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Old 02-17-2003 | 02:55 PM
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From: gone,
Default flair technique

Landing by "trying not to land" :
As the plane gets closer to the ground and is flying slower, you give it more up elevator, holding the wheels off the ground but NOT letting the plane start climbing. If you get it right, the plane stalls just as the wheels touch down.

The flair ( normal method):
With the plane in a shallow glideing descent, just a couple of feet befor the ground yo add a bit of up elevator to slow the plane down and make the plane's path much more close to parallel t the ground. The wheels touch while the plane still has enough speed to fly and just by adding power... it will lift off again.

You can combine the two, by having the flair point be close to the ground and out just prior to the end of the runway.

These take practice and timing toget right. The worst thing to do is to hold the plane's nose up too much while its 3 to 6 ft off the ground... it stalls and will have just enough room to drop a wng and cartwheel down the runway. (lCartwheel: land on a wingtp, then the nose then the other wintip then the tail.... tossing pieces as it goes)