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The new T1 models F16 build thread

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The new T1 models F16 build thread

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Old 03-09-2020, 02:23 PM
  #101  
seaside535
 
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I took the retract off again making sure everything is setup correctly, I made a video, ill post it

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Old 03-09-2020, 02:23 PM
  #102  
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Old 03-09-2020, 10:34 PM
  #103  
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It looks like you have too much UNLOAD TIME on the nose gear. It appears to extend, lock and then unlock a bit. The unload time can be reduced on the controller to reduce the amount the unit unloads (unlocks). Give it a try.

Tailwinds,

John
Old 03-10-2020, 04:47 AM
  #104  
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I agree... It looks like it locks then it moves at the end slightly and unlocking. I don't think that slop is an issue because of the angle its at. When the motor drives it to the over center position it wont have slop. I have the prototype here but I am using the xicoy controller. Are you using the xicoy controller or JP controller? You have some kind of sequencing issue or other issue.
Old 03-10-2020, 05:24 AM
  #105  
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Originally Posted by gunradd
I agree... It looks like it locks then it moves at the end slightly and unlocking. I don't think that slop is an issue because of the angle its at. When the motor drives it to the over center position it wont have slop. I have the prototype here but I am using the xicoy controller. Are you using the xicoy controller or JP controller? You have some kind of sequencing issue or other issue.
And whats going on with the gear door closing some at the same time?
Old 03-10-2020, 06:56 AM
  #106  
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Even with the lock arm "unlocking" why or how would an electric gear collapse? If the gear has a drive collar that is turned by a worm screw (terminology?) like most others, even if there is no mechanical lock in place how would it be able to move without turning the motor?
Old 03-10-2020, 10:09 AM
  #107  
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Originally Posted by Auburn02
Even with the lock arm "unlocking" why or how would an electric gear collapse? If the gear has a drive collar that is turned by a worm screw (terminology?) like most others, even if there is no mechanical lock in place how would it be able to move without turning the motor?
no way the worm gear is spinning. Something must also be slipping on a shaft. Like the part he shows with play. Think that has some small set screws.
Old 03-10-2020, 12:11 PM
  #108  
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Originally Posted by gunradd
I agree... It looks like it locks then it moves at the end slightly and unlocking. I don't think that slop is an issue because of the angle its at. When the motor drives it to the over center position it wont have slop. I have the prototype here but I am using the xicoy controller. Are you using the xicoy controller or JP controller? You have some kind of sequencing issue or other issue.
Im using the Xicoy controller,
Old 03-10-2020, 12:13 PM
  #109  
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Originally Posted by FenderBean
And whats going on with the gear door closing some at the same time?
The gear door closing slightly was not suppose to have been filmed, i was trying something in one of the sequence steps. That's fixed.
Old 03-10-2020, 01:18 PM
  #110  
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Lowering the Upload did help, it seems to almost stay locked, the motor seems to want to reverse a turn, that part is what has to be figured out.
Old 03-10-2020, 01:20 PM
  #111  
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Originally Posted by gunradd
no way the worm gear is spinning. Something must also be slipping on a shaft. Like the part he shows with play. Think that has some small set screws.
all the shafts have flat spots. i will go back and re-tighten everything
Old 03-11-2020, 06:12 AM
  #112  
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Originally Posted by gunradd
no way the worm gear is spinning. Something must also be slipping on a shaft. Like the part he shows with play. Think that has some small set screws.
Correct....the failure mode of a worm gear drive is to stay in place, even under max loads.
Old 03-19-2020, 01:01 PM
  #113  
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Gents,

Just picked up a used F16. Where is the balance point measured from?

Thanks.

Old 03-19-2020, 01:56 PM
  #114  
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dr,
good luck with an answer on that one.

i been waiting since 5 jan for that info.
Old 03-19-2020, 02:52 PM
  #115  
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Chris -- any info on the CG measurement? Where is it measured from and what is the starting distance?

Thanks.
Dan in Sarasota (dude with the blue monster T1-mini)
Old 03-19-2020, 11:37 PM
  #116  
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almost all of the cg starts where the wing connects to the fuse , i have mine set at 160mm back
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Old 03-23-2020, 02:16 AM
  #117  
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My K85 is on it's way - should be here Friday so I'm working on setup. I've got a conventional elevator / aileron setup so far.

Are you guys running flaperons? ... or just landing without flaps at all?

Thanks.
Old 03-23-2020, 06:04 AM
  #118  
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That CG sounds correct. think my son is using the stock CG location.

right now it just has conventional ailerons and stabs.
it flies great like this.

i will change a few things before him and I go fly next time.

on F16s I pretty much set them up like this.
Condition flaps up.
flapperons up normal ailerons and normal tail set up.

flaps down.
flapperons down (not to much throw because you loose allot of aileron authority) the goal is to give you a little drag. I like to add tailerons in with flapperons to help with roll authority.

this set up will give you a clean flying plane at speed with axial rolls and with flaps down you get drag and extra roll control.

remember all F16s it does not matter big or small need up elevator for the neutral point.
Old 03-23-2020, 06:52 AM
  #119  
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Originally Posted by gunradd
remember all F16s it does not matter big or small need up elevator for the neutral point.
On this model, you do that by setting neutral with the trailing edge of the elevator flush like this (right?):



Old 03-23-2020, 06:53 AM
  #120  
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Originally Posted by dribar
On this model, you do that by setting neutral with the trailing edge of the elevator flush like this (right?):

that will get you close.
Old 03-23-2020, 06:56 AM
  #121  
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Thanks Chris.

Does this airplane look familiar? I think you did a repair on it for the previous owner.
Old 03-23-2020, 07:09 AM
  #122  
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Originally Posted by dribar
Thanks Chris.

Does this airplane look familiar? I think you did a repair on it for the previous owner.
yep! That color was not fun to work with lol.

the K85 is allot of motor for this plane. You will be at half throttle most of the flight. She will high alpha like a bigger F16 though. So don’t be afraid to do some passes and get a feel for her slow. On an F16 in an alpha the rudder is very effective at controlling heading so play with that also.

try and keep her close in because she is a rocket ship and will get out of visual site fast.
Old 03-29-2020, 02:23 PM
  #123  
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Question: I have all three batteries back by the turbine and my CG is at @ 150 (nose heavy). The jet weighs in at 17 lbs ready to go with an empty tank. I think it is supposed to be 14.3 dry, so did I pick up 3 lbs somewhere? Not too sure what to do here. Nothing is in the front besides the essentials. All batteries are close to CG and next to the turbine. I re-measured the 160 desired CG and I have it marked correctly, so my 150 measurement is accurate.

Any thoughts? Just add weight to the tail or fly it at 150?



Old 03-29-2020, 02:33 PM
  #124  
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Originally Posted by dribar
Question: I have all three batteries back by the turbine and my CG is at @ 150 (nose heavy). The jet weighs in at 17 lbs ready to go with an empty tank. I think it is supposed to be 14.3 dry, so did I pick up 3 lbs somewhere? Not too sure what to do here. Nothing is in the front besides the essentials. All batteries are close to CG and next to the turbine. I re-measured the 160 desired CG and I have it marked correctly, so my 150 measurement is accurate.

Any thoughts? Just add weight to the tail or fly it at 150?

how are you measuring the CG?
Old 03-29-2020, 02:40 PM
  #125  
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Dan, I asked Dirk about the full weight of this model. Here was his reply:

"Our Demo F-16 weighs in at 17.29lbs RTF with a K-85, full UAT and 1/4 tank of fuel using Spektrum gear."

Ali
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