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Old 01-26-2004 | 10:21 PM
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Spastic
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Default RE: RE: www.Learning 3D step by step

THIS IS SAD,[]
the