Hi everybody,
Thanks to my new tools, this model is improving.
I've separated all the landing gear doors and weapons bay doors, so they can be animated later. The cockpit detail is coming along slowly. To add some realism, I took a stock "full male figure", bent it around enough to fit it in the cockpit, and added a simple sub-d'd helmet. You don't want to see that up close, just yet... The figure was simply colored a "flight suit green" color, but has no clothes. I'm new to character modeling, so I'll come back to that later.
A few more simple textures have been added, such as the "screen" effect on some of the vents, and some chrome on the landing gear oleo struts. For those of you who are familiar with the aircraft, you might notice that I've started to model some of the exterior bumps and depressions, like those around the gun door.
The direct link to the latest in the F-22 article is at
http://www.mikejamesmedia.com/f_22_edits_15.html