pizza
Posts: 380
Joined: 10/25/2002 From: salt lake city, UT, Status: offline
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in my oppinion balancing a 3d plane is very easy, sport/pattern/imac planes are more difficult. for a 3d plane with big throws I balance it on its neutral point which means when you are inverted at 1/2 throttle the plane should fly level hands off, this will make all 3d stuff much easier - especially my favorite rolling harrier, now you may need to hold some elevator stick to fly straight horizontal and verticle lines at diff throttle positions with this tail heavy setup - so what, you wouldn't be on this list if you cannot do this. the only tricky part is ballooning on takeoffs, landings and during high wind - the fix is to put in a few clicks of down elevator trim - bring it in slow for a nice harrier 3 point landing using the throttle to flair rather than the elevator. a friend of mine tried to fly my tail heavy 3der, he was stalling and ballooning all over, nearly crashed - I noticed he was tying to put in some elevator then release over and over, this works for most sport flying with standard trims, but does not work for 3d where you are always holding some stick somewhere. before I would launch my 3der by hand then hover, torque roll, harrier all day, now I fly some traditional manuvers cuban 8 with full rolls, square loop with 1/2 rolls, etc - these are judged by straight lines and it is very challenging and exciting to fly my tail heavy 3d on straight lines, give it a try, fly in close, keep you speed down and consistent and keep those lines straight, I will be watching and judging.
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