Tailerons
Hi All,
I'm looking for some help and advice, as well as possibly some new ideas. I am 80% finished designing my latest masterpiece, a relatively slow flying 3D type jet and I am a bit stuck as to the tailerons.
First of all i would like be able to mimic the airbraking effect that 1:1's use with LOTS of deflection, so what is the best way to get max movement??
Secondly, the pivot point. what do people use as a pivot, concentric tubes??? what sizes??
Any help appreciated.
PS It's being designed in CAD so i can change things easily and CNC cut all the parts