jaafit
Posts: 250
Score: 100 Joined: 11/30/2004 Last Login: 2/12/2009 From: Corvallis,
OR, USA Status: offline
|
A new public beta version of RealFlight G3 is now available. This update fixes a number of bugs; the complete list will follow. This version is currently available only on the public beta site, although we believe it to be a stable version, and we plan to make it an official public version in the near future. If you experience any of the problems which the revision list below states are now fixed, we encourage you to try this new version. Note that if you have not yet installed the heli update, this version will be a large download, since it includes the heli update. Perform the following steps to obtain the update: Start the RealFlight G3 Launcher Click Additional Options, then Technical Support Click Enter Tech Support Code Enter the following code: B#e3j3ea45h598 (If successful, you will see a message saying "You are now registered to use the Public Beta site until the new version is posted to official download site.") Go back to the main Launcher menu and click Registration/Updates Make sure that in the bottom left corner it says Temporary Public Beta (PS). If not, try reentering the code Either click Update to Latest Version (which should tell you that .387 is available) or click Update to Specific Version and choose .387. The Launcher will need to restart partway through this process. Answer "Yes" when it asks if you want to continue downloading the new version. When this process is finished, you will have RealFlight G3 version .387. Please post and let us know whether or not this new versions resolves the issues described below. Also, please let us know if you find any new bugs (that is, bugs that did not exist in version .366). Revision list Fixes specific to version .387 ADDED: Sukhoi (AO3): added 3D version as alternate choice in aircraft selection dialog FIXED: Sukhoi (AO3): reduced throws on non-3D version to make it a sport plane FIXED: Big Stik (AO1): changed to .40 size engine and reduced weight accordingly to match Great Planes Bit Stik 40 kit FIXED: Corsair (AO1): moved CG, reduced weight in some areas, added incidence to horizontal stab to reduce climbing tendency, and added more flaps FIXED: Piper Cub (AO1): changed engine to .52 four stroke to match description; lowered wing strength to 85% FIXED: T-34 (AO5): reduced elevator throw FIXED: Tiger Moth (AO5): reduced elevator throw and increased aileron size and throw to tame down in pitch and give more roll authority FIXED: Taylor Craft (AO4): increased elevator throw and also corrected elevator chord percentages as they were not consistent with the mesh FIXED: Extra 330 (AO3): reduced rudder throw at low rate; modified cg locations and throws for greater stability; enlarged vertical stab to avoid snap rolling at near-stall alphas FIXED: P-38 (AO3): removed aileron-rudder mixing; increased throws in elevator and ailerons FIXED: Stinson Reliant (AO3): moved cg, lightened plane, increased size of vertical stab, adjusted throws, modified wing to reduce taper, and made other extensive changes to correct snap rolling tendencies and improve overall flight quality FIXED: Dazzler (AO2); lightened aircraft; adjusted cg and throws; enlarged vertical stab size; changed propeller to lower pitch, higher diameter. Plane now flies 3D much better and rudder no longer intersects elevator FIXED: Slinger: removed unused components (smoke servo, etc.) FIXED: Pitts (AO4): reduced weight considerably, adjusted throws. Much easier to fly now FIXED: Sopwith Camel (AO2) bug where the wrong airfoil would be used with very old versions of the AO2 disk FIXED: Battleship (AO4) airport description FIXED: Tail boom break-apart issues with all helis FIXED: Simple Flier spins and flies up in the air sometimes after crashing FIXED: P-38 (AO3) ailerons don't move FIXED: P-38 (AO3) wings break off too easily FIXED: Osprey (AO5) elevator doesn't move FIXED: Stinson Reliant (AO3) ailerons don't move FIXED: Assorted spelling, grammar, and typo errors in menus and text FIXED: Tutor Cabin Trainer (AO4) rudder doesn't move FIXED: Huey tail rotor moved to correct location FIXED: Concept EP CG FIXED: Heli servo naming inconsistencies FIXED: Adjusted some heli component strength multipliers FIXED: T-34 (AO5) visual landing gear problems FIXED: Viewing ledge airport object is closed on the back FIXED: PT-40 see-through problems related to break-apart FIXED: BLT Park Flyer tail skid to improve landing behavior FIXED: Fundango tail skid to improve landing behavior FIXED: IFO landing gear wires to improve landing behavior FIXED: Viper (AO5) landing gear wires to improve landing behavior FIXED: P-47 (AO3) see-through problems related to break-apart FIXED: Radio gadget, white dots on the gimbals had display glitches FIXED: Giles 202 (AO3) is too easy to tip over FIXED: Viper (AO5) breakapart mapping and tail skid art FIXED: Ecureuil see-through problems related to break-apart FIXED: Huey tail rotor blur disk FIXED: Bell 222 tail rotor blur disk FIXED: Dolphin pushrod alignment, white boom supports, and blur disk issues ADDED: Implemented wheel inertia, so wheels will continue to spin for a few seconds after takeoff ADDED: Protection against several errors that could cause invalid results (and possibly crashes) during collision calculations FIXED: Optimizations to the collision system so that it is faster and uses less memory to perform its computations FIXED: Improved object-to-object contact model FIXED: Resetting aircraft when another aircraft is at the plane spawn causes prop strike FIXED: Orientation of aircraft in airplane editor is affected by retract position when loaded FIXED: Aircraft orientation in aircraft editor affected by aircraft orientation in sim world FIXED: Init problem that caused helis to be unstable until reset when loaded after an airplane FIXED: Gyros reset when aircraft is reset; keeps aircraft like the Osprey from tipping over sometimes immediately after reset FIXED: Improved reset code so that objects rest correctly on reset FIXED: Crash that occurred in some aircraft when changing propeller type to ducted fan FIXED: Some potential random crashes FIXED: Crash when attempting to rename a resource that