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I received several requests for an article about the characteristics of a good first plane. As many new electric pilots are also self trainers, they don't have the benefit of an instructor. Hopefully this will be helpful. Ed Anderson ========================================= The Mythical Best First Plane by Ed Anderson aeajr on the forums If you run a search on any of the RC forums you will find many posts that ask for advice on the best first plane for them to get. The purpose of this discussion is to show that there is no perfect first plane. But there are things that can be taken into account to help someone pick an appropriate plane. Be advised that this discussion will be based on my personal experiences, my bias, my prejudice, my research , what I have observed, and what I have been told. That is exactly the basis that every one uses when they give you their advice. So take this and mix it in with other advice you trust, as no one person has the answer, only opinions based on our knowledge set. Go and read, so you can build on what you read here. Then make an informed decision and go with it. And when you are greeted by the first all knowing guy who tells you that you made a mistake, you will be able to explain your reasons, the considerations and the goals upon which you purchased that plane. And if he doesn't agree? That's OK, we are all entitled to our opinions. First Consideration - How are you going to learn? An Instructor - The best, but not the only path to success If you plan to learn to fly under the close guidance of an instructor, then do NOT go and buy a plane. Go to your instructor and ask what they suggest. Learning under an instructor is the best way to learn to fly. That knowledgeable guide is going to take you through planned steps that will impart skill and knowledge. So the best first plane is the one that allows that instructor to do that. Your best first plane is the one s/he is most comfortable using. No one else's opinion matters as you have placed yourself in their hands and should follow their lead. Otherwise why are you working with an instructor? This opinion comes from a guy who has never worked under the close guidance of a flight instructor but received much coaching from helpful and willing members of the club I joined. But any journey of learning is best started with a knowledgeable guide, and when you engage a guide, you follow them. Nuff said about that! A Coach - Much better than going it alone A coach is an experience friend or club member who is willing to give you some time, provide some assistance and point you in the right direction from time to time. However they are not going to take on the close training responsibility of an instructor. They will help, but you will be doing a lot of the learning on your own. This is how I learned. To be a coach, I feel the person has to spend some time with you on the field. Perhaps they preflight your plane. Maybe they take it up for the first flight to make sure it is OK. They may or may not use a buddy box. But the key is that they will give you some help. Having a coach is a wonderful thing. Things that are a mystery to you can be made clear in a moment by that helpful coach. The key is that you take on a lot of responsibility as you will be on your own much of the time and there is probably no formal program that is being followed. If you can't find an instructor, try to find a coach. An Advisor I and many of the people who post on these forums are trying to take on the role of advisor. We can't be there with you but we can explain a few things, and point you to good sources. We can tell you what has worked for us. A coach is much better but you can have coaches and advisors and you can benefit from the multiple sources of information. If you have an instructor, you can ask for clarification from advisors but you should always take your lead from your instructor. Whether a paid or not, they have made a commitment to you. You have to do the same. On Your Own Here I mean that you bought something, read the instructions and tried to fly it. Can you be successful? Sure! But the chance of success goes up as you add levels of help. Find advisors, seek coaches and get an instructor if you can. You are more likely to progress faster and your planes are more likely to survive your progress. Flying is not a simple or obvious thing. It took intelligent people thousands of years to learn how to do it. There is no disgrace in you taking advantage of some of that previous experience and knowledge. Get some help if you can. Now to the Plane - WING DESIGNS High, Mid or Low Broadly speaking, airplanes have one of three wing locations. They are either high wing, mid wing or low wing. This does not include things like flying wings or delta wings. These don't have a fuselage in a conventional sense. And, while there are people who learn to fly on these designs, I don't consider them the first choice for beginner/trainer planes. Most people will agree that the better choice for beginner/trainer planes are high wing designs. The reason is simple, with the wing high and the fuselage hanging below, the plane tends to be more stable and self righting. This can help keep a new pilot out of trouble. Mid wing and low wing planes are typically less stable as the weight of the fuselage is mounted around or above the wing. These planes are typically more agile and aerobatic than the high wing planes. That P51 Mustang you saw at the hobby store is a good example. It may be a cool looking plane but it isn't really the best choice for a first plane. That is why the fighter pilots who flew it in combat started on something else when they were learning to fly. It might be a good idea if you did the same. They make good second or third planes once you have mastered the basics of flight. Dihedral You will notice that some planes have wings that are basically straight. That is, they come straight out from the fuselage. Others have an upward angle where the