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da Rock -> RE: aircraft design? (5/9/2008 8:48:48 PM)
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quote:
ORIGINAL: grant-RCU I am trying to understand how tail surfaces are sized for aircraft. I have always used a basic design guide of 18 to 20% of the wing area fot eh H stab and 1/2 that for the V stab and this has always yielded good stable flying airplanes. I know tail sizes seem to vary a bit on full scale aircraft. Horizontal tails are sized by area and how far back they are. There is more to it than that, but thats the simple take on them. quote:
I have been doing some searching on the net a I came across a few terms that are used in determining the h stab size and the CG range. Neutral point Static Margin Aerodynamic Center Center of Gravity Tail Volume Coefficient. Those definitions are all in wikipedia. Can be found easily on the internet with Google. quote:
From the things I read the CG should never fall behind the NP or the plane becomes unstable. That is true and not really very good as a rule of thumb. Your airplane becomes almost impossible for you to fly when the CG hasn't even made it back to the NP. quote:
Static margin is generally 5% to 15% for a nice and stable plane. Yup. quote:
Aerodynamic center is located about 25% of the wing chord of a square wing. CG is ideally located slighty behind this point but ahead of the NP. Aero center is located a bit more scientifically. And is of almost no value knowing for most of us. quote:
I dint quite get the Tail Volume Coefficient. It's basically a formula that considers how far back the horizontal tail is, how big it is, and compares that to the wing. It's used to get an idea how effective that tail will be. quote:
The way I see it is it doesn’t make any difference what size the H stab is as long as the cg is ahead of the NP. However ideally you want the CG around the AC so the tail size and length would be tailored to align the CG and AC. Not actually. It makes a difference. And you usually move the CG to suit a design that is appropriate to the task. Tail size and moment will be designed to deal with controlling the pitch of the wing and provide pitch stability of the airplane. You'll move the CG to establish decent pitch stability when you're building the sucker and later to tailor your elevator response for more pleasing flying.
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