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RE: The "Flight Sim for Mac" Protest! - 6/9/2007 4:48 AM   
ronbonham


 

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Another long time Mac dude here dreaming of a native rc flight/car sim.

BTW, has anyone nabbed Parallels 3.0 yet and tried a sim on it?

While I'm here - is there a consensus on which rc sim is best? Or, at least, which is best for what? I have no idea which one to get.

...Ron

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RE: The "Flight Sim for Mac" Protest! - 6/9/2007 12:42 PM   
da Rock



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quote:

ORIGINAL: ronbonham


While I'm here - is there a consensus on which rc sim is best? Or, at least, which is best for what? I have no idea which one to get.

...Ron


No

Lots of passionate rhetoric for individual sims, but there aren't any clear winners. And lot's of the passion covers which is best for what too. But no clear winners there either.


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RE: The "Flight Sim for Mac" Protest! - 6/9/2007 8:12 PM   
s_mcflurry


 

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quote:

ORIGINAL: da Rock
quote:

ORIGINAL: ronbonham
While I'm here - is there a consensus on which rc sim is best? Or, at least, which is best for what? I have no idea which one to get.
...Ron

No
Lots of passionate rhetoric for individual sims, but there aren't any clear winners. And lot's of the passion covers which is best for what too. But no clear winners there either.


Top contenders seem to be Realflight G3.5, Reflex XTR, Phoenix, and ClearView. Another one that's getting some mention, but with the emphasis that it's a very basic simulator, is FMS.

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RE: The "Flight Sim for Mac" Protest! - 6/9/2007 11:34 PM   
bilboa


 

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quote:

ORIGINAL: ronbonham

Another long time Mac dude here dreaming of a native rc flight/car sim.

BTW, has anyone nabbed Parallels 3.0 yet and tried a sim on it?


I did, and tried Phoenix RC in it. No go. It actually got all the way to the point of displaying the scenery, and then froze. Parallels 3.0 only claims "limited DirectX 8.1 support", so any sim which requires DirectX 9 support, such as Phoenix RC or RealFlight G3.5 probably can't work. AFPD uses OpenGL instead, which Parallels 3.0 has better support for. The release notes for Parallels 3.0 list AFPD as one of the apps known to work. ClearView also apparently works. I haven't heard whether they run noticeably slower than when running them natively under Windows though.

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RE: The "Flight Sim for Mac" Protest! - 6/10/2007 4:43 AM   
ronbonham


 

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That's some interesting news ajenkins, looks like AFPD it is for me. Thanks for the scoop.

...Ron

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RE: The "Flight Sim for Mac" Protest! - 6/10/2007 6:54 AM   
mbilar1


 

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quote:

ORIGINAL: ronbonham

That's some interesting news ajenkins, looks like AFPD it is for me. Thanks for the scoop.

...Ron


What is AFPD? And we're talking it works on a non-Intel Mac?


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RE: The "Flight Sim for Mac" Protest! - 6/10/2007 9:29 AM   
s_mcflurry


 

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quote:

ORIGINAL: mbilar1
quote:

ORIGINAL: ronbonham
That's some interesting news ajenkins, looks like AFPD it is for me. Thanks for the scoop.
...Ron

What is AFPD? And we're talking it works on a non-Intel Mac?

AeroFly Pro Deluxe, used through Parallels 3.0 (since Parallels has limited DirectX support and AFPD uses OpenGL).

< Message edited by s_mcflurry -- 6/10/2007 9:30 AM >


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RE: The "Flight Sim for Mac" Protest! - 6/10/2007 3:30 PM   
bilboa


 

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quote:

ORIGINAL: mbilar1


quote:

ORIGINAL: ronbonham

That's some interesting news ajenkins, looks like AFPD it is for me. Thanks for the scoop.

...Ron


What is AFPD? And we're talking it works on a non-Intel Mac?



