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RE: Tips And Tricks for CAD Programs. - 2/27/2008 11:40 PM   
Juice



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quote:

Does anybody know is it possible to align the side with bottom. As you see on the pic, the front part is attached but rear part is not, because the rear has a little curve and i couldn“t figure out how to bend it. The whole thing is made with solids in autocad


crow,

I've done what you want to do (also in AutoCAD with 3D solids). It can be done if the corner front is a straight line, and the rear is a straight line, and it's just an angle between the two straight lines.

The simple way would be:
1. SLICE the side panel where it is supposed to bend.
2. ROTATE (maybe ROTATE3d) the rear half of the side panel so that the inboard side lines up the rear half of the bottom panel.
3. Fill in the wedge shape void that is left behind (in any way you like).
4. UNION everything back together again.

If you slice the side panel in a smarter way, you can do it so that there is no wedge shape VOID left behind, and instead you'll have a wedge shape "intersection" that will disappear after the UNION command.

I don't think it can be done in AutoCAD if the rear is a curve (not a straight line).

By the way... I gave up doing 3D stuff in AutoCAD. I'm now learning to using SolidWorks. It's unbelievable much easier it is to do things in SolidWorks (even with the steep curve of learning new software).

Juice

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RE: Tips And Tricks for CAD Programs. - 2/28/2008 1:09 AM   
cimcim


 

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hi friends
can someone explain how to design 3D canopy using solidworks ?
few screen shotes will help
thanks !

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RE: Tips And Tricks for CAD Programs. - 2/28/2008 7:39 AM   
crow


 

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quote:

ORIGINAL: Juice

quote:

Does anybody know is it possible to align the side with bottom. As you see on the pic, the front part is attached but rear part is not, because the rear has a little curve and i couldn“t figure out how to bend it. The whole thing is made with solids in autocad


crow,

I've done what you want to do (also in AutoCAD with 3D solids). It can be done if the corner front is a straight line, and the rear is a straight line, and it's just an angle between the two straight lines.

The simple way would be:
1. SLICE the side panel where it is supposed to bend.
2. ROTATE (maybe ROTATE3d) the rear half of the side panel so that the inboard side lines up the rear half of the bottom panel.
3. Fill in the wedge shape void that is left behind (in any way you like).
4. UNION everything back together again.

If you slice the side panel in a smarter way, you can do it so that there is no wedge shape VOID left behind, and instead you'll have a wedge shape "intersection" that will disappear after the UNION command.

I don't think it can be done in AutoCAD if the rear is a curve (not a straight line).

By the way... I gave up doing 3D stuff in AutoCAD. I'm now learning to using SolidWorks. It's unbelievable much easier it is to do things in SolidWorks (even with the steep curve of learning new software).

Juice


thanks Juice

i“ll give it a try. So basicly if i can slice it one time i can slice several times to follow the contour of bottom. If the slices are in short distances it should look like nice curved side.

crow



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RE: Tips And Tricks for CAD Programs. - 2/28/2008 6:56 PM   
crow


 

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i“ tried the slicing thing and it works fairly well. Juice, do you know, is it possible to loose these slice lines after the parts are joined?

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RE: Tips And Tricks for CAD Programs. - 2/29/2008 12:34 AM   
Juice



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Try the FILLET command on the slice lines.

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RE: Tips And Tricks for CAD Programs. - 5/24/2008 10:25 AM   
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Just input from someone who make parts from cad files. Try to use p-lines instead of splines and ellipses. Undefinable Bezier curves cause the G code (machine language) to go through the roof. A simple ellipse traced with p-line may have 20 lines of code where a true ellipse may have 200 or more.

Some controls can't hold big files, or they have to be broken into multiple files. The problem is slowly going away with PC based controls, but there are a lot of older controler out there with limited file capacity.

Ask your machine operator and programer for advice if you plan to do production type drawing. They will tell you what they want to make it easiest for them. Remember, they charge for the amount of time they have to mess around with your drawings, and the amount of time the machine is running. It all adds up to some serious dollars if you are getting abrasive waterjet cutting or laser cutting done.

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RE: Tips And Tricks for CAD Programs. - 5/24/2008 1:28 PM   
N1EDM



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Thanks for that tip...

