RCU Forums - View Single Post - Why Is 3D Hated?
View Single Post
Old 11-30-2011 | 08:35 PM
  #63  
Farmer Ted's Avatar
Farmer Ted
Member
My Feedback: (5)
 
Joined: Oct 2007
Posts: 82
Likes: 0
Received 0 Likes on 0 Posts
From: Fort Collins, CO
Default RE: Why Is 3D Hated?

I saw this thread and couldn't resist the post.

I don't 'hate' 3D but I also either fly alone or with a friend so I don't have the issues some of you do with people hovering over the runway.

For me, the whole 3D thing just doesn't do it. I like airplanes when they're flying on the wing, not hanging on the prop. A flying airplane has a grace and elegance about it that the 3D thing doesn't have for me. It obviously takes considerable skill, but it's a skill I've never had any desire to learn. I've got a couple of Extras that are considered '3d' planes but I have the CG in a sane location with reasonable control throws and fly them in a manner that I call 'faux precision' (and I love the way they fly...my favorite plane of all time, the Extra). Things like big loops, slow rolls, point rolls, and flat spins are what do it for me. 3D just doesn't float my boat.

I was actually wondering whether 3D was starting to fade away a little bit. I haven't seen nearly as many new 3D machines being released as I did a few years ago.

I'm actually more intrigued by 3D heli flying but that's a skill set that I have neither the time, patience, or bank account to support.