I do consider wing loading, somewhat, as I select what scale (1/8, 1/4 etc ) to build my next project, but not as much as engine size, retracts, flaps, cost, size of my field and mostly the "wow factor" of a particular plane.
I love warbirds and far more appreciate all the bells and whistles and this adds weight. I try to compenstae with how I lay out the servos and what gear to use relative to the CG. I read and watch at each warbird rally I go to. You can see what designers planes fly well and what ones are a handfull. I like proven deisigns like Yellow (many are Bert Baker), Ziroli, Meister and Vailly.
I consider reliability and ruggedness far more important these days as 400 plus hours in a project can be wiped out due to a simple low cost part like a single batt switch. I now add weight or as I prefer to call it "ballast" with dual batteries and a single servo with short coupling on each flying surface. I like the direct servo on the tailwheel idea and will try it soon.
My point is everything in airplane design is a trade-off. Knowing how wing loading affects the performance on all aspects such as take-off roll, flying, turning, loops and landing is just another part to this hobby. Keep the full scale info comming too!
I just try to learn how to fly and land each plane. That said, keep using right rudder well past take-off and always put a pilot in the cockpit... no matter what it weighs!!!
This is well said for me as well, and a very excellent reason why I do not care how heavy my warbirds are. I am a busy person with work, kids, and wife like many others and it takes me a good year from start to finish of a scale warbird and I for one would gladly throw the extra weight of extra redundant systems, gear and a strong built up structure that I know will not fail under the g-loads the plane will fly at, just to insure that all my hard work, time and money do not end up in a large lump of scrap. It is just very comforting for me to know that the only way I will lose a plane would be to pilot error and the plane is good to go. Like I said previously in the thread for me the extra weight is not even really noticed on landing as it will still land slowly and gently enough, but the heavier weight means all the difference in the air makes for a much more stable scale like flight not effected by winds or pressure and doesnt bounce around like a 15 lb sport or 3d plane.
As for scale weight earlier mentioned, I am interested as well as what formula you can use to get a accurate scale weight. It is just more as a curiousity to see how close my planes are to being a scale weight of the actual plane they are modeled after.