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RE: Tips And Tricks for CAD Programs. - 5/24/2008 9:07 PM   
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quote:

ORIGINAL: r72cnvt

Just input from someone who make parts from cad files. Try to use p-lines instead of splines and ellipses. Undefinable Bezier curves cause the G code (machine language) to go through the roof. A simple ellipse traced with p-line may have 20 lines of code where a true ellipse may have 200 or more.

Some controls can't hold big files, or they have to be broken into multiple files. The problem is slowly going away with PC based controls, but there are a lot of older controler out there with limited file capacity.

Ask your machine operator and programer for advice if you plan to do production type drawing. They will tell you what they want to make it easiest for them. Remember, they charge for the amount of time they have to mess around with your drawings, and the amount of time the machine is running. It all adds up to some serious dollars if you are getting abrasive waterjet cutting or laser cutting done.


Been an AutoCAD user since 1990, and agree completely. Some people seem to be in love with splines, and do not realise the problems that they cause at the ''number crunching'' level.

I do use them when I want to generate a smooth curve. But then I use the ''divide'' command to generate points. Then I use the ''list'' command then copy that output from the text window into MS Word, where I use find and replace to format it so that I can generate a script file that will draw a polyline.

A script file is nothing more than a .txt file where you rename it to a .scr file. I would look like this;

pline
<xvalue1>,<yvalue1>
<xvalue2>,<yvalue2>
<xvalue3>,<yvalue3>
<xvalue4>,<yvalue4>
<xvalue5>,<yvalue5>

etc.

Go to the command line and type ''script'', then brows to the file you created, and *poof* you have a pline. (If you have a couple hundred points, these extra steps are worth it)

A simple explination of whay splines are troublesome is that the algorythms that drive CAD programs are based on the mathematics of linear matricies. This involves the simultaneous calculation of large numbers of linear equations. These are equations where tha variables x, y, and z are all raised to the first power, as opposed to second power (squared) functions, and third power (cubic) functions. Splines are cubic functions.

< Message edited by dreadnaut -- 5/24/2008 9:17 PM >


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RE: Tips And Tricks for CAD Programs. - 6/4/2008 10:34 PM   
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In aerospace as far as I know Catia V5 is the standard. I used SolidWorks in college. I also took a course in Pro-E. I had solidworks figured out before I had to take the pro-e class. The thing I have found about the big-name solid modelers is that the functions are the same, its the button placement and menus that are hard to learn. I also prefer to draw the model of the plane in Solidworks, then use the fuselage and wing to extract contours for fuselage formers and bulkheads and wing ribs. This is not so easy when working with a fuselage with very complex curvature or a limited set of defined cross sections (modeling an existing aircraft), but it is easy enough to fudge contours that are close to what the real thing looks like unless you want to machine a mold (not for me, I did DBF for 2 years in college, composite fuselage molds both years cut on a Haas VMC, and some on a CNC router, never again). It helps to know a surface modeler like Rhino or 3DSmax (RPITA). I am working on two of my own CAD projects right now, a Bf 109 and a Sukhoi Su-26MX. I find solidworks to be the most friendly and intuitive solid modeler with a lot of advanced capabilities.

Cimcim, show a screenshot of what you are having trouble with or a pic of the plane you would like to model. I can try to help you as best I can.

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RE: Tips And Tricks for CAD Programs. - 7/21/2008 9:11 AM   
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Modelcad

I like to to if someone can help me get started on this software. I recently down loaded it and tried to work with it but, i can't get past initial stages. When new window opens up, set of all types of tools are present but there is no designation as what tool is for what purpose. I really like to learn how to use this program and then later on i will try to draw my first set of simple model plans. I would appreciate all the help.

Thanks,
Sammy

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RE: Tips And Tricks for CAD Programs. - 7/22/2008 1:45 AM   
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I can't help you with ModelCAD, but I have a suggestion... if the version you're using is not the top of the line, take a look on Amazon. Do a Search for ModelCAD and see what books they have that are available for your 'older' version... Those books are usually VERY heavily discounted and have some pretty good tutorials.

I've learned a couple of pieces of software that way - at least enough to get me started...

Bob


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RE: Tips And Tricks for CAD Programs. - 8/18/2008 6:11 PM   
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quote:

ORIGINAL: crow

hi

need some help!

