da Rock
Posts: 6980
Joined: 10/11/2005 From: western,
NC, USA Status: online
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quote:
ORIGINAL: KurtS It is a freshly built Midwest Das Little Stik and in addition to being unable to trim it out to fly hands off inverted as described in my trimming thread When the horizontal tail and the wing are not on the same line, the downwash angle that tail sees is different from upright to inverted. So the amount of elevator needed could differ from upright to inverted. Also, you really should not expect to be able to trim for for hands off inverted. Very few airplanes will. Matter of fact, some of the trim guides say that hands-off-inverted is a sign of tail heavy. quote:
If you pull moderately back on the stick it will pitch up and at the same time start a roll to the right that will end up with the aircraft heading 90 degrees to the right at the completion of an attempted loop. The less elevator you add the less it does this. Does the airplane pass the side-thrust tests in your trim guide? Most of them have a test for it. Fly straight and level toward you. Pull to straight vertical. Does the airplane veer left or right in the pullup? quote:
The aircraft is balanced at the aft end of the CG range, will not snap roll even with a lot of rudder throw, doesn't drop a wing when stalled, To snap the wing has to be stalled. Airplanes that have "safe" stall response, i.e. don't drop a wing when stalled, stall only at a very slow speed, are very hard to snap. My Ultra Stiks were very hard to snap. They were also lightly loaded and that can contribute to the difficulty to snap. quote:
My only thought is that when building this thing, I noticed the wood of one aileron was a lot softer than the other. Could a sudden pitch up be flexing the soft aileron and causing a roll? More apt to have a weak aileron servo that's being overcome. quote:
One thought did just come to mind though and that is the down thrust in the engine. At lower speeds it requires down trim to fly level and at higher speeds it requires up trim. Trim guides allmost always have up/down thrust tests. The one that comes to mind is: Fly straight and level with full power and trimmed for hands off. Chop power. If the airplane dives, it has upthrust. If the airplane climbs, it has downthrust. When you're trimming a model, you really shouldn't expect to be able to do all the tests in a mishmash and expect each one to give sensible results. You really need to sort each step before going to the next. For example, the first real test is for CG. CG affects all the rest. If you've not sorted CG you can't really expect the very next test, Up/Down Thrust, to give valid results. BTW, the trimming guide that's laying here on this desk does 1. Control Neutrals, 2. Throws, 3. CG, 4. Up/Down thrust. And the CG test says "a lot of down required" in the CG test. I underlined the word "lot", because the author of that guide used it to get across the fact that you should expect some down when inverted. Follow a guide in order. And trim each step before going on.
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