Parallels only works on Intel Macs, so no, this doesn't allow Windows sims to be used on non-Intel Macs. All of the major sims work fine on Intel Macs by the way, using BootCamp, so there's no need to limit yourself to AFPD if you have a Mac. But using BootCamp requires you to log out of OS X and reboot into Windows whenever you want to use your sim, which is inconvenient if you're like me and tend to have lots of windows open and don't usually shut down your computer. Using something like Parallels would allow you to run your sim without having to log out of OSX, provided you have sufficient RAM in your computer to run both OS's side by side. I would recommend having at least 1.5 GB in your computer for this to work well.

< Message edited by ajenkins -- 6/10/2007 3:33 PM >


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RE: The "Flight Sim for Mac" Protest! - 6/13/2007 10:39 PM   
Aussie_Knife_Edge


 

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I would like to see a dedicated simulator for the Mac.

My iMac is intel based so I will be forced down the Bootcamp/XP path. Will more than likely install the Phoenix sim.

Good luck getting a Mac sim going.

Cheers
Jason.

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RE: The "Flight Sim for Mac" Protest! - 6/13/2007 11:17 PM   
Cambo



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I would love a dedicated MAC sim. I would definatley buy it!!!

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RE: The "Flight Sim for Mac" Protest! - 6/19/2007 8:06 PM   
wck3



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I can't get RF G3.5 to work in Parallels 3.0. I still use Boot Camp to get to it.

Do a google search for: mac helicopter simulator

There is one out there, you just have to look for it.

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RE: The "Flight Sim for Mac" Protest! - 6/19/2007 10:08 PM   
Aussie_Knife_Edge


 

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That's great if you fly helicopters but what about RC Planes?

I now have Phoenix RC on my MAC running under Bootcamp and Windows XP. Seems to work fine but would still prefer a native app.

Wouldn't it be great if Steve Jobs could get Windows applications to run natively under OS X...

Cheers
Jason.

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RE: The "Flight Sim for Mac" Protest! - 6/19/2007 10:35 PM   
bilboa


 

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quote:

ORIGINAL: Aussie_Knife_Edge
Wouldn't it be great if Steve Jobs could get Windows applications to run natively under OS X...


I don't care who does it! Codeweavers (http://codeweavers.com) allows some windows apps to work under Mac OSX or Linux without needing Windows at all, but it doesn't work well still for graphics intensive apps such as flight sims. I don't even really mind buying Windows though as long as I can run my Windows app without needing to log out of OSX. So if Parallels manages to support DirectX 9 well enough to run flight sims, I'd be pretty happy. I don't expect a high quality native Mac flight sim until Macs become much more popular than they are.

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RE: The "Flight Sim for Mac" Protest! - 7/17/2007 11:43 PM   
dogea


 

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Hi everyone,

If you are really looking for a native Mac OSX Heli flight sim go to http://www.alphamacsoftware.com

You can play around with the sim for 30 minutes in Demo mode, and it is only $30. I use this sim on my Mac with an USB fake remote from RC Tech, and it works just fine.

Best Regards,


David

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RE: The "Flight Sim for Mac" Protest! - 7/23/2007 9:53 PM   
seabee890


 

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I have found an rc heliii game for the playstation, it is mode one but very realistic. I have sent word to PS company to upgrade and they are looking into it. I think that you will have an easier time consulting the game manufactures than mac. good luck in your endevers. amybe if you can find one of the stafers at mac who fly or a game designer who flys you might have a chance. Or just learn to create them yourself and sell them the idea that way, then you would make the money.

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RE: The "Flight Sim for Mac" Protest! - 9/16/2007 3:00 PM   
dodgeguy44


 

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Put me down for a Mac based Flight Sim

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RE: The "Flight Sim for Mac" Protest! - 9/16/2007 5:33 PM   
Backwing



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Absolutley. We need a didicated Mac simulator, that doesn't have to rely on software that copies windoze.