Does anybody know is it possible to align the side with bottom. As you see on the pic, the front part is attached but rear part is not, because the rear has a little curve and i couldn“t figure out how to bend it. The whole thing is made with solids in autocad

thanks
Crow


What I'm seeing is a simple mistake drawing the side veiw the same length as the bottom veiw. Where the two parts come together parallel is fine but where the bottom starts to taper in will have a longer length on the diagenal of a triangle ( asuming the taper is a strait line ) so you will have to draw the side over the bottom to make the tabs and what ever other alignment parts to fit. After the solid is drawn you can rotate the angled part paralel to your side part, you will soon see that it's longer. If you slice your part at the point where it starts the taper and rotate the part at that point you'll see your mistake. There is no command that will bend the side to the bottom, you'll have to draw it that way. Hope this helps. Later Bill

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RE: Tips And Tricks for CAD Programs. - 8/23/2008 6:24 AM   
Mike James



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Hi everybody,

Two (free) sources of info from me:

My RC-related site at http://www.nextcraft.com contains many projects that used CAD in the design process, as well as tutorials, animation, etc..

Non-RC projects utilizing 3D/CAD are on my imaging-related site at http://www.mikejamesmedia.com Among those is my latest "follow-along" project, a 3D model of Lockheed-Martin's F/A-22 "Raptor". That article begins at http://www.mikejamesmedia.com/f_22_01_intro.html (I've attached a few images showing the model as of 08-22-08)

I offer "How to" CD's on both of those sites, for those who really want the detailed information.

Enjoy.

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RE: Tips And Tricks for CAD Programs. - 8/24/2008 2:41 PM   
Skinny Bob



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quote:

ORIGINAL: crow

hi

need some help!

Does anybody know is it possible to align the side with bottom. As you see on the pic, the front part is attached but rear part is not, because the rear has a little curve and i couldn“t figure out how to bend it. The whole thing is made with solids in autocad

thanks
Crow

Crow, you can do it with SolidWorks 07 & 08 don't know if you can in early versions.

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RE: Tips And Tricks for CAD Programs. - 8/25/2008 10:27 PM   
Skinny Bob



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quote:

ORIGINAL: cimcim

hi friends
can someone explain how to design 3D canopy using solidworks ?
few screen shotes will help
thanks !

Check out this Tutorial on EBay. I have bought it and it is a great aid in learning SolidWorks. It will show you how to design a canopy. What version of SW are you using?

http://cgi.ebay.com/SOLIDWORKS-VIDEO-TUTORIAL-2005-2008-TRAINING-CAD-CAM_W0QQitemZ270269060024QQcmdZViewItem?hash=item270269060024&_trkparms=72%3A1142%7C39%3A1%7C66%3A2%7C65%3A12%7C240%3A1318&_trksid=p3286.c0.m14.

Bob


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RE: Tips And Tricks for CAD Programs. - 9/5/2008 1:08 AM   
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I just spotted this thread and I thought that I might add my 2 cents.

I have designed an 114" span electric B-36 using Unigraphics. Here are a few images.

The first image is of the fuselage. You can see the formers, wing saddle, and carbon fiber fuse spars.

The second image shows the fin, the third adds the rudder, stab, and elevator.

Next is the wing, then one of the engine nacelles, and the last image the final image shows it everything in place.

I also tacked on an image of the solids model that I used to create the individual parts.

I must admit that design ideas that seemed great while designing didn't work out when I got to building the B-36. I have a bit of editing to do to get my changes in to the design files.

In this design the entire plane is sheeted in 1/16" balsa.

Mike Roerig
mikeroerig@gmail.com


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RE: Tips And Tricks for CAD Programs. - 9/13/2008 7:58 PM   
aeroanalysis



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Step by step process for lofting a tapered wing panel in Solidworks.

1. Create your root and tip airfoil coordinate files. Airfoil coordinates can be downloaded from the UIUC airfoil coordinate database website or Hepperle's site etc. Good practice is to leave the airfoil as a unit chord (chord = 1) and scale in Solidworks. If you are truly concerned about precision, normalize the coordinates in Excel by dividing all of the x and y coordinates by the maximum x-value in the file minus the minimum value. Coordinates often are often of a chord of 0.99875 or 1.00031 etc, and start at x=0.00046 or something. If this doesn't make sense to you, ignore it, it's for people who are going to use their CAD files to generate CNC tooling and need precision.