end of the wing is higher than the root, the part that attaches to the plane. This is called dihedral. On some planes the upward sweep goes through two or three upward angles. In this case we say the wing is polyhedral, or having many dihedral angles. Wings with some dihedral tend be more stable and self righting than flat wings. Wings with flat designs tend to be more responsive and will tend to go where you put them, but also tend to stay there. This means that if you bank the plane to make a turn, you better remember to bank it back to level or it will stay that way. A banked wing will tend to lose altitude if not managed properly. A plane with dihedral in the wing will tend to return to level flight if you release the sticks. In fact, when I am helping new flyers, if their plane has a fair amount of dihedral, I will often advise them to release or center the stick if they get into trouble. While not always the right thing to do, most of the time the plane will right itself if it has enough altitude and enough dihedral in the wing. It sounds funny but sometimes the planes know better than we do when it comes to flying. We have to teach people to let the plane fly. Whether you are flying glow, gas, glider or electric, having some dihedral in the wing of your trainer will help it to stay stable and level during your early flights. To some extent dihedral will tend to "fight" roll based aerobatics like inverted flight knife edges and the like. However, when you are trying to master take-off, landing and straight level fight, this is less of a concern. ENGINE LOCATIONS Many people expect the motor and propeller to be on the front of the plane. However there are many places where the propeller can be located. It can be a pull or push design. It can be in front or in back. And while pure sailplanes don't have motors, e-gliders use a motor as a launching system to get into position to look for lift. There is much to be said for a pusher design on a first plane. On take-off and during flight, the engine location may not matter on that first plane. However when you come in for a landing, having the engine and propeller high and out of the way can be very helpful. You are less likely to hit the prop and, if you do come in hard on the nose, your repairs are more likely to be restricted to fixing fuselage damage and less likely to involve fixing or replacing the motor and/or propeller. I don't have a problem with front motor designs as they are clearly the most common. However I think that the pusher design has some advantages for new flyers. POWER SOURCE Today RC aircraft are powered in a variety of ways, each having its advantage. While there are good first/trainer planes in each category it is worth a moment to explore the different ways to power your RC plane. Gliders Pure gliders or sailplanes have no motors. They achieve flight through some sort of launching system. Once in the air they may simply glide down or they may be designed for the pilot to look for natural sources of lift such as thermals or slope lift. Clearly you have no fuel cost and your battery needs are extremely modest. So the cost of fuel, chargers, motor packs and the like just don't show up. If this is a thermal glider, you will typically need some kind of launcher. It might be a good arm toss for a hand launched/discus launched glider or it might be a hi-start, an elastic system that typically costs under $100 an lasts for years. If this is a slope glider, then your fuel comes from natural air flow, but you have to find the right location. First gliders tend to be in the 1.5 to 2 meter, 60 inch to 80 inch range and weight between 8 and 38 ounces. They typically fly fairly slowly. This slow flight gives the pilot the advantage of having more time to think and react to the plane. The one down side of gliders is that they don't have the instant power nature of powered planes. But their silent flight and low operating costs can make them very attractive to new flyers. Electrics For electric powered aircraft, including e-gliders, you use a combination of an electric motor and battery system to get your plane into the air. Electric power has become very popular as battery and motor technology has advanced. Today's sophisticated electric planes can rival the performance of traditional fuel powered planes. Electrics are quiet, clean and very dependable. On the other hand you have the up front cost of battery packs, and battery chargers. If you allocate the cost of these items over their useful life, electric flight is quite economical. Electric power also lends itself to small planes and indoor use. Today you can buy kits, ARFs or RTF electric planes that weigh 1 ounce or less. The broader "parkflyer" weighs from 8 ounces to about 32 ounce and can be flown in areas the size of baseball, football or soccer fields. Others require more room. Some electrics can fly very slowly which allows them to be flown indoors. Many of these "slow flyers" make excellent first or trainer planes, even outdoors if you wait for calm weather. Since you don't have the vibration inherent in internal combustion power system, electric planes tend to be build lighter, however once you add the battery system back in, an electric plane tends to be similar in weight to comparable fuel planes, especially if they have modern brushless motors and lithium batteries. It should also be noted that over the duration of the flight, the available power will start to drop off as the battery pack runs down. So maneuvers that can be done in the beginning of the flight might be difficult near the end of the flight. This drop off will probably always exist but today's battery technology is making this less and less of an issue as flight times extend from the 5 minute flights of a couple of years ago to the more common 10-20 minute flights of today. One last point on electric power. Because it is clean and quite, electric planes can sometimes be flown in locations where fuel powered planes might be denied. This factor alone has probably been