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Old 09-21-2006 | 12:36 AM
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MikeEast
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From: Nederland, TX
Default RE: Showtime 4d snap and other problems


ORIGINAL: ncrego

Sounds to me like you don't have the airplane set up well, and you're expecting it to fly like it won't. Here's the general rules for 3d type airplanes, build it light, and fly it right. If you are at high speeds, do not pull huge amounts of elevator at high rates. Half throw at half throttle should make the plane snap, if it didn't something would break, as you are imparting too high of G-loading for the airframe. If you are flying around at higher speeds, it needs to be at low rates, or with high expos on high rates. Don't use the large throws except when flying slow 3d/high alpha type maneuvers.
This statement is true for most planes, but not for well setup 3D planes. You should be able to do a wall from half throttle without the plane snapping on you. IF you cant then you are either too heavy, or something in the incidence or cg is not right. These planes are built to withstand some NASTY momentary G forces.



Also to the original poster. You should not have any problems hovering a showtime with a Saito 1.20. Sounds like your plane is too heavy, you need some more break in time, the engine isnt tuned right or you are not propped right. I am a bit out of touch on what the best prop for the S1.20 is, I had one but its been a year or two ago.

The showtime is made a little more like a Scale Aerobatic plane, the airfoil isnt as thick as the other planes its size so its a little less forgiving, but great for agressive 3D. You just have to know how to handle it and be on yor toes. Stay with it and you will get it.