However, I am a little disappointed with the maximum throws in the elevator and rudder. They didn't do the best job with the hinging there; as a result the leading edge of the control surface binds with the trailing edge of the stab when deflected (double beveling would have helped here). Its not bad, I just thought a little more throw should be available on a 3D plane.
It must just be the "Mass-Produced" situation because mine were perfect (on both the first and second Funstar(s)). The elevators are real responsive though, so you should be ok...