Hi Jim,
In 'normal' mode I set low rate so that I can only just gently lift the nose in KE with rudder. In other words if I am a little late (behind the model) with rudder application I have enough rudder power to recover a slightly dropping line.
This is not enough to do the KE humpty in all conditions. So in 'normal' mode I select a high rate rudder for this manoeuvre.
For stall turns and spins I have all the rudder that I can get. I use this especially in spins and most of it in stall turns. Again if my timing is a little late I will bring it all in to execute the stall turn. For spins I use little (or no) aileron. Maybe just leaning on the stick a little.
My model is put away as 'Winter IS here'
, so I cannot take measurements for you.
However this will be very close.;
Normal mode rud,, throw ; 8mm each way. Say 40% expo
Normal mode high rate rud, throw ; 12 to 14mm each way. Say 55% expo maybe 60% (I use this for the humpty only.)
Stall mode ; All that is available. Say 70 to 80% expo and this 'high rate' is only active at low throttle (say the bottom 20% of stick travel - though this is tricky to learn)
I use modes as i can have multiple subtle differences between modes.
The thing with remembering the switches will take a while but it comes in time and with practice. Memory works by association so once your mind starts to associate mode with manoeuvre you'll be sorted.
I have a 3 position switch on the top of my throttle stick. (I don't think holding down a stick top push button while trying to manipulate the stick would be good.)
This has ; Normal mode, roll mode and stall mode.
I use the roll mode for the long horizontal rolls/roll combos. These, typically, are critically judged and I use this mode to limit throttle range and to set mixes specifically for the KE components. I also use reduced aileron and elevator in this mode, again 'just enough'.
Brian