a key contributor to the rise of electric power for RC airplanes. CONSTRUCTION Today you can select kits, ARFs and RTFs made from a variety of materials. Which you choose is a matter of personal taste and your desire to work with that material during a kit build or repairing crash damage. Balsa wood and light plywood construction is the tried and true material for traditional kits. You can make very light strong structures that fly extremely well. Add heat shrink polyester film covering materials, silk or other covering materials you can construct almost anything using simple tools and techniques. First plane/trainers constructed in this way are fairly resilient, but hard hits can result in breaks that will need to be taken to the work bench to repair. A hard crash can produce serious structural failures. A variety of foams have become popular. EPS, expanded polystyrene is used in cups and packing materials. Major structures are often molded from solid foam. It is light and fairly rigid. It can take a pretty good hit and when it does break it tends to break in large pieces. A little 5 minute epoxy can effect repairs in the field and get the flyer back in the air fairly quickly. However repeated impacts can cause permanent dents and damage that must be fixed. Accumulated impacts that might not bother a balsa plane can start to degrade the integrity of the foam causing a loss of shape. Again repairs can be usually effected with pieces of foam and epoxy. There are a wide variety of kits, ARFs and RTF planes based on EPS foam. Because most of the structures can be molded to shape, the planes can be built very inexpensively. Elapor is a branded product of Multiplex. EPO, expanded Polyolefin and Z foam are similar in character. These are more damage resistant than EPS, but not as rigid so it sometimes requires more bracing than EPS. These foams will more likely tear than shatter as EPS does. Using the right glue, each can be fixed quickly so that the pilot will get back into the air quickly. In balance some feel these are a better choice for models, so this group is growing in popularity. Each has its own special character, but all seem to be a good compromise between rigidity, weight and damage resistance. . EPP, expanded polypropylene is another popular foam that has been around for a while. It moves further from EPS in that it is less rigid than the rest of the foams. In fact EPP is quite rubbery and tends to be heavier than the other foams. As such it needs more bracing in order to maintain a solid wing or fuselage shape. However for damage resistance EPP is the king. I have bounced EPP planes off of hard surfaces and sustained no damage at all. Planes made of molded solid EPS parts tend to be heavier than balsa or EPS structures. EPP is so resilient that it has spawned a new class of full contact combat flying. Popular with slope glider flyers, EPP equipped pilots will intentionally crash into each other to try to knock each other out of the sky. Since little or no damage will result from the crash, the pilot can just relaunch for the next round. Molded Polystyrene and Polyethylene are also popular. Polystyrene is the plastic typically used in plastic model kits. And Polyethylene is the kind of plastic used in plastic milk bottles. Like the foams, these are inexpensive to manufacture and can be quite resistant to damage. More commonly seen in small electric RTF planes, these are growing in popularity. Other forms of foam and plastic are also being used in first/trainer planes. However the ones mentioned above cover the vast majority of models out there. Their advantage over wood is resistance to damage and ease of repair. However wood remains popular for the light and strong structures it can produce. The foams and plastics just open up more options for new pilots. WHICH FORM IS MOST POPULAR? Which you choose is up to you. If you like the idea of building with wood, you will find a wealth of wood kit based first/beginner planes. If you want to minimize the build, or minimize the chance of extensive repairs, the foams may be more to your liking. And the plastics are most typically seen in ARF or RTF packages rather than kits. If we look at the electric plane market we see a much higher percentage of foam and plastic planes as compared to the glow or thermal gliders. This is especially true in the RTF part of the market. While I have no statistics, I would guess that the sale of non-wood first/beginner planes probably outnumber wood starters in the electric market. That doesn't mean that the wood planes are going away just that the market is expanding very rapidly and most of the expansion seems to be in non-wood construction. So, the good news is that you can have whatever you want to meet whatever goals you set for yourself. Channels of control - How many should you have? Let's knock down some myths about channels and what can and can not be flown and what can and can not be used to learn to fly. Today you can buy RC airplanes with one channel of control and 12 or more channels of control. They can all be flown and anyone who says they can't is wrong. Is that strong enough? Understand that each channel is used in some way to control the plane or some function on the plane. From a flying point of view we will be focused on attitude control. That is pitch, roll, yaw and speed. Broadly you can think of them as up/down, left right and fast/slow.. This isn't correct, but for the moment it will do. You can learn the true meaning of pitch/roll/yaw and speed later. The more channels of control you have, the more control you have over the plane. Dah! However the more channels of control you have the more responsibility you have in applying those controls. A 10 channel plane has been designed with the assumption that the pilot knows how to use those controls and has a sophisticated radio system to help them manage those channels. Maybe it would be easier to learn if we had a plane that didn't need our full understanding of 10 channels of control or a $500-$1,500 radio