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RE: The "Flight Sim for Mac" Protest! - 9/16/2007 7:36 PM   
wck3



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Ok, since no one really read my post anyway.


http://www.alphamacsoftware.com/

edit....... the link is to a Mac simulator for helicopters

< Message edited by da Rock -- 9/17/2007 3:11 PM >


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RE: The "Flight Sim for Mac" Protest! - 9/16/2007 10:22 PM   
Aussie_Knife_Edge


 

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I think most people did read your post mate. Trouble is that most people (myself included) fly planes....

Cheers
Jason.

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RE: The "Flight Sim for Mac" Protest! - 9/17/2007 8:46 AM   
dogea


 

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If you fly planes, you ma try this.

http://crrcsim.sourceforge.net/

Best Regards,


David


edit.......... the link is to a sim ported to both Mac and windows

< Message edited by da Rock -- 9/17/2007 3:13 PM >


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RE: The "Flight Sim for Mac" Protest! - 9/18/2007 7:36 PM   
Backwing



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WOW It actually work pretty well on my Mac.
Now I just need to figure out how to get my controller to work with it. Flying with the mouse can be a pain.

Thank for the link.

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RE: The "Flight Sim for Mac" Protest! - 9/19/2007 7:43 AM   
dogea


 

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You are welcome

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RE: The "Flight Sim for Mac" Protest! - 9/20/2007 6:34 PM   
Kavik Kang


 

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quote:

ORIGINAL: VictoryRoll-91

Ok heres the deal. I've heard a lot of people talking about how they want a good RC flight sim for mac. I have a Mac, and REALLY want a sim. So...I'm protesting. This thread is kind of a petition, which I will later be sending to Apple, and most of the major flight sim companies. Maybe I can get someone to make a Mac compatible one. All you have to do is post that you are for it or against it, and why you want one made, and maybe with some help, we can make this happen. Thanks A lot,
Austin


You've entered my territory:-)

Apple has nothing to do with it, they make computers... not software. Who you would need to convince is a developer, and you won't convince them. There are few games on MAC because there are few MAC users. Today even a "cheap" computer game cost around $10 million to produce. If they don't think they can make more than that on the game, they won't make the game. You are asking for a game with an extremely limited audience. MAC users who also fly RC planes. You won't find anyone who will be willing to do that. The reason the Windows sims are so expensive is that the audience is limited to RC Airplane hobbiests, nobody else will be interested in the software. They only make it for Windows because they can make a profit selling the software for $200. With the MAC audience then being only about 1/5 of the PC audience, they would need to charge about $1000 for MAC RC flight sim software to make their money back. You won't pay that, so they won't make it.

There are emulators out there, you should probably try to find one that will run some Windows RC flight sim software. You may find that your choices are limited by what will work with the emulator. If you are not doing intense desktop publishing, make your next computer a Windows computer. They don't make a lot of software for MACs, especially games. If you want to play any type of game you really want to have a Windows computer.



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RE: The "Flight Sim for Mac" Protest! - 9/20/2007 9:31 PM   
schroedm



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Does the new Leopard OS allow running of windows without a reboot? That would be the ideal situation??

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RE: The "Flight Sim for Mac" Protest! - 9/20/2007 11:13 PM   
bilboa


 

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quote:

ORIGINAL: schroedm

Does the new Leopard OS allow running of windows without a reboot? That would be the ideal situation??


No. You can buy 3rd party virtualization software like Parallels (http://parallels.com) and VMware (http://vmware.com) which does let you run Windows and OS X side-by-side. However most graphics-intensive programs, including most major Windows flight sims, will not run under current virtualization software. A few sims, such as Aerofly Pro Deluxe, ClearView and FMS, will work under Parallels, but they run much slower than if you boot directly into Windows. I've personally tried ClearView and FMS running under Parallels 3.0, and while they work I found the framerates to be too low for them to be enjoyable to use. For instance if I run ClearView booted directly into Windows on my MacBook Pro, I get about 220 FPS, but when I run it under Parallels, I get about 25 FPS, which for me is barely usable.

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