Go Back  RCU Forums > RC Airplanes > RC Flight Simulator Software
Reload this Page >

AFP simulator and effective speed

Community
Search
Notices
RC Flight Simulator Software Discuss rc flight simulator software here. Aerofly Pro, RealFlight G3, XTR, Reflex, etc.

AFP simulator and effective speed

Thread Tools
 
Search this Thread
 
Old 01-18-2004, 06:58 PM
  #1  
WRK
Senior Member
Thread Starter
My Feedback: (2)
 
Join Date: Apr 2002
Location: Milwaukee, WI
Posts: 663
Likes: 0
Received 0 Likes on 0 Posts
Default AFP simulator and effective speed

I am using AeroFly Pro with a good fast computer and video board, my frams per second top out at about 140 but it seems to me that things happen too slowly, specially while doing torque rolls. My real planes at the flying field change attitude faster than the planes in AFP. I have set the AFP speed to 200% but when doing torque rolls the planes still don't seem real in response speed, they tip too slowly and you have too much time to correct as the plane begins to fall out of hover or torque roll, wonder if anyone else noticed this?

Flierbk
Old 01-19-2004, 10:21 PM
  #2  
spokman
Senior Member
My Feedback: (2)
 
Join Date: Nov 2003
Location: Spokane, WA
Posts: 1,006
Likes: 0
Received 0 Likes on 0 Posts
Default RE: AFP simulator and effective speed

I thought they flew slow also but don't know any better!
Old 01-20-2004, 12:49 AM
  #3  
serge1
Senior Member
My Feedback: (1)
 
serge1's Avatar
 
Join Date: Oct 2002
Location: DES RUISSEAUXQu颥c, CANADA
Posts: 955
Likes: 0
Received 0 Likes on 0 Posts
Default RE: AFP simulator and effective speed

ORIGINAL: flierbk

I am using AeroFly Pro with a good fast computer and video board, my frams per second top out at about 140 but it seems to me that things happen too slowly, specially while doing torque rolls. My real planes at the flying field change attitude faster than the planes in AFP. I have set the AFP speed to 200% but when doing torque rolls the planes still don't seem real in response speed, they tip too slowly and you have too much time to correct as the plane begins to fall out of hover or torque roll, wonder if anyone else noticed this?

Flierbk

Greetings


Something is not right with your PC or The Sim. Mine is running at 100% and all planes are dead real when torque rolling. What resolution are you running??

Serge
Old 01-20-2004, 08:48 AM
  #4  
SMALLFLY-
Senior Member
My Feedback: (19)
 
SMALLFLY-'s Avatar
 
Join Date: Dec 2001
Location: Evansville, IN
Posts: 2,156
Likes: 0
Received 0 Likes on 0 Posts
Default RE: AFP simulator and effective speed

I assume your talking the cap, giles, extra. One thing to remember is that these are simulations of 35-40% planes. A 33-40% plane is slower to react because moments are much longer and mass is much greater. I would agree they are easier than trying to torque a funfly, but the slower reaction lets you learn faster. I think the key is to get to the point where no large corrections are required to keep it torquing, once your there transition to a smaller plane is quicker
Old 01-20-2004, 11:55 AM
  #5  
serge1
Senior Member
My Feedback: (1)
 
serge1's Avatar
 
Join Date: Oct 2002
Location: DES RUISSEAUXQu颥c, CANADA
Posts: 955
Likes: 0
Received 0 Likes on 0 Posts
Default RE: AFP simulator and effective speed

ORIGINAL: smallfly-RCU

I assume your talking the cap, giles, extra. One thing to remember is that these are simulations of 35-40% planes. A 33-40% plane is slower to react because moments are much longer and mass is much greater. I would agree they are easier than trying to torque a funfly, but the slower reaction lets you learn faster. I think the key is to get to the point where no large corrections are required to keep it torquing, once your there transition to a smaller plane is quicker

Totally right!

Serge

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



Contact Us - Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service -

Copyright © 2024 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.