system to fly it. So how many is enough. Let's see One - Probably Not Two - Yes and Maybe Glider Yes! Many gliders are two channel. Based on their design you can have very effective control. You can even fly wild aerobatics at speeds in excess of 100 mph. Two channel gliders can be very exciting and wonderfully enjoyable. Typically the channels will control pitch and roll. This can be done with elevator/rudder or elevator/aileron. With these two axis of control we can have excellent command of the plane. Of course the plane needs to be designed properly for the controls it has, but that will be a given here. We are not trying to design planes. There are hundreds of successful and effective glider designs made for slope soaring, thermal duration soaring, hand launch, discus launch and other forms of flying. Zagi slope wings, Gentle Lady thermal gliders, Gambler discus launched gliders and others are examples of this kind of plane. They can be exciting to fly and can really teach you about flying. So, when someone tells you that you can't control a plane with only two channels, they are very wrong! Go to the glider field or slope soaring field and you will see all the evidence you need. It is for this reason that many people feel the best plane to use to learn to fly is a glider. They are typically simpler in design, lower in cost, easier to understand and do not suffer from complicated, expensive and troublesome power systems. You could fly for the next 20 years, have a fleet of planes and never need more than a two channel radio. You can even enter national competitions and win championships with a simple, low cost two channel radio and a two channel plane. So, two channel gliders are excellent planes to use to learn to fly. I often recommend them. Oh, you never thought of gliders? Maybe you should. Two channel - Rudder/throttle control or differential thrust - maybe If one channel is used to control the electric motor, then we can control speed and duration of the flight. Usually these planes have been designed to climb on power and glide down on reduced power. Rudder is used to control direction. Planes, like the Firebird series are of this type. By placing the motor at the right angle, the application of power will cause the plane to pitch up and climb. What this kind of plane can not control is negative pitch. That is, you can't push the nose down to go into a directly controlled descent or dive. This limits your control in windy situations or where you need a more rapid descent than gravity and glide path provide. My personal experience with these planes are that they fly well and are easy but they can not be safely flown in much wind by a new pilot. Since you can't dive into the wind they are easily blown away with the pilot having little ability to fly the plane back up-wind. If you have one, fly it in calm conditions. An alternate design is the differential thrust models that have two motors. These planes have no flight control surfaces. Like the example above, when you apply full power they tend to climb and when you reduce throttle they glide down, but you can't direct the nose down to fight the wind. These planes steer left and right by changing the speed of the motors. My personal experience with these is that they are even less wind worthy than the Rudder/Throttle planes. In dead calm conditions they can be fun but control is so limited that I can't recommend them as trainers. But they can be a lot of laughs. Thousands of new pilots have had their first taste of flying on these throttle/rudder pr differential thrust planes. And you can do some pretty cool things with them. However, without the ability to control downward pitch, to dive into the wind, these planes can be very easy to lose in any sort of wind, especially for the inexperienced pilot. Three Channel - Power - Yes We already achieved a yes for gliders with two channels. For unpowered silent flight, two is enough. In my opinion, when we have three channels to work with we have enough control for the new power pilot to have a good command of a plane with a motor. They can control pitch, roll and speed. The plane can be managed but the controls are still quite simple. A plane designed around this channel count, can be a great learning platform and can carry the pilot long into the future. In my opinion, the most important asset we gain is the ability to push the nose down so that we can penetrate into the wind. If you have ever seen a glider pilot fly you know that even though he does not have a motor, he has the able to fly down wind and to come back against the wind. This is done through a controlled dive where the plane picks up speed so that its air speed exceeds that of the oncoming wind and progress can be made over the ground. Whether it is throttle/elevator/rudder or throttle/elevator/ailerons, this plane can be controlled and therefore gives the new pilot the authority to command the plane as he wishes. In fact very exciting planes can be made with three channel control. They can be highly aerobatic or they can be slow flyers that can fly indoors. So, in my opinion with three channels we have reached the minimum channel count for controlled powered flight. We have enough control, yet we can use very simple and inexpensive equipment to fly the plane. A single stick radio with a slide, lever or switch can provide all we need. I prefer proportional control of the motor, but even with only on/off motor control you still have enough control. However I always recommend proportional control for the motor. For some, this will be all the control they will ever need. They can have slow flyers, high speed aerobats, beautiful scale ships and never lack positive control of the plane. This is where I started my flight training and it has taken me quickly into all kinds of wonderful flying experiences. Four or more channels. - Yes Yes So, if three is enough, why do we need more? The answer is more channels give us more control. While we have positive control of a three channel power plane, we