RE: Formation of two tank leagues  
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RE: Formation of two tank leagues - 11/29/2007 2:19:56 PM   
b.bullfrog


 

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From: jacksonville, FL, USA
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Do you have a working e-mail address for DBU. I tried and it came back awhile ago.

(in reply to YHR)
       Post #: 51

RE: Formation of two tank leagues - 11/29/2007 2:47:39 PM   
heavyaslead



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Beg to differ, James.

My tests showed the removal of fins allows more density into the detector, directional is not the only factor but intensity matters too.

Thus the 45 dgree defense, while still there, is less effective.


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RE: Formation of two tank leagues - 11/29/2007 3:34:51 PM   
blitzkrieg65



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b.bullfrog

Here is the web site for the DBU, it is a kit so if you don't have any soldering skills or electronic assembly let me know I will buy the kit from Darkith build it for you and we can work out the cost of my labor!!!

http://darkith.dyndns.org/~darkith/html/dbc.shtml

The Blitz

(in reply to heavyaslead)
       Post #: 53

RE: Formation of two tank leagues - 11/29/2007 3:58:10 PM   
b.bullfrog


 

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I went to the site and the guestion is do you have to solder all those things to the circuit board.?Or just the few wires? I can let you know in a few days about my answer about building it for me.Question this plugs in like the Tamiya does correct.

(in reply to blitzkrieg65)
       Post #: 54

RE: Formation of two tank leagues - 11/29/2007 4:28:34 PM   
blitzkrieg65



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From: Escondido, CA, USA
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B Bullfrog, It plugs in but you have to make the plug, and everything all of the components have to be soldered onto the board, plus IC and including the Apple or shade lamp needs to be built. Now I don't want to step on Darkith, so if you object Darkith let me know? But I don't believe that he wants to get into the assembely business and I wouldn't mind doing it, for two reasons! One the circuit he has is outstanding you can program the tank for proprtional drive, or not you can remove the super spin or not more realistic! It has all of the same specs as Tamiya as far as hit range number of hits with and angles and so on. There is one differance on the number of hit you can log DBU can log or Death 1, 3, 5, 9, Tamiya is 3, 6, 9 I think you can do 5 hit on Tamya also but not sure? With the different hit settign is a faster or slower reload time to be able to fire! Larger tanks can take more hits say 9 and it takes them 9 seconds to reload! I like the DBU flexiblity beause you could ty this system in the furture to a should mounted Rocket louncher and with one hit you can kit him or he could get a couple of rockets off before someone takes him out! Also very cool with the DBU is a custom sound board that is preassebled but you have to solder the wiring on it, and you can load you own custom hit sounds and firing sounds, or it will default to the Heng long sound with the eception of the death sound I believe darkith has that programed on the main chip! I will try to take a couple of realy nice pics of mine tonight!

The blitz

(in reply to b.bullfrog)
       Post #: 55

RE: Formation of two tank leagues - 11/29/2007 4:37:12 PM   
shenlonco



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I have been reading through this post and i came up with the solution ...since all the tamiya tanks IR units have the same faults weather it be spraying a shot angleing the unit or so fourth then just fight the darn tanks as is with all there faults let averyone do any move they wish fire any way they want.... the way i see it is if allowed to use the tank and IR unit any way it could be used...It's fair for everyone!

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       Post #: 56

RE: Formation of two tank leagues - 11/29/2007 5:33:11 PM   
b.bullfrog


 

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The fan shot is not a fair way to fight - espically if you have a Pershing. But if your group want to run it that way that would be fine. Just at any of the meets you would not be able to do a fan shot ( more than likely).Maybe I should say the tank battles will be as realitic as possibly with the present equipment available.Rules can be modified at the local meets.Whatever rules the local club uses should be posted in advance (if someone from outside that group would like to participate , they would know what to expect before they come).

(in reply to shenlonco)
       Post #: 57

RE: Formation of two tank leagues - 11/29/2007 5:36:38 PM   
Almighty


 

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Yay! I just received my 2 set order of DBCs and DBUs tonight. I got my work cut out for me the following days...

Thus far, we've been battling using BBs over the past year. I'm hoping Darkith's system proves attractive to our local RC tankers so we could start having IR battles. That doesn't mean we'd be abandoning the airsoft tanks altogether. We'd simply go both ways...

(in reply to shenlonco)
       Post #: 58

RE: Formation of two tank leagues - 11/29/2007 6:21:26 PM   
blitzkrieg65



Posts: 1637
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From: Escondido, CA, USA
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Al,

A few tips, leave the leeds on the LED's for the DBU as long as possible, because the solder pad is so tiny it is much easy to go back and shorten them, then if you make them two short trying to change them out! This gives you flexibilty for placement when your building your apple covering! Sorry for high jacking this thread lets take this off the thread, post another thread if you have any questions! Just read the instructions very carefully becuase Darkith has the TBU set up capibility mixed in with just going all DBU. That is right you can just buy the Tmaiys TBU and it works with Darkiths DBC or controller board and sound card. OK lets only post about any other ideas on the Two league concept!

The Blitz

(in reply to Almighty)
       Post #: 59

RE: Formation of two tank leagues - 11/29/2007 7:57:45 PM   
StoneColdFreak



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From: Enterprise, AL, USA
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quote:

The fan shot is not a fair way to fight


Bullfrog, I am not attacking you or your statement, but I do disagree with it. It is fair, if everyone is allowed to do it. It may not be historically accurate since 1:1 tanks generally only shoot one tank per shot, but it is does not give anyone and unfair advantage. What if I inadvertently pivot my tank before the IR sensor has completed its cycle and get another tank, too? Is that a penalty? Who is the referee? If I get hit by a fan shot and complain, then it is the other guy's word against mine. How do we know who actually hit me?

I do not want that kind of feeling coming between my club members and me.

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RE: Formation of two tank leagues - 11/29/2007 8:57:09 PM   
icecreamslick



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quote:

Maybe I should say the tank battles will be as realitic as possibly with the present equipment available


I think that is the idea that led to all of the "rules" controversy in the first place.

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RE: Formation of two tank leagues - 11/29/2007 9:18:41 PM   
ksoc



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Part of all this depends on how many tank drivers you have playing at one time, and how big the battlefield is. We tend to have at least 12 drivers most of the time. As big as our field is, it pretty tough to do something that someone else doesn't see. As tanks get knocked out you get more and more eyes watching fewer tanks. We usually don't have permanent teams. We are constantly jumping back between Allied and Axis. So your teammate from the last battle is usually the guy trying to blow you up in the next. We do don't allow fan shots, but if you dumb enough to line up for you opponent, two or three tanks getting hit with one shot is not unheard of . Scale speed is not regulated, but if you Tiger is hot rodding across the field, it will be noticed. Slope defense is similar. Sometimes it can't be helped, but if you are backing you rear up a hill just to avoid being shot, you just might get your own teammates targeting you

The few times we have had 5 person teams has been fun. The biggest complaint was there was too much downtime between battle time. Just remember to mix the schedule up to keep everyone interested.

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Kevin O''C <S.C.A.T> www.socalareatankers.com • Tamiya-Sherman/Tiger/Pershing/Kubelwagen • HL-Tiger, Panzer III

(in reply to icecreamslick)
       Post #: 62

RE: Formation of two tank leagues - 11/29/2007 9:34:43 PM   
icecreamslick



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quote:

Just remember to mix the schedule up to keep everyone interested.


Maybe that is the key. How about three sets of rules that can be mixed up throughout the battle day; 1) strict (only tanks that meet certain pre-established criteria can participate), 2) "Out of the Box" some limits (fan shots, but no speed checks etc.) and 3) unlimited Whatever modifications you have done and what ever tactics you want to use. If there were various games (Capture the Flag, Axis vs. Allied, Last Man Standing etc.) with different rules at differents times thoughout the day (managed by colored flags, maybe- green = unlimited, yellow = "Out of the Box" and Red = Restricted) then everyone would be able to join in on different battles and maybe even have tanks ready for either type. Just a thought.

The fact is that you will NEVER get everyone into IR battling to agree to a set of rules. Ever......I will always disagree with something you try to force on me. I'm a rebel...a loose cannon.

< Message edited by icecreamslick -- 11/30/2007 1:34:11 AM >


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RE: Formation of two tank leagues - 11/30/2007 1:04:28 AM   
YHR



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quote:

ORIGINAL: Panther F

A 'stock' Tamiya Tiger I is as fast as the Sherman (probably faster), there's no way it should be classified as a light. The speed the tanks are coming out of the box should be what we must live with. Of course, tanks modified to be faster than stock should be delt with individually.

That is the problem with the current ruling body. If it's too fast through the speed trap, then it will be given a penalty hit. If you have battled in an IR environment then you would know that that cannot be accepted.


Jeff


I was just using that as an example. The point I was trying to make was that the speed of the tank should be what sets the battle weight. If a tiger is zipping around twice as fast as a T-34 then it obviously isn't a heavy no matter what it looks like!!!!! Conversly if a guy has a really geared down sherman then maybe it should be classed as a heavy in the IR battling world. I think function over form should be used when classifying tanks for IR combat.


< Message edited by YHR -- 11/30/2007 1:19:41 AM >

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RE: Formation of two tank leagues - 11/30/2007 1:14:36 AM   
James S.


 

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Eric,

Removal of the fins does allow more IR light in and therefore allows the Sensor to detect 45 degree hits from further away. That is because the fins even though they are thin on the horizontal plane they still have thickness and do block IR light even if no slope defense is being employed

On another point I have been going to Danville for over two years and I have never seen a tank applied pentalty hits for being too fast. There are a number of ways to get the tank down to the historical correct speed. EPA adjustment, stick stops, geardowns etc. and people are more then willing to help resolve any speed issues.

As an example my first battle day my Pershing was 30smph and Dick gave me two 480 motors which