2.Coordinates need to run trailing edge to trailing edge. That means that the first x value in the list should be 1, and drop down to zero at the leading edge, and then increase again back to 1. Coordinates often come as leading edge to trailing edge, then leading edge to trailing edge. Use the "sort" command in Excel to fix it. Plot the airfoil in Excel to make sure it looks right. If there is an extra line joining the trailing edge to the leading edge, you have it wrong.

3. Add a column of zeros between the two columns. Now you have airfoil coordinates located on the xz-plane (aerospace coordinates). Solidworks needs 3 coordinates for each curve point, so even if you insist on working in the XY plane, you need three columns. You can continue to use y as the vertical axis, but you might want to train yourself to use z as vertical, and y the axis in the direction of the right wing). Now save the Excel spreadsheet as a "space delimited" file ( filename.prn). In Excel, go to "File/save as", and in the filetype, select the "space delimited" option. After you have saved it, open the file up in "Notepad" or some other text editor and make sure that there are only spaces between the columns, not tabs. If there are tabs, you will know it because the cursor will jump several spaces when you move it to the right or left across a tab. It should move only one space at a time. There cannot be any header rows. The first line in the file is the first coordinate, no name or anything. There should be three columns, with a couple of spaces between the entries. If everything is okay, save the file. One last thing, Solidworks will only "see" .txt files or *.sldcrv files. So again, using "Notepad", do a "Save as" and change the file type to .txt. That should do it.

4. Open a new part in Solidworks. Get the coordinates in the model set up properly, so that z is up, x is towards the tail, and y is out the right wing. Save this as a template so you don't have to do it again. Create the root and tip planes for your airfoil sketches at each end of your wing panel. Unless your panel has no leading edge sweep, you will need to use a 3D sketch to define the wing leading edge, which you will later need to define the plane at the tip. To generate the 3D sketch, sketch a construction line that defines the planform (top view). Add another construction line at the end point of this first line that defines the front view, (the length sets your dihedral for the panel). Dimension the lines so that you have a defined, parametric sketch. The leading edge line can now be drawn between the origin of the first line (which also should be at the global origin) and the top of the vertical line. IMPORTANT NOTE, draw the line from Root to Tip! I'll explain why later. (You could also do this with two, 2D sketches, but that requires more steps and an additional 2 planes to create, no thanks)

5. Use the "reference geometry/plane" tool to insert a new plane. Check the "normal to curve" box. Check the "set origin on curve" radio button. Select the leading edge line and click okay. Presto, you now have a reference plane in the right place at the right angle, with a local coordinate system at the leading edge. This is why you needed to draw the leading edge line from root to tip. If you draw it from tip to root, the reference coordinate system will be backwards and when you copy your airfoil to this plane, it will come in upside down, doh!

6. Time to bring in the airfoils. Use the "Curves/Curves through XYZ points" tool or use the "Insert/Curves/Curves through XYZ points" command. Hit the browse button and select the file extension type to .txt and browse for your airfoil file. I keep mine in the parts folder so I don't have to go looking all over my files for it. Select the airfoil for the root and a little mini spreadsheet should appear with the columns filled in with your coordinates. Cool, eh? Hit okay and the airfoil is now in the model, and a "curve" is in the the drawing tree. Note that this is not a sketch, and it can't be manipulated like a sketch.

7. For the root airfoil, select the "right" (XZ) plane and start a new sketch. Select the airfoil either in the drawing tree or in the model. Hit "convert entity". Now you have a copy of the airfoil on a sketch. Scale it to your root chord using the "Tools/Sketch tools/Scale-copy" command. Done with the root.

8. Bring the tip airfoil in. You can name the root airfoil curve "root airfoil" so that you can select it from the drawing tree, which might be easier if the root and tip airfoils are similar because they will end up right on top of each other when you import coordinates and will be hard to tell apart when you try to select them in the model. Select the "Right" (XZ) plane and start a new sketch. Apply "Convert entity" to the tip airfoil curve and now you have a sketch of your tip airfoil. Exit the sketch.

9. Now, here's the trick to getting your tip airfoil sketch onto your tip plane. In the drawing tree, select the tip airfoil sketch. Type "Control c" to copy the sketch, select the tip plane, and type "Control v" to paste it onto the plane. This makes a new sketch for the tip airfoil. There is no "copy/paste menu commands. You must use the keyboard short cuts.

