Typing this from work please excuse the format in between jobs so its quick and dirty.
The last version of Aerofly I had ordered with the adaptor cord for the radio I intended to use. I did not have to supply a gaming interface. I programed the radio with no problem including flaperon commands. Regardless your opinion is the only one it’s not something I am willing to base a decision on. The things you seem to find important in a sim mean less to me like I said thanks for the input I will just spend the time to see which one has the features that might compliment what I am using at present. As far as my needs I don’t know how else to explain it to you but I will try. I can change all the parameters of the airframe including, airfoil, power, weight, CofG, center of pressure etc and the resulting model will fly with keyboard commands in the pitch, roll and yaw moments as well as power on/off and appears very accurate. What it does not do is allow control via a remote or transmitter. If I cannot duplicate what I already have then there is no point in purchasing any of them. The unrealistic moves you perform with the helis and 3D aircraft are nothing but video game like compared to what I want. I don't know how else to put it. I got the same sort of response from each of the manufacturers, canned answers, each one claiming advantages over the competition none of which addressed the real world physics I was looking for. For instance on the sim I use changing the airfoil results in very different stall characteristics, as does the wing plan. Weight and CofG as well as center of pressure affect stability. Before you say it’s beyond the capabilities of the sum understand the center of pressure is decided by the airfoil shape and wing plan form. The weight and CofG of the airframe is variable so if known from the sim I am using and transferable to any of these flight sims and if the flight engine is accurate as they claim the results should be comparable even duplicated with minor trim.