Simulator and real life!
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Simulator and real life!
I have Real Flite 3.5 and have mastered 3D (hovering, torque rolls etc) with the Yak 54 (3D). I can hover on the simulator with the plane so close you can see only the canopy but at the field I cannot hover nearly as well. I realize real life changes things entirely. That's not the problem. None of my planes respond nearly as predictable as the Yak.
I decided to try it on the simulator with a tougher plane to fly. I selected the Great Planes Cap 232. Quite a difference! I cannot perform any of the hovering or torque rolls I was able to do with the Yak.
My question is, has anyone tried 3D with that plane and could you perform the those manuevers with it?
Thanks for any help.
I decided to try it on the simulator with a tougher plane to fly. I selected the Great Planes Cap 232. Quite a difference! I cannot perform any of the hovering or torque rolls I was able to do with the Yak.
My question is, has anyone tried 3D with that plane and could you perform the those manuevers with it?
Thanks for any help.
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RE: Simulator and real life!
Set up, set up, set up, set up and set up. The planes in 3.5 are setup perfectly... What I do is start tweeking the realfight planes untill they fly like my real planes. It takes awhile and can be a little frustating but it can be done. I even go so far as to down load the color schemes... or at least pretty close to the correct color schemes. I have a yak it flys just like the the one I set up in 3.5 All the bad habits too. Set it up like yours and practice and you'll be able to hover your real plane just like it. And yes I can 3D the Cap. It's pretty lame as is, try adding a little more deflection of the control surfaces and moving the CG back.
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RE: Simulator and real life!
Samtech
Thanks for the help. I have changed the throws and have been moving the CG a little at a time.
You are right about the CAP. It is not a great 3D airplane. The ailerons are almost useless but I figured if I can do 3D with it I can do it with almost any plane. I didn't want it too easy because like you said almost every plane has some bad habits.
Hal
Thanks for the help. I have changed the throws and have been moving the CG a little at a time.
You are right about the CAP. It is not a great 3D airplane. The ailerons are almost useless but I figured if I can do 3D with it I can do it with almost any plane. I didn't want it too easy because like you said almost every plane has some bad habits.
Hal
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RE: Simulator and real life!
When hovering, the most important thing is the CG, in my opinion. If it is not back far enough, you'll be fighting the plane constantly. I have AFPD and some planes are a bear to hover. First thing I do is move the CG back. I move it way back first and then forward. Just the reverse of real life. I don't care if I crash on the sim. That will usually cure the hover issue. I'll tweak the throws next.