RE: The "Flight Sim for Mac" Protest!  
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RE: The "Flight Sim for Mac" Protest! - 9/22/2007 4:20:07 PM   
Kavik Kang


 

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quote:

ORIGINAL: ajenkins


quote:

ORIGINAL: schroedm

Does the new Leopard OS allow running of windows without a reboot? That would be the ideal situation??


No. You can buy 3rd party virtualization software like Parallels (http://parallels.com) and VMware (http://vmware.com) which does let you run Windows and OS X side-by-side. However most graphics-intensive programs, including most major Windows flight sims, will not run under current virtualization software. A few sims, such as Aerofly Pro Deluxe, ClearView and FMS, will work under Parallels, but they run much slower than if you boot directly into Windows. I've personally tried ClearView and FMS running under Parallels 3.0, and while they work I found the framerates to be too low for them to be enjoyable to use. For instance if I run ClearView booted directly into Windows on my MacBook Pro, I get about 220 FPS, but when I run it under Parallels, I get about 25 FPS, which for me is barely usable.


For a frame of referance, you generally want about 60FPS for a smooth looking game, real "hot rod" game machines like mine get 75-80 FPS running the hottest games, and can go over 100 on older software. 40FPS is probably the minimum that would be acceptable to most people, so 25FPS is very slow... approaching a "slide-show" experience.

(in reply to bilboa)
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RE: The "Flight Sim for Mac" Protest! - 9/26/2007 3:34:00 AM   
blw



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Aerofly Deluxe runs great under Bootcamp on the new 20" iMac 2 gHz. I have Parallels, but I haven't tried it yet with Aerofly. I prefer Bootcamp and the total Windows environment.

< Message edited by blw -- 9/26/2007 3:19:11 PM >


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The ultimate responsibility of pilots is to fulfill the dreams of the countless millions who can only stare skyward...and wish.

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RE: The "Flight Sim for Mac" Protest! - 9/27/2007 4:22:41 AM   
bilboa


 

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quote:

ORIGINAL: Kavik Kang
40FPS is probably the minimum that would be acceptable to most people, so 25FPS is very slow... approaching a "slide-show" experience.


Exactly. 25 FPS is just enough that one can make a technically truthful claim that it works under Parallels, but it's too slow for it to be very enjoyable to use. Boot Camp is still the way to go.

(in reply to Kavik Kang)
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RE: The "Flight Sim for Mac" Protest! - 9/27/2007 8:58:51 PM   
blw



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Rebooting into Windows isn't that big of a pain. I like the flat out speed with Bootcamp. I'm used to holding downt the option key with booting back and forth.

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The ultimate responsibility of pilots is to fulfill the dreams of the countless millions who can only stare skyward...and wish.

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RE: The "Flight Sim for Mac" Protest! - 12/4/2007 3:14:26 AM   
voodoo_chicken1


 

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The likeliness of a sim marketed for a mac has the same likeliness of a sim marketed for linux (ubuntu and similar linux based OSs). Lets face it: have you looked around the last time you were at an Apple store? There's only a handful of notable games. EA, one of the largest game manufacturer, has maybe 5 games marketed on the Mac platform and that is probably a high estimate.

If you upgrade to OS X 10.5 Leopard, it comes with bootcamp and the windows drivers are on the disk. if you never downloaded boot camp beta, you'll never see it unless you upgrade to leopard. even if you do use bootcamp, you still need a legit keycode for XP so you can get all the updates.

An RC sim for Mac won't be out for a LONG time so don't hold your breath.

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RE: The "Flight Sim for Mac" Protest! - 12/4/2007 4:58:22 PM   
Khatsalano


 

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/signed.