can have more positive control with four or more. Now we can have throttle, pitch, roll and yaw control and apply them all at the same time or any time of our choosing. This normally translates into throttle, rudder, elevator and ailerons. This can provide more controlled landings, or make 3D flight possible. Aerobatics can be much more sophisticated. While 2 channel beginner gliders are very common and three channel beginner electrics are common, glow powered starter planes are much more likely to have four channels. Part of this is a matter of tradition and part has to do with the nature of the plane. Glow powered starter planes are typically larger, faster and more powerful than the typical starter electric. While the gliders might be larger they are normally much lighter and travel at much slower speeds. A typical glow powered starter plane might be 5 pounds and capable of 50 mph. It represents a lot more energy than a 3 channel 1 pound electric that is moving along at 25 mph or a 30 ounce glider floating along at 10 mph. When you tell that bigger faster plane to turn, you want to make sure you have as much control as possible. For this reason, while I do not fly glow powered planes, when speaking with potential new glow pilots, I normally recommend they equip themselves for a minimum of four channels. There is no question that you can fly a glow powered plane on throttle/rudder/elevator but you won't find many around on the shelves of your local hobby store. Where you will see three channel glow planes it is more likely to be in the flying wings and pylon racer designs. However these are not your customary first/trainer planes in the glow world. Five Plus - what are they for? Let's just finish up with a brief overview of why you would ever have more than 4 channels: Retractable landing gear - 1 channel Flaps - one channel Spoilers/airbrakes - 1 channel tow release - 1 channel Scale features - Bomb doors Powered canopy and on and on Show features Smoke Glitter just imagine And some functions can benefit from using more than one channel. It is very common to put a servo on each aileron and assign them to individual channels. Now you can trim them from the radio and you can set up different up throws from down throws to tune the plane for less drag. Using this setup you can also double duty the ailerons as flaps or spoilers. Flaps are likewise often split between two channels for more flexible control. Less common is the split elevator that has two servos on two channels that can be made to follow the ailerons to make the plane roll faster or perform other stunts more effectively. It goes on and on. It takes expensive and sophisticated radio gear to handle some of these functions, but that cost is going down and the ease of set-up is going up. Many beginners are now entering the hobby with computer radios as their first radio, or their first upgrade from an initial 2, 3 or 4 channel standard radio. SPACE How much space do you have for flying? If you have totally clear space of at least 600'X600', about 9 square acres, approx 4-6 squarefootball/soccer fields, then most parkflyer class planes should be fine. These are planes that are typically two pounds or less that typically fly at about 40 mph or less. These planes are commonly powered by Speed 400 or 480 brushed motors. They also fly well at partial throttle so that you can fly at less than full power and have more time to think and less rush to turn. If your space is more like 200X200, one square acre or one football/soccer field, then a different plane is in order. Now you want something more akin to a slow flyer. These planes do ver well under 20 mph and some can fly so slowly that you can almost jog with them. Their main challenge is their light wing loading and wign designs make them challenging to fly in more than about 5 mph winds. However, for a new flyer with limited space, they make wonderful first planes. These are my own designations and are based on my subjective ranking of the space a new flyer should have when learning on his own. An experienced fyer can fly faster planes in smaller spaces, but a new flyer wants to have more space so you are not in a constant state of panic trying to turn. Of course you can get above the edges of the field and expand your space, but if you lose control, you drop in woods, on top of kids or smash someone's windshield. If that windshield is in a car is traveling down a road when you hit the windshield, you could cause an accident or worse. So much for space. You get the idea. Summary So, if you made it this far, you should get an award! By now you should have seen that there is no ideal best first plane. It is a myth. Many planes can be excellent first planes. What we have discussed are the characteristics of planes that would be better suited for new pilots. So, here is my mythical best first plane: High Wing Significant dihedral 2 or 3 channel glider 3 or 4 channel electric Foam construction - EPP, Elapor, EPO, Zfoam or EPS foam I love gliders and feel they make great first planes/trainers If it is power, I think the pushers are outstanding I hope you found some of this useful, helpful and perhaps interesting. If not, how did you get this far? The AMA The AMA, the Academy of Model Aeronautics, is an outstanding resource to the new and experienced flyer. I encourage you to become a member. Here is an outstanding series of articles published by the AMA that will be really useful to new pilots. It is called, "From the Ground Up" by Bob Aberle. I highly recommend it. http://www.modelaircraft.org/mag/FTGU/Part1/index.html RC Clubs in the United States: http://www.modelaircraft.org/clubsearch.aspx International RC Clubs http://www.fai.org/fai_members/addresses.asp Good luck new pilot and welcome to RC flying!
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President, Long Island Silent Flyers www.lisf.org President, Eastern Soaring League www.flyesl.com Present on the flying field whenever possible.
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