RE: TWO EXTRACTS CONNECTED...
All well and good, but your analogy is flawed. We fight in 4 to 6 tank teams, and I've seen campaigns with as many as 10 tanks on each side, and it's team work, tactics, and strategy that will often decide the winner. Also, the wild card is once the monitor calls "start your tanks", you can not touch them if, for instance, you toss a track or your turret jams. You're on your own, kid. Only exception to that is if a tank begins to run wild. And we haven't even addressed freq control. More of the mundane details to be hashed out.