A lot of software companies now like Blizzard make a single version on a single disc that works on both Mac and Windows. : )

- K

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RE: The "Flight Sim for Mac" Protest! - 12/7/2007 5:31:25 PM   
bluesky123


 

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Doing our part to spread R/C to Mac platform, porting eFlightWorks software to MacOS (it runs natively on both Intel and PowerPC Macs):



Here's the manual of Windows version:
http://milehighwings.com/manual_usb_v4.htm


Boris
MileHighWings R&D

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RE: The "Flight Sim for Mac" Protest! - 12/10/2007 5:27:54 AM   
RC David


 

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While I know it's highly unlikely Apple or another vendor will write a flight sim for OS-X I will add my vote for a Mac flight SIM.

I have a 1.25Ghz Power PC dual processor G4 running OS-X 10.4.10 so I can't do much but wish I had the new dual platform i-Macs and Macbooks.

If someone did write an app I'd buy it.

Dave

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RE: The "Flight Sim for Mac" Protest! - 12/11/2007 11:24:59 PM   
jantrit


 

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I have recently got a new i mac intel core 2 duo thingy, if I run norton for mac will it protect the pc side of things or is that a whole separate issue, oh and if a good sim was released for mac I would snap it up in a nano second. Blue sky how long until that is available ?

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RE: The "Flight Sim for Mac" Protest! - 12/12/2007 4:36:55 PM   
bluesky123


 

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quote:

ORIGINAL: jantrit
Blue sky how long until that is available ?

eFlightWorks is not a simulator, but the software used to configure our USB v.4 Transmitter-to-Computer interface as well as to work with our new eFlightWatt wattmeter/data logger.

People, who buy out USB interfaces to use them with Mac computer, run X-Plane, SSS, and CRRCsim simulators, but they have to go to a Windows PC to configure the interface. Soon (as soon as I get through all the GCC/XCode "limitations", a.k.a. bugs) and publish Mac version of eFlightWorks software, they will be able to configure our interfaces right from their Macs.

Using eFlightWatt wattmeter/data logger with Mac desktops/laptops will be a unique feature of our product, as none of the competitors supports Mac platform.

Boris
MileHighWings R&D

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RE: The "Flight Sim for Mac" Protest! - 12/12/2007 5:10:00 PM   
jantrit


 

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oh very kool, i can mess with the usb interface of my mac with crrsim, but it is very limited and I can't set throws big enough for 3d

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RE: The "Flight Sim for Mac" Protest! - 12/14/2007 10:45:13 PM   
blw



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A note for Mac users running Bootcamp Beta from MacNN- the expiration date for Bootcamp is Dec 31, 07. The current view from Apple is to upgrade to Leopard if you want to keep running Bootcamp. The obvious workaround is to reset your system date before running after the new year. I'm looking for any news of patches, etc for those who don't want to upgrade to Leopard.

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The ultimate responsibility of pilots is to fulfill the dreams of the countless millions who can only stare skyward...and wish.

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RE: The "Flight Sim for Mac" Protest! - 12/19/2007 7:24:34 PM   
rallison


 

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quote:

ORIGINAL: blw

A note for Mac users running Bootcamp Beta from MacNN- the expiration date for Bootcamp is Dec 31, 07. The current view from Apple is to upgrade to Leopard if you want to keep running Bootcamp. The obvious workaround is to reset your system date before running after the new year. I'm looking for any news of patches, etc for those who don't want to upgrade to Leopard.


My understanding is that Bootcamp, once installed under Tiger, has no 'expiration date'. But it is true that you will not (after 12/31/07) be able to download, install, and partition your Mac HD with it. So my recommendation to all fellow Intel Mac users who aren't ready to spring for Leopard just yet is to download and use BootCamp right away. You will still be able to boot into Windows after 12/31/07.


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RE: The "Flight Sim for Mac" Protest! - 12/20/2007 2:01:14 AM   
blw



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You are right. I mistook some comments by contributors after the announcement. I thought it strange unless there are dated drivers that would terminate on Dec 31.

BTW, Realflight G4 runs fine on the iMac.

_____________________________

The ultimate responsibility of pilots is to fulfill the dreams of the countless millions who can only stare skyward...and wish.

(in reply to rallison)
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