Spektrum DX6i - transmitter not found  
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All Forums >> RC Airplanes >> RC Flight Simulator Software >> Ikarus AeroFly Pro and Aerofly Pro Deluxe >> Spektrum DX6i - transmitter not found
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Spektrum DX6i - transmitter not found - 8/26/2008 5:17 AM   
edgewing



Posts: 4
Score: 100
Joined: 8/26/2008
Last Login: 9/20/2008
From: WoodcroftSouth Australia, AUSTRALIA
Status: offline
Hi All,

Having a few problems with getting my spektrum dx6i working with aerofly pro deluxe. The tm.log file is shown below but no matter what I try, I am still getting "transmitter not found". I have tried a mono to stereo adaptor but no such luck. Same message.

I would appreciate some pointing in the right direction.

Thanks

David
Adelaide, Australia

tm: Library Version 4.4, Copyright (C) 1999-2007, IPACS
tm: http://www.ipacs.de
tmsystem: init random with 1770231419
tmsystem: cpu type=(nlogical=1) (nphysical=2) (no hyper-threading)
tmsystem: cpu=2194 Mhz
tmsystem: memory=(physical=2047MB, avail=1587MB) (virtual=2047MB, avail=1863MB)
tmsystem: operating system=Microsoft Windows Vista Version 6.0 Service Pack 1 (Build 6001) Service Pack: Service Pack 1 (Build 6001)
loading font v2 texture/fontuni.tff=(2048x2048) (h=16) (nc=65536) (split=1) ok
tmgl: loading mouse texture/mouse.tmt=ok
tmprogram: AeroFly Professional Deluxe Version 1.11.07.19, Copyright (C) 1998-2008 IPACS
loading configfile config/main.mcf=ok
loading player configfile config/player1.mcf=ok
loading player configfile config/player2.mcf=ok
openal: register sound sound/beep.wav=(0, rd=100.00) ok
openal: register sound sound/balloon.wav=(1, rd=100.00) ok
tmgl: failed to load texture texture/photoeye.bmp
openal: register sound sound/crash.wav=(2, rd=100.00) ok
openal: register sound sound/splash.wav=(3, rd=100.00) ok
openal: register sound sound/glider.wav=(4, rd=2.00) ok
openal: register sound sound/glider2.wav=(5, rd=2.00) ok
openal: register sound sound/glider.wav=(already registered)(6, rd=5.00) ok
openal: register sound sound/glider2.wav=(already registered)(7, rd=5.00) ok
openal: register sound sound/glider.wav=(already registered)(8, rd=2.00) ok
openal: register sound sound/glider2.wav=(already registered)(9, rd=2.00) ok
openal: register sound sound/glider.wav=(already registered)(10, rd=5.00) ok
openal: register sound sound/glider2.wav=(already registered)(11, rd=5.00) ok
afdesign: init ok
directinput: init=ok
tmsystem: current monitor frequency=60
init window=(window=4008x1147) (screen=1600x1024) (32bpp) (60Hz) (window)
openal: init (default=Generic Software) (0:Generic Software) (using default device) (version=1.1) (1.1) (Generic Software) (Generic Software) ok
init pixelformat=ok
gl: vendor=NVIDIA Corporation, renderer=Quadro FX 570M/PCI/SSE2, version=2.1.1, opengl version=2.1
(viewport=8192x8192) (texturesize=8192) (stencil=8)
gl extensions=GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
wgl extensions=WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_I3D_genlock WGL_NV_float_buffer WGL_NV_gpu_affinity WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle WGL_NV_swap_group
gl: extensions=(multitexture) (framebuffer) (separate color) (anisotropic filter of 16.00) (compressed texture) (cubemaps) (shader objects)
wgl: extensions=(wglpixelformat) (swapcontrol) (multisample)
gl: reducing max texture size from 8192 to 2048
tmsystem: fullscreen modes=(1920x1200x32x60) (rj-640x480x32x60) (rj-640x480x32x60) (rj-640x480x32x60) (800x600x32x60) (1024x768x32x60) (1152x864x32x60) (1280x800x32x60) (1280x960x32x60) (1280x1024x32x60) (1400x1050x32x60) (1600x1024x32x60) (1600x1200x32x60) (rj-640x480x16x60) (rj-640x480x16x60) (rj-640x480x16x60)
tmsystem: opengl samples buffers=2
tmsystem: current monitor frequency=60
init window=(window=4008x1147) (screen=1600x1024) (32bpp) (60Hz) (window)
directinput: searching joysticks=none
(1: (1: (1:programobject
framebuffer object created (512, 512)
framebuffer object created (256, 256)
tminput: searching for input devices...(3)
tmsystem: searching usb interface (0) 0=radiointerface
tmsystem: searching usb interface (1) 1=unable to open interface device
tmsystem: searching usb interface (0) 1=unable to open joystick device
tmsystem: searching usb interface (1) 1=unable to open joystick device
tmsystem: searching dummy usb interface (0) 1=unable to open interface device
