WilliamDu
Posts: 1
Joined: 2/28/2008 From: Harpswell,
ME, USA Status: offline
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The small Mac market share doesn't seem to bother the many game developers that develop their games in Windows and later port them to the Mac. I have several dozen excellent games on my G5 Mac (including x-plane which doesn't hack it for an RC flight sim), most of which were originally Windows games. The post that a Mac version of G4, Reflex or FSOne would capture a fast hunk of the market is pertinent. Any of the top sims would get a large, fast buy. We long time Mac users (I've been through over a dozen since '84) know why. We spend a little more for the quality and security of the platform. For the history fan, Excel started as Multiplan for the Mac only in the fall of 1984, and then metamorphosed into Excel as Gates climbed on the Mac platform until he got Windoze going on the Itty Bitty Machine. Business people and companies that needed to do dull stuff cheap (like COBOL applications) gravitated to Gates. Graphics types, engineering firms, gamers, Microsoft Flight Simulator fans, innovators and performance oriented folks stuck to the Macs. Flight sims are a natural draw for Mac users who love graphics. I don't believe there are that few that are into RC, or would grab a flight sim just for a unique application. Those of you FS developers that monitor this forum should check out the RC magazines. RC is big and growing, as is the Mac market share. Apple has a lock on the innovation idea and Gates will never catch up as long as Jobs is at the helm. Count the number of pages just on this forum where RC folks are discussing the issue, and then extrapolate to the entire RC set, Mac users that snap up any Mac game, particularly one where you get to fly an airplane, drive a race car or a boat, and the failure of any one of the top flight sim developers to jump into the market is curious, if not backward. If the cost/return ratio for porting a flight sim or a game, (which are much more complex than an RC FS), to the Mac were that bad, there would be far fewer games available for the Mac. Just be sure I can plug in my DX6i while you're porting, please, and I'll buy one instantly - any one or more that works on a PowerPC under OSX.
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