is currently in use FIXED: Crash when loading VFI's back to back that were created at different airports FIXED: Crash that occurs when using old versions of AO1 & AO2 disks FIXED: Crash that occurs when AO1 or AO2 are installed and a sound profile is selected that is also available on those disks FIXED: View->Show All doesn't enable pilot nametags FIXED: Changing color scheme in aircraft selection dialog for airplane currently in use causes the wrong scheme to be marked as active in the Aircraft->Select Color Scheme menu FIXED: View->Show All is sometimes disabled incorrectly FIXED: Save as… will allow overwrite of existing file after prompting FIXED: Camera lag causes jittery view in walk mode FIXED: Walk mode sometimes behaves as if mouse input was supplied when it wasn't FIXED: Numerous View bugs, including zoom mode persistence, walk mode behavior issues, etc. ADDED: read-only property of rotor to aircraft editor which shows pitch values ADDED: throttle and pitch curves to the helicopters ADDED: Create empty color schemes directory on user's drive if not found ADDED: Allow zoom in preview window using +/- keys FIXED: Flight model change to increase lateral stability during a hover FIXED: Governor: editor shows armed and active, and shows correct target RPM FIXED: Headspeed governor setup for helis, so that throttle input now goes to governor, which in turn is fed to actual throttle servo FIXED: Improved handling and detection of illegal characters in filenames and descriptions FIXED: Aircraft editor background to match other viewport backgrounds FIXED: "Airframe" moves around in airport editor hierarchy when certain options are changed FIXED: Custom color schemes now work for all aircraft FIXED: Removed "Open as read-only" checkbox from open recordings dialog FIXED: Pressing controller button while in aircraft editor makes aircraft disappear FIXED: In slope soaring primer (VFI), aircraft flies through ground FIXED: FM radio interference flight failure is now much more severe FIXED: In NavGuides, volts and amps always displayed 0 for electric helis FIXED: Problems caused by deleting files for the most recently used airport before running the sim again FIXED: Launcher performs some additional cleanup during uninstall FIXED: Directory removal bug (sometimes empty directories would be left behind) FIXED: rotor disk scaling issues, so that now rotors disks/propellers appears the same size in recordings/multiplayer as they do on the local machine FIXED: removed some unused heli mixing Fixes which were added in .377 ADDED: Progress bar during collision mesh generation ADDED: Factor in wheel velocity when determining ground penetration depth ADDED: More descriptive warning messages when unsupported graphics cards detected ADDED: In airport selection dialog, moved RealFlight G2 airports to their own folder, separate from G3 airports ADDED: Support for transmitter modes 1, 3, and 4 in Radio Gadget ADDED: Option to turn shadows on/off, in addition to shadow quality setting ADDED: Online update size and estimated download time notification ADDED: Prevent Windows 95/98/ME from switching to fullscreen mode, which caused crash FIXED: Slowdown after changing airport (NVidia) FIXED: Intermittent lockup on startup fixed for some cases FIXED: Potential crash after receiving "You do not have this airplane..." message FIXED: Bug that caused error message after G3 had been running for a number of hours FIXED: Crash when too many objects are being drawn FIXED: Ground handling improvements and optimizations FIXED: Aircraft/objects resting on other objects (aircraft can now land on objects) FIXED: Wheel camber and toe-in problems, which caused ground handling problems for aircraft with gears that are swept forward or back FIXED: More "glass wall" collision problems FIXED: Bouncy wheels on some airplanes FIXED: Issues with helicopter fuselages penetrating ground and overly active broken-off parts FIXED: Surface roughness behavior (ground is bumpier off of the runway) FIXED: Screen resolution is persistent FIXED: Removed non-functional Anisotropic Filtering slider. User can set this through system hardware settings (GeForce or ATI control panel) FIXED: Backspace resets autozoom FIXED: Look At menu in MultiMode to offer correct options for player 2 FIXED: Minimum/maximum field of view camera settings now work as intended FIXED: Fixed crash when using Quick Look functions while in chase view FIXED: No longer lists disconnected G2 interlink FIXED: Moved "View Pilot Name Tags" to "View->Show" menu FIXED: Double-clicking in selection dialogs FIXED: Assorted other minor UI improvements FIXED: Better default values for controller calibration FIXED: Prevent user from entering invalid username FIXED: Prevent invalid multiplayer participant count (-1) FIXED: "Radio out of range" flight failure made less severe FIXED: Randomized PCM lockout flight failure FIXED: Wind direction in gadget always displays 0 in place of 360 FIXED: Inapplicable NavGuides now reset to "0" FIXED: Missing engine in recordings FIXED: Audio playback during recordings/VFI now enabled while in cockpit mode FIXED: Switched aircraft icon colors to match airport icons FIXED: Launcher's default setting for "Check for updates before starting RealFlight" is now "off" FIXED: Incompatibility with non-IE web browsers when attempting to open the manual from within G3 or the Launcher (Firefox, Opera) FIXED: Chase camera now starts behind aircraft FIXED: Prevent control objects from being placed underground in airport editor FIXED: Mountain Pass airport terrain decal appeared small the very first time that airport was loaded FIXED: Island Paradise airport: windmill objects now turn, bridge is not floating in midair FIXED: Most of the airplanes were modified for camber, toe-in, and minor adjustments to wheel and landing gear position/angles FIXED: Corsair main gear protruding through top of wing when retracted FIXED: Extra 330L missing texture FIXED: Bell H-13 scale fuel tanks now detect collisions FIXED: Spitfire main gear protruding through top of wing when retracted FIXED: P-38 steering gear FIXED: Remove retract servo from AT-6 steering gear (was incorrect)
< Message edited by jaafit -- 4/12/2005 9:05 AM >
Hide Signatures
|