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CHIP HYDE CAP X ELEVATOR TROUBLE
How did you guys fix the elevators from hitting the fuse sides or the rudder when at full deflection???
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RE: CHIP HYDE CAP X ELEVATOR TROUBLE
CAP's due to the short nose moment, have a very powerful elevator authority. I have my CAP-X setup with 40* throw either way on high rates. I do not have any issues with hiting the fuse or rudder, and the rudder is at 50* at 3d rates.
With 40*, she'll jump into a wall with a blip of full ele. My waterfalls are like you put a fingertip at the CG on each wing and just spun it about its lateral axis! Sean |
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