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Old 01-03-2007 | 01:45 PM
  #13  
Charlie P.'s Avatar
Charlie P.
 
Joined: Feb 2003
Posts: 5,117
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From: Port Crane, NY
Default RE: Big Stik 40

A tail dragger, as a rule, is faster because of less drag and weight vs. the same plane with a nose wheel (tricycle gear).

The cost is that it requires some opposite rudder on takeoff (usually right) because the torque of the prop/engine pulls the plane to the left while on the ground. Some planes it is hardly noticable, while others it is a real battle. Something short-coupled like a WWI biplane can be a handful. The Big Stik is relatively long and the tail tends to stay low or level. I had no problems taxiing the Big Stik. In fact, it could be "flown" with the tail off the ground and the main wheels still rolling after the first few feet. You must also get used to keeping a little up elevator to keep the wheel in contact with the ground. Especially so in the short models. When the plane is moving and the wheels hit a bump and stop the tail comes up and the prop is toast. The tail dragger is less forgiving to those who get into the bad habit of just jamming the throttle open and yanking the model into the air. Sooner or later that will catch up with you. Takes a little finesse, unless you use a lot of engine in your planes.

Landing is no different, except the tail dragger is usually easier to three-point because at slow speed the tail tends to squat anyway. I much prefer tail draggers on grass runways, as the nose wheel takes a pounding and tries to bounce over and around clumps and divits. Nose gear also tends to work loose in such "rough" conditions and that can be a nuisance to deal with.