RE: The "Flight Sim for Mac" Protest!  
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RE: The "Flight Sim for Mac" Protest! - 6/9/2007 4:48:09 AM   
ronbonham


 

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Another long time Mac dude here dreaming of a native rc flight/car sim.

BTW, has anyone nabbed Parallels 3.0 yet and tried a sim on it?

While I'm here - is there a consensus on which rc sim is best? Or, at least, which is best for what? I have no idea which one to get.

...Ron

(in reply to ILoveMinis)
       Post #: 101

RE: The "Flight Sim for Mac" Protest! - 6/9/2007 12:42:09 PM   
da Rock



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quote:

ORIGINAL: ronbonham


While I'm here - is there a consensus on which rc sim is best? Or, at least, which is best for what? I have no idea which one to get.

...Ron


No

Lots of passionate rhetoric for individual sims, but there aren't any clear winners. And lot's of the passion covers which is best for what too. But no clear winners there either.

(in reply to ronbonham)
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RE: The "Flight Sim for Mac" Protest! - 6/9/2007 8:12:08 PM   
s_mcflurry


 

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quote:

ORIGINAL: da Rock
quote:

ORIGINAL: ronbonham
While I'm here - is there a consensus on which rc sim is best? Or, at least, which is best for what? I have no idea which one to get.
...Ron

No
Lots of passionate rhetoric for individual sims, but there aren't any clear winners. And lot's of the passion covers which is best for what too. But no clear winners there either.


Top contenders seem to be Realflight G3.5, Reflex XTR, Phoenix, and ClearView. Another one that's getting some mention, but with the emphasis that it's a very basic simulator, is FMS.

(in reply to da Rock)
       Post #: 103

RE: The "Flight Sim for Mac" Protest! - 6/9/2007 11:34:30 PM   
bilboa


 

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quote:

ORIGINAL: ronbonham

Another long time Mac dude here dreaming of a native rc flight/car sim.

BTW, has anyone nabbed Parallels 3.0 yet and tried a sim on it?


I did, and tried Phoenix RC in it. No go. It actually got all the way to the point of displaying the scenery, and then froze. Parallels 3.0 only claims "limited DirectX 8.1 support", so any sim which requires DirectX 9 support, such as Phoenix RC or RealFlight G3.5 probably can't work. AFPD uses OpenGL instead, which Parallels 3.0 has better support for. The release notes for Parallels 3.0 list AFPD as one of the apps known to work. ClearView also apparently works. I haven't heard whether they run noticeably slower than when running them natively under Windows though.

(in reply to ronbonham)
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RE: The "Flight Sim for Mac" Protest! - 6/10/2007 4:43:33 AM   
ronbonham


 

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That's some interesting news ajenkins, looks like AFPD it is for me. Thanks for the scoop.

...Ron

(in reply to bilboa)
       Post #: 105

RE: The "Flight Sim for Mac" Protest! - 6/10/2007 6:54:27 AM   
mbilar1


 

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quote:

ORIGINAL: ronbonham

That's some interesting news ajenkins, looks like AFPD it is for me. Thanks for the scoop.

...Ron


What is AFPD? And we're talking it works on a non-Intel Mac?

(in reply to ronbonham)
       Post #: 106

RE: The "Flight Sim for Mac" Protest! - 6/10/2007 9:29:57 AM   
s_mcflurry


 

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quote:

ORIGINAL: mbilar1
quote:

ORIGINAL: ronbonham
That's some interesting news ajenkins, looks like AFPD it is for me. Thanks for the scoop.
...Ron

What is AFPD? And we're talking it works on a non-Intel Mac?

AeroFly Pro Deluxe, used through Parallels 3.0 (since Parallels has limited DirectX support and AFPD uses OpenGL).

< Message edited by s_mcflurry -- 6/10/2007 9:30:22 AM >

(in reply to mbilar1)
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RE: The "Flight Sim for Mac" Protest! - 6/10/2007 3:30:44 PM   
bilboa


 

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quote:

ORIGINAL: mbilar1


quote:

ORIGINAL: ronbonham

That's some interesting news ajenkins, looks like AFPD it is for me. Thanks for the scoop.

...Ron


What is AFPD? And we're talking it works on a non-Intel Mac?



Parallels only works on Intel Macs, so no, this doesn't allow Windows sims to be used on non-Intel Macs. All of the major sims work fine on Intel Macs by the way, using BootCamp, so there's no need to limit yourself to AFPD if you have a Mac. But using BootCamp requires you to log out of OS X and reboot into Windows whenever you want to use your sim, which is inconvenient if you're like me and tend to have lots of windows open and don't usually shut down your computer. Using something like Parallels would allow you to run your sim without having to log out of OSX, provided you have sufficient RAM in your computer to run both OS's side by side. I would recommend having at least 1.5 GB in your computer for this to work well.

< Message edited by ajenkins -- 6/10/2007 3:33:33 PM >

(in reply to mbilar1)
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RE: The "Flight Sim for Mac" Protest! - 6/13/2007 10:39:18 PM   
Aussie_Knife_Edge


 

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I would like to see a dedicated simulator for the Mac.

My iMac is intel based so I will be forced down the Bootcamp/XP path. Will more than likely install the Phoenix sim.

Good luck getting a Mac sim going.

Cheers
Jason.

(in reply to VictoryRoll-91)
       Post #: 109

RE: The "Flight Sim for Mac" Protest! - 6/13/2007 11:17:05 PM   
Cambo



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I would love a dedicated MAC sim. I would definatley buy it!!!

(in reply to Aussie_Knife_Edge)
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RE: The "Flight Sim for Mac" Protest! - 6/19/2007 8:06:55 PM   
wck3



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I can't get RF G3.5 to work in Parallels 3.0. I still use Boot Camp to get to it.

Do a google search for: mac helicopter simulator

There is one out there, you just have to look for it.

(in reply to Cambo)
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RE: The "Flight Sim for Mac" Protest! - 6/19/2007 10:08:19 PM   
Aussie_Knife_Edge


 

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That's great if you fly helicopters but what about RC Planes?

I now have Phoenix RC on my MAC running under Bootcamp and Windows XP. Seems to work fine but would still prefer a native app.

Wouldn't it be great if Steve Jobs could get Windows applications to run natively under OS X...

Cheers
Jason.

(in reply to wck3)
       Post #: 112

RE: The "Flight Sim for Mac" Protest! - 6/19/2007 10:35:25 PM   
bilboa


 

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quote:

ORIGINAL: Aussie_Knife_Edge
Wouldn't it be great if Steve Jobs could get Windows applications to run natively under OS X...


I don't care who does it! Codeweavers (http://codeweavers.com) allows some windows apps to work under Mac OSX or Linux without needing Windows at all, but it doesn't work well still for graphics intensive apps such as flight sims. I don't even really mind buying Windows though as long as I can run my Windows app without needing to log out of OSX. So if Parallels manages to support DirectX 9 well enough to run flight sims, I'd be pretty happy. I don't expect a high quality native Mac flight sim until Macs become much more popular than they are.

(in reply to Aussie_Knife_Edge)
       Post #: 113

RE: The "Flight Sim for Mac" Protest! - 7/17/2007 11:43:55 PM   
dogea


 

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Hi everyone,

If you are really looking for a native Mac OSX Heli flight sim go to http://www.alphamacsoftware.com

You can play around with the sim for 30 minutes in Demo mode, and it is only $30. I use this sim on my Mac with an USB fake remote from RC Tech, and it works just fine.

Best Regards,


David

(in reply to bilboa)