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STS pullstarts

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Old 07-17-2007, 03:32 PM
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RC_BEAST
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Default STS pullstarts

my second pullstart on my new sts just broke and i was wondering if theres a better solution.
Old 07-17-2007, 04:50 PM
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Default RE: STS pullstarts

Get the roto start, I didnt wait for the hassle to get to me, when I bought my engine I sold the P/S unit right away and got the roto backplate
Old 07-17-2007, 06:55 PM
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46u
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Default RE: STS pullstarts

I do not have a problem with the pull starter on my STS 28 so far. What engine do you have? My other 3 STS engines are for my buggy, which uses a starter box.
Old 07-17-2007, 08:17 PM
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SAVAGEJIM
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Default RE: STS pullstarts

I tool say get the roto, but that is only my opinion. If you want to keep the pull starter, the only thing I can suggest make sure your STS engine is fully broken in to relieve any stresses caused by the high pinch and use the roto while your engine still has a high pinch. Then reinstall the the PS unit back on after the engine is fully broken in.
Old 07-17-2007, 09:41 PM
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Default RE: STS pullstarts

I do not understand why people have problems with the pull starter as I am breaking in my STS 28 with one and do not have a problem. Now other then my buggy all my RC trucks and cars are pull starter. I have had very little problems with them. Now I will say you have to make sure you do not pull the cord out to far which most of the time is why people mess them up. [X(]
Old 07-18-2007, 02:40 AM
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ThunderbirdJunkie
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Default RE: STS pullstarts

pre-heat your engine before starting. Beyond that, this is essentially a race engine with a VERY tight pinch...the pullstarts don't suck, it's just that the engine is too tight for it unless you preheat it.
Old 07-18-2007, 10:00 AM
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Default RE: STS pullstarts

I am bad as I just take for granite that all preheat a new engine when breaking in! [sm=spinnyeyes.gif]

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