RE: Fun Fly Events
1. Crap shoot. Roll 2 dice. Result determines the number of DIFFERENT maneuvers you must complete after takeoff. Land and roll dice until you roll two of a kind. Timed event starts at takeoff ends when the dice come up doubles.
2. Time fly. CD picks a number between 1 and 3. This is the time from takeoff to landing in minutes. Pilots do not know the number until after the event. Time to the second. Pilots do not know the number until after the event.