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Old 04-08-2012, 05:46 AM
  #21  
kfrisbee
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Default RE: MSR X



The mSRX can be a fantastic little heli once you get the hang of it.

First things first; on takeoff you are going to want to get the heli up and out of the bladewash quickly or it will scoot off (usually back and left). I "pop it up" about a foot or two.

On another forum there is a post about how the mixes on the DX6i work. Starting with the numbers listed and the information he includes I was able to get my mSRX to turn right and left in piro and slow forward.

The mSRX isn't an easy heli to fly for a noob, but it is flyable and IMO a GREAT heli to learn on!


Here is the info on DX6i mixes

If you haven't already figured this out on your own, here's what the negative and positive numbers in the mix settings do.......

MIX 1
RUDD ELEV (ACT)
RATE D -35% U -25%
SW GYRO TRIM INH

D mixes in FORWARD or BACWARD cyclic as you apply LEFT Rudder
-X adds FORWARD Cyclic, +X adds BACKWARD Cyclic
U mixes in forward or backward cyclic as you apply RIGHT Rudder
-X adds BACWARD Cyclic, +X adds FORWARD Cyclic

MIX 2
RUDD AILE (ACT)
RATE L-40% R-10 %
SW GYRO TRIM INH

L mixes in RIGHT or LEFT cyclic as you apply LEFT Rudder
-X adds RIGHT Cyclic, +X adds LEFT Cyclic
R mixes in RIGHT or LEFT cyclic as you apply RIGHT Rudder
-X adds LEFT Cyclic, +X adds RIGHT Cyclic