BegerPanzer III Build
#1
Thread Starter
BergerPanzer III Build
well, i finally got started on the BergerPanzer III build, this is planned to be utilized in the Rolling Thunder battles at Danville. The hull is a Heng Long Panzer III as the base for this conversion, it will have Tamiya electronics and will mount the TBU. It has the Impact winterketten tracks as well as metal adjustable idler wheels.
the box on top is made of balsa wood and stained. eventually it will all be painted. I still have to mount the crane and some other details but my goal is to have it complete by April.
the box on top is made of balsa wood and stained. eventually it will all be painted. I still have to mount the crane and some other details but my goal is to have it complete by April.
Last edited by manchu9inf; 01-22-2016 at 08:24 PM.
#3
Thread Starter
It will be like the original which just had a crane on it with simple pulleys to lift engines and what not, but it will get made, nothing RC powered though. Making the pulleys will be a challenge.
#4
Think I used something like this for my wrecker boom. May be a tad big, but if you don't feel like scratching them would be a big time saver.
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Last edited by TheBennyB; 01-22-2016 at 07:20 PM.
#5
Thread Starter
ahhhhhhhhh, that looks like it might work!
there are some detail issues, the upper box should extend past the hull, and the angled beams are a tad out of scale, but i am going to make it as close as i can.
there are some detail issues, the upper box should extend past the hull, and the angled beams are a tad out of scale, but i am going to make it as close as i can.
Last edited by manchu9inf; 01-22-2016 at 08:35 PM.
#6
THIS is cool work!
How does a BergerPanzer fit in a battle scenario and used as an offensive weapon?
Jeff
How does a BergerPanzer fit in a battle scenario and used as an offensive weapon?
Jeff
#8
I like that a lot. Put a scale dude in there with a panzerfaust or panzersheck (sp) on a servo swivel and... "Lets go fix tanks!"
#9
Thread Starter
I think that it might also be used as a supply vehicle for Rolling thunder, or even as a de-mining vehicle. With the ability for it to take hits, it will require the team to protect it, adding another level of difficulty to the match.
#10
Okay, I see.
So... protect it as it's allowed to take hits while recovering vehicles to be rebuilt so they can return to the battlefield? That would be an interesting scenario... tanks returning, actually NOT destroyed but IF recovered can return to action.
As a supply vehicle. How would that play out as you do not run out of ammo in an IR playing field.
(just thinking out loud here guys)
Jeff
So... protect it as it's allowed to take hits while recovering vehicles to be rebuilt so they can return to the battlefield? That would be an interesting scenario... tanks returning, actually NOT destroyed but IF recovered can return to action.
As a supply vehicle. How would that play out as you do not run out of ammo in an IR playing field.
(just thinking out loud here guys)
Jeff
#11
Logistical vehicles can be captured and the capturing team then gets it's recoveries. Also the other team no longer has the use of it so no recoveries, fueling of zones, mine clearing, or bridge repair. Your essentially stuck in the zones you've occupied and thats it. Also logistical vehicles can't shoot back thus far in RT scenarios.
Last edited by TheBennyB; 01-23-2016 at 11:39 AM.
#12
Hmmm... okay fully understood.
Now I need one too. Thanks for the explanations. I never knew you guys went any further than shooting and hiding.
Jeff
Now I need one too. Thanks for the explanations. I never knew you guys went any further than shooting and hiding.
Jeff
#13
Only A.C.E hosted events run the RT campaigns as of now. We've put alot of time into thinking this stuff up to increase the stress on the operators to make it a more realistic combat experience and more emphasis on team work and less "button mashing" team deathmatch. It's an ongoing monster that keeps getting upgraded as new variables/ideas are presented every time we run it. Lots of fun!!
#14
Sorry for the left turn on this thread Will. (Good questions from Jeff though.) If anyone has any other questions on RT feel free to start a thread, PM me or check out our club website.
#15
I'm sure Will won't mind if his build created a conversation that stayed on the subject and wasn't high jacked. Some questions just are not answered unless stimulated by something eye opening like this really cool build
I am really interested as I have a couple PIII, PIV chassis that now have no plans for.
Jeff
I am really interested as I have a couple PIII, PIV chassis that now have no plans for.
Jeff
Last edited by Panther F; 01-23-2016 at 05:06 PM.
#16
Thread Starter
Nah, this is good, we are still talking about the BP III and its potential uses. I was able to get a little bit more done today and i think its coming along fairly well, we'll see how the jib / boom crane comes along!
I still have some more details to add on the rear rack, i hope to have that done tomorrow and start on the crane.
I still have some more details to add on the rear rack, i hope to have that done tomorrow and start on the crane.
#17
Ive been thinking about a Sherman recovery tank. That would be really cool for our battles to keep the allies going since we always get creamed by the overwhelming number of german modeling popularity. IBU makes a repair option on the IBU2 but it wouldn't even have to be used that way, just drive up and wait a couple minutes and tank is back in the battle.
#18
Ive been thinking about a Sherman recovery tank. That would be really cool for our battles to keep the allies going since we always get creamed by the overwhelming number of german modeling popularity. IBU makes a repair option on the IBU2 but it wouldn't even have to be used that way, just drive up and wait a couple minutes and tank is back in the battle.
#19
Doesn't the IBU have a repair option?
I thought Mario had video of it, where a Bergepanzer (no extra 'r') could get within a certain proximity of a tank and remove accumulated damage, but it took time to do, neither could move and both were susceptible to hits during the process. I seem to remember that there was also a structure that a tank could pull into and repair hits.
I thought Mario had video of it, where a Bergepanzer (no extra 'r') could get within a certain proximity of a tank and remove accumulated damage, but it took time to do, neither could move and both were susceptible to hits during the process. I seem to remember that there was also a structure that a tank could pull into and repair hits.
#21
Doesn't the IBU have a repair option?
I thought Mario had video of it, where a Bergepanzer (no extra 'r') could get within a certain proximity of a tank and remove accumulated damage, but it took time to do, neither could move and both were susceptible to hits during the process. I seem to remember that there was also a structure that a tank could pull into and repair hits.
I thought Mario had video of it, where a Bergepanzer (no extra 'r') could get within a certain proximity of a tank and remove accumulated damage, but it took time to do, neither could move and both were susceptible to hits during the process. I seem to remember that there was also a structure that a tank could pull into and repair hits.
#22
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The IBU is not the only system to have a recovery feature to it. The Mako 2 battle system for RC tanks Australia also has a recovery function and what makes it in one way different from the IBU is that the mako 2 board can be plugged into Tamiya tanks as well as heng long and taigen brand tanks. Yet another feature that makes the Mako board a possibility is that it has a semi low price point of only $50. The Mako has worked well at LA tank as Richard has seen in some of the tanks there so he could also possibly add his own imput from how he has seen the Mako function. More information about the Mako can be found here: http://rctanksaustralia.com/shop/ind...roducts_id=217
#23
The IBU is not the only system to have a recovery feature to it. The Mako 2 battle system for RC tanks Australia also has a recovery function and what makes it in one way different from the IBU is that the mako 2 board can be plugged into Tamiya tanks as well as heng long and taigen brand tanks. Yet another feature that makes the Mako board a possibility is that it has a semi low price point of only $50. The Mako has worked well at LA tank as Richard has seen in some of the tanks there so he could also possibly add his own imput from how he has seen the Mako function. More information about the Mako can be found here: http://rctanksaustralia.com/shop/ind...roducts_id=217
Last edited by TheBennyB; 01-24-2016 at 07:23 PM.
#24
Like that wood work and framing!!!