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-   -   Need Input new to 3-D (https://www.rcuniverse.com/forum/3d-flying-82/1784887-need-input-new-3-d.html)

canadianice 05-04-2004 07:24 AM

Need Input new to 3-D
 
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Hello! I am starting out in electric indoor 3-D. I need input as to a good plane to use I have and AXI 2208-34,Thunder cell 1375 millamp Li-po cell pack I have it in a electic sport plane that is suposed to be 3-D but it is not . I am wondering if my balance is wrong? I have it rear ward, probably 1\3 rd of wing cord, it is snappy but can not hover the rudder is not very effective at all.

I am concidering the Shock Flyers series of indoor planes. Is this a good choice and are they going to give me a plane that will teach me 3-D or at least give me a plane that will do what I want . Any input much appericiated my goal is to move on to the big gasies but for now I need to practice [a lot] on somthing cheap and have fun doing it And yes I can fly just never tried 3-D before and it fasinates me. Thanks .Iceman this is what I am flying now not pretty but tough and it is light

pizza 05-04-2004 08:18 AM

RE: Need Input new to 3-D
 
you are on the right track, so what if you don't have a perfect 3d plane setup, starting indoors is a hugh advantage, right away you will be controlling your speed, slow flying on control surfaces - you will progress 10 times faster than a 3d begginer flying outside. don't be afraid to experiment with cg, mixes, setups, learn from others. move your cg rearward as your skill level improves. chip hyde can hover a bathtub with prop on front - it is 90% skill and 10% equipment.

canadianice 05-04-2004 09:07 AM

RE: Need Input new to 3-D
 
thanks so i can move it back and things should improve? the farther back the better it will 3D?

invme 05-04-2004 09:18 AM

RE: Need Input new to 3-D
 
it really depends on what kind of 3D manuvers you will be doing i have a funtan and a twist that are set to do certing precision manuvers but i found that my fomie which i have a velcrow strip that i put along the side to move th lipo battery pack back and forth and i marked which is best for a manuver like being somewhat tailheavy is good for inverted harriers and blenders and torq rolls while parachutes and wass and lumshavocks are better being somewhat nose heavy just expariment and see what you like il post a picture of my fomi and how i set it up with ballancing.

good luck

sry for the typos


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