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-   -   G3 Engine torque on takeoff (https://www.rcuniverse.com/forum/rc-flight-simulator-software-138/4846065-g3-engine-torque-takeoff.html)

bayareajeff 10-09-2006 12:48 PM

G3 Engine torque on takeoff
 
How do I adjust the the aircraft for a more realistic take off on a tail dragger? When I hit the throttle the planes do not torque over at all.
This would make them more realistic to me and I figure that I am just missing where to adjust this.
I have tried Engine Turque..
Back torque Factor
Modifying the engine..
Hilical Wash Rotation..



Thanks

Jeff E

50%plane 10-09-2006 02:34 PM

RE: G3 Engine torque on takeoff
 
Answered here:

http://www.knifeedge.com/forums/showthread.php?t=14431

bayareajeff 10-09-2006 02:40 PM

RE: G3 Engine torque on takeoff
 
thanks Chris.. that was me over there asking the question.. My T6 has a lot of torque in it.. G3 is nothing compared to using a real tail dragger... Unless I am missing something.

J

50%plane 10-09-2006 04:15 PM

RE: G3 Engine torque on takeoff
 


ORIGINAL: bayareajeff

thanks Chris.. that was me over there asking the question.. My T6 has a lot of torque in it.. G3 is nothing compared to using a real tail dragger... Unless I am missing something.

J
Yes, you have to change the planes to act the way you want them to. All the planes in G3 put out by Knife Edge fly the way the real models that they were modeled after fly. The user created models don't always. If a plane doesn't fly the way yours does, you can edit it to fly the way Opjose described.


Chris

bayareajeff 10-09-2006 04:40 PM

RE: G3 Engine torque on takeoff
 
Thanks

I adjusted those things..

I am flying the T-6 and when you are taking off and put on full throttle.. its tracks straight. No tail dragger tracks straight like that when you apply full throttle. Its like I have something like Practice Mode on somewhere..

J

opjose 10-11-2006 02:59 PM

RE: G3 Engine torque on takeoff
 
Most of this is fixed in the update (3.5)...

But I've found that if you also adjust the wheel camber out by 2 degrees and caster in by say -2 degrees, things start "feeling" pretty good...

Or rather the planes stop tracking straight w/o your inputs.



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