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changing the weight of a plane
Is there a way to change the total weight of a plane without having to do each part of it seperately? Would make things WAY easier.
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RE: changing the weight of a plane
Why will you do that?? could be destruct the whole airplane psychics.........[:o]
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RE: changing the weight of a plane
He's got a good point. It would be nice for a feature to increase by each part of the plane as a whole by percentage.
Maybe someone can write a quick applet that can change the parameters in the TMD easily???? |
RE: changing the weight of a plane
Exactly what I mean. Also moving the CG to try to see how a plane feels best to me.
ORIGINAL: STLPilot He's got a good point. It would be nice for a feature to increase by each part of the plane as a whole by percentage. Maybe someone can write a quick applet that can change the parameters in the TMD easily???? |
RE: changing the weight of a plane
1 Attachment(s)
You can open the aircraft TMD file using windows notepad.
Use the find function to locate the line Geometry/fuselage. Under that heading you will see a line that says Mass = (some number in GRAMS) This is what the weight of the plane is currently when you load it in to fly. The next line says RangeMassMax = (some number in GRAMS). This is the maximum the plane can be changed in the airplane editor. Change this number to a higher one. Remember it's in grams here. Then save the file. Start AFPD and edit the plane. Select Fusealge and change the weight anywhere up to the weight you noted in the file. Save the airplane. Then check the weight in the first screen of the editor. This doesn't seem to effect the physics just feels heavier and requires more power. |
RE: changing the weight of a plane
That's a whole lot of work just for 1 plane. Any way of doing it so that we could just put in a # of the total weight of the plane and not have to do each plane individually? I have like 30 planes.
ORIGINAL: mach1-RCU You can open the aircraft TMD file using windows notepad. Use the find function to locate the line Geometry/fuselage. Under that heading you will see a line that says Mass = (some number in GRAMS) This is what the weight of the plane is currently when you load it in to fly. The next line says RangeMassMax = (some number in GRAMS). This is the maximum the plane can be changed in the airplane editor. Change this number to a higher one. Remember it's in grams here. Then save the file. Start AFPD and edit the plane. Select Fusealge and change the weight anywhere up to the weight you noted in the file. Save the airplane. Then check the weight in the first screen of the editor. This doesn't seem to effect the physics just feels heavier and requires more power. |
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