a brief movie, showing the animated features of the model, as it stands today. (about 8 MB QuickTime)
[link]http://www.mikejamesmedia.com/modo_media/modo_wip/raptor_2013/raptor_271_features.mov[/link]
Here's a brief movie, showing the animated features of the model, as it stands today. (about 8 MB QuickTime)
[link]http://www.mikejamesmedia.com/modo_media/modo_wip/raptor_2013/raptor_271_features.mov[/link]