10. Almost there. The tip airfoil should be proudly sitting on your tip plane, correctly oriented with the airfoil leading edge at the...leading edge. Open the tip airfoil sketch, scale the tip airfoil to the tip chord, and rotate it if you need to add twist. Exit the sketch. Click the "Lofted boss/base" button, or use "Insert/Boss/Lofted boss/base" command. Select the root airfoil, select the tip airfoil. You don't need the leading edge curve for the loft. Hit Okay. Tah dah! Tapered wing panel!

If I made any errors, or if there is a simpler way to do this (it took way longer to write than to do) let me know. Happy modeling!

-d



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RE: Tips And Tricks for CAD Programs. - 2/19/2009 6:39 PM   
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Hi all,

I am planning to join a training program, but before that i need your suggestion, should i learn cad first or go for learning solid works ... i am confused. Please guide me.

Thanks,
High

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RE: Tips And Tricks for CAD Programs. - 2/19/2009 7:01 PM   
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It depends on the industry you are intrersted in. If you are looking to go into manufacturing or aerospace, do Solidworks. If you are looking to go into the building/architecture area, do AutoCAD. Right now, I work in the latter because that is were the jobs have drifted to in the last fifteen to twenty years. The good thing is that AutoCAD is versitile enough that it works for doing RC stuff too.

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RE: Tips And Tricks for CAD Programs. - 2/20/2009 1:26 AM   
N1EDM



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I'm pretty well schooled in AutoCAD and am trying to learn SolidWorks... Solidworks is a great program, and I love it, but I have to 'unlearn' some AutoCAD things. It's pretty confusing and I'm having a bit of a time trying to get used to the SolidWork concepts while my mind still thinks in 'AutoCAD'. I second what Dreadnaut said. Figure out what you want to do and pick the appropriate package.

I use AutoCAD for my RC workbecause I'm used to working in two dimensions, and it's really easy to convert an AutoCAD drawing into a dxf file that can be used to get parts laser cut. If you are only going to do hobby work, get a copy of TurboCAD because it's a lot cheaper that even a used copy of AutoCAD. If you're going 'Professional', then get AutoCAD or SolidWorks.

Just my $.02

Bob

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RE: Tips And Tricks for CAD Programs. - 2/20/2009 5:49 AM   
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Many thanks for the suggestions. I will ask the local institute about the training & join the course soon mostly it will be solid works or CATIA, But my question is cant we learn solidworks & make parts ready for Laser cutting...?? I am also talking from the manufacturing point of view.

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RE: Tips And Tricks for CAD Programs. - 2/20/2009 3:37 PM   
dreadnaut



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Be very careful about the training "institute" you select. The public community colleges here in CA, and I suspect the ones in NY, do a pretty good job for not much money. Be very careful of the private "Technical Institutes". They do the same job, often not as well, and always for a lot more money. I know this from intense personal experience.

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       Post #: 97

RE: Tips And Tricks for CAD Programs. - 3/5/2009 6:21 PM   
highfly3D


 

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To tell you i am currently out of US... taking the Catia training.


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ORIGINAL: dreadnaut

Be very careful about the training "institute" you select. The public community colleges here in CA, and I suspect the ones in NY, do a pretty good job for not much money. Be very careful of the private "Technical Institutes". They do the same job, often not as well, and always for a lot more money. I know this from intense personal experience.



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RE: Tips And Tricks for CAD Programs. - 6/11/2009 10:35 PM   
CAD_Flyer_321



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I dont know how many of you are students or have a .edu email address, but Autodesk has educational versions of all their software available free to all students.  Only difference is it places an educational version watermark around outside borders of all printed drawings.  I just downloaded the AutoCAD Inventor 2010 Professional Suite in about 4 hours (large file).  First attempt at Inventor didnt turn out too bad.  All software has tutorials to learn everything.


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RE: Tips And Tricks for CAD Programs. - 7/25/2009 9:33 AM   
airborneSGT



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Just curious to how much AutoCad skills will transfer over to Solid Works for RC designing purposes. Luck would have it my second job in the Army involved a lot of drafting so I have had a good amount of experience with AutoCad.

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