tmsystem: searching dummy usb interface (0) 1=unable to open joystick device
tminput: checking for joystick 0=fail
tminput: 1 devices found
sim: loading scenery scenery/winzeln.geo...
sim: 1 objects 0 dynobjects
sim: start position 1 (not for helicopter)
sim: start position 2 (not for helicopter)
sim: start position 3 (not for helicopter)
sim: start position 4 (not for airplanes)
sim: load texture grid 5x5 (pano=0) (compress=1) named winzeln/winzeln=(3.600x4.000) (5x5) (20x10)
sim: sphere params(0)=-1.5000 0.0000 -0.7000
sim: loading ground object scenery/winzeln/winzeln.obj=ok
sim: loading time=347718 mus
sim: 1 photo scenes
tmcollision: 1604 triangles using 205312 bytes
tmcollision: omin=(-5000.0,-5000.0,-2.1) omax=(5000.0,5000.0,59.6) octmin=(40.0,40.0,40.0)
tmcollision: otnodes=73 otendnodes=37 otdepth=17 otlistareas=25349
tmcollision: otnmaxareas=219 otnavgareas=57 otnminsize=(39.063,39.063,30.883)
tmcollision: otareas=2124 mem=213808
tmcollision: 73 octrees, using 11096 bytes
tmcollision: total mem=224904 bytes
tmcollision: time=0.04s
tmcolldynamic: no dynamic objects or triangles
sim: loading aircraft 1 christeneagle...
tmdairfoil: loading naca0015 ok
tmdairfoil: loading flat ok
tmdairfoil: loading naca0009 ok
openal: register sound sound/g15-3000.wav=(12, rd=4.63) ok
openal: register sound sound/g15-5000.wav=(13, rd=4.63) ok
openal: register sound sound/g15-10000.wav=(14, rd=4.63) ok
generating shadow 0=radius=2.35 bbmin=(-1.41 -1.41 -0.51) bbmax=(1.41 1.41 0.29)
sim: creating blurr=Propeller
loading input device calibration config/radio0.tmc=ok
tmmusic: off
tmsystem: calibrating radio deviations= 0 3 6 9 -16 25 (timer=10451) -36 4) 88 (45EA0CB7)
tminput: searching for input devices...(3)
tmsystem: searching usb interface (0) 0=radiointerface
tmsystem: searching usb interface (1) 1=unable to open interface device
tmsystem: searching usb interface (0) 1=unable to open joystick device
tmsystem: searching usb interface (1) 1=unable to open joystick device
tmsystem: searching dummy usb interface (0) 1=unable to open interface device
tmsystem: searching dummy usb interface (0) 1=unable to open joystick device
tminput: checking for joystick 0=fail
tminput: 1 devices found
loading input device calibration config/radio0.tmc=ok
tmsystem: ERROR: usbcable timeout
tminput: searching for input devices...(1)
tmsystem: searching usb interface (0) 0=radiointerface
tmsystem: searching usb interface (1) 1=unable to open interface device
tmsystem: searching usb interface (0) 1=unable to open joystick device
tmsystem: searching usb interface (1) 1=unable to open joystick device
tminput: 1 devices found
tminput: searching for input devices...(2)
tmsystem: searching dummy usb interface (0) 1=unable to open interface device
tmsystem: searching dummy usb interface (0) 1=unable to open joystick device
tminput: checking for joystick 0=fail
tminput: 1 devices found
loading input device calibration config/radio0.tmc=ok
tmsystem: calibrating radio deviations= 0 3 6 9 -16 25 (timer=738) -36 4) 88 (45EA0CB7)
tminput: searching for input devices...(3)
tmsystem: searching usb interface (0) 0=radiointerface
tmsystem: searching usb interface (1) 1=unable to open interface device
tmsystem: searching usb interface (0) 1=unable to open joystick device
tmsystem: searching usb interface (1) 1=unable to open joystick device
tmsystem: searching dummy usb interface (0) 1=unable to open interface device
tmsystem: searching dummy usb interface (0) 1=unable to open joystick device
tminput: checking for joystick 0=fail
tminput: 1 devices found
loading input device calibration config/radio0.tmc=ok
tminput: searching for input devices...(3)
tmsystem: searching usb interface (0) 0=radiointerface
tmsystem: searching usb interface (1) 1=unable to open interface device
tmsystem: searching usb interface (0) 1=unable to open joystick device
tmsystem: searching usb interface (1) 1=unable to open joystick device
tmsystem: searching dummy usb interface (0) 1=unable to open interface device
tmsystem: searching dummy usb interface (0) 1=unable to open joystick device
tminput: checking for joystick 0=fail
tminput: 1 devices found
loading input device calibration config/radio0.tmc=ok
openal: shutdown=ok
directinput: shutdown
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmsystem: 0 memory blocks:
tmsystem: shutdown, 0 memory blocks left using 0 bytes


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RE: Spektrum DX6i - transmitter not found - 8/26/2008 5:41 AM   
rajul



Posts: 6880
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From: Missouri City, TX, USA
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Hi edgewing, pls post a photo of the usb interface cable that you have. Thx

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RE: Spektrum DX6i - transmitter not found - 8/26/2008 5:59 AM   
edgewing



Posts: 4
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Joined: 8/26/2008
Last Login: 9/20/2008
From: WoodcroftSouth Australia, AUSTRALIA
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Hi Mark,

Most impressive response time I've attached the photos below. Please let me know if they are not focused enough to see what you need to see.

Thanks
David

Attachments
Click to see fullsize image.
Click for fullsize


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RE: Spektrum DX6i - transmitter not found - 8/26/2008 9:59 AM   
rajul



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From: Missouri City, TX, USA
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Hi David, the adapter you have is not compatible. Pls get the AFPD JR/Spektrum adapter (AFP-02) listed here http://www.hobby-lobby.com/aerofly-pro.htm

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RE: Spektrum DX6i - transmitter not found - 8/26/2008 10:44 AM   
edgewing



Posts: 4
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From: WoodcroftSouth Australia, AUSTRALIA
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Thanks Mike,

Most appreciated. Go and get some sleep

Regards

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RE: Spektrum DX6i - transmitter not found - 8/26/2008 2:19 PM   
edgewing



Posts: 4
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From: WoodcroftSouth Australia, AUSTRALIA
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Found out how to create my own Just took the existing stereo cable and bridged white and common and the plug works a treat. The DX6i is working just fine.

Thanks

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RE: Spektrum DX6i - transmitter not found - 8/26/2008 4:00 PM   
rajul



Posts: 6880
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From: Missouri City, TX, USA
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OK good. Your electrical knowledge has indeed come in handy

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RE: Spektrum DX6i - transmitter not found - 6/7/2009 2:00 PM   
sideshoBoB


 

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HI,

Have been having the same hassle with my dx6i.

Unfortunately I didn't really understand the advice to making a cable up or what it is I need to do.

Is it possible explain it in a little more detail please?

Would really appreciate it so I can use my dx6i instead of the shaky thing I am currently using to sim.

If you want to make me one (i'm in melb aus, I would be happy to pay you for the time and effort!)

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RE: Spektrum DX6i - transmitter not found - 6/11/2009 1:46 PM   
rajul



Posts: 6880
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Hi Bob, please start a new thread on your question. Thanks

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RE: Spektrum DX6i - transmitter not found - 6/12/2009 2:09 AM   
sideshoBoB


 

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As it wa a direct question to the guy who made his own I posted it here. As he hasn't responded I don't think a new thread is warranted.

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