xyster101
Posts: 601
Joined: 8/7/2007 From: Marysville,
OH, USA Status: offline
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quote:
ORIGINAL: RMG2 Since I am getting very close to buying a CP I am starting to think about all sorts of stuff related to a CP heli. Question is..., is it very hard to flip inverted and hold with negative pitch? Which way are you flipping to get inverted? Are you rolling to inverted, or are ya flipping the heli on it's back with positive cyclic, or what? This is a whole new "can of worms" for me and I can't wait to stick my hand in it and dig out a fat wriggly one Share buddy, spill it all so I don't have to buy as many parts as you Inverted Fun First off I have not actually hovered inverted, just flipped inverted then back again. Practice it on a sim because some controls are reversed and others are not. Then do nose in inverted and it changes again! I can't hover in the sim more then about 2 minutes before I crash. First to go inverted hover about 6-10 feet up and flip the Idle up switch. Run some packs with this setting because the heli is much different in idle up mode. It is more responsive no matter what you do and it never "levels" itself back out. If you are banked, it stays that way until you put it back or it will fall to the ground. I actually enjoy Idle up as the heli is very easy to control and if you get in trouble it does not take much to level the heli back. It is very responsive. Now you are comfortable flying idle up I did it this way. Go up about 50 feet and do one of the following: FF Way: Fly forward at a decent speed Pull back on the right stick When the heli is nose to the sky, drop the throttle to mid way (no pitch) Keep the right stick back, as the heli turns over give some negative pitch with the throttle and center the right stick. You are now inverted. At this point I just pull the right stick back again after about 1 second and the heli will continue the loop. This is more of a stalled loop way, but neat anyway. Since I can not hover on the sim I do not want to try it outdoors yet. Roll way: Here you can do a bit more Go up about 50 feet again From a hover I slide the heli to the right with the right stick. Once the heli is moving give it full throttle and full right stick As the heli tips, keep full right and once the rotors are at about 4 o'clock give it 25% throttle or less to give it -5% or full negative pitch You are now inverted, but I don't stop, I just keep the right stick pinned to the right and the heli will continue to rotate clockwise As it rotates past 9pm I push the throttle back to the mid point and into the positive area and reduce the right stick back to center. If you keep the right stick pinned right, you can repeat this flip a few times which I do. It is easy to do as long as you stop doing it when the heli is level. RMG, I have tried once to actually hover inverted and lost orientation and it slammed into the ground (last crash). If you are up 50 feet or so, that is plenty of room to catch an error. The guys at the local flying field said the heli was doing great and I looked in control, but not coordinated. The heli was doing what I wanted, flips, rolls, piros, just not in a graceful manner. I would recommend to practice Idle up, it is not that scarey after the first battery, and after a pack try a loop. They are easy and fast. Then as you are decent at the loop, practice stalling at the crest of the loop a little. I can stall for about a second and will work up. I have no patience and want to do it all NOW, which is why I crash a lot. The side rolls are easy too. None of these are advance manuvers and if you keep the heli moving through the stunt you will not have a problem. I think I did over 50 loops and rolls where I did not stop. The one time I tried to stop inverted, gravity won (it was my tx I swear!). Soon you will be doing this: haha, yeah right!
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