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Old 09-01-2014 | 04:06 PM
  #15  
kenh3497's Avatar
kenh3497
 
Joined: Jan 2010
Posts: 1,517
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From: Rockwell, IA
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Originally Posted by CafeenMan
I'm going to start off by saying I absolutely have no clue what I'm talking about. So use that as a guide as I try to convince you that I know what I'm talking about and that you should listen to me.

Me Too

Or better that you should be cautious before putting anything I say into practice.

Another "Me Too"

If you are building a plane that does not need very large control throws AND minimum drag actually matters then a flying stabilizer should be considered but not necessarily implemented.

My intention

If you are building a plane that may need to medium to medium-large throw and you're flying for fun or fun competition (not serious competition) where you don't care if you always lose then you may want to consider a full flying stabilizer.

A large consideration and I lose all the time anyway so why change things up now

If you are building something that needs more control throw than that then forget it. I can't see that you'll be able to 3D a plane using a full flying stabilizer but as I said, I have no idea what I'm talking about so it may be very well possible but I think you will need the fixed portion to at lease get some air directed at the deflected portion of the control to make it work at all at least in very low speed maneuvers and maybe in all maneuvers.

No 3D for this guy. I can barely fly straight and level Besides, why would you WANT to 3D a pattern plane

I'd be very interested to see how they work. If I had the right micro stuff handy I'd probably try to whip something together in a weekend after pondering it a couple weeks but I don't have anything at all except maybe a couple servo but they're probably to big and I don't have any receivers that small and no motors or escs and I'm not really interested enough to buy it.

But I don't mind if you do.
Thanks for the input. I can tell you're a FFS hater I haven't made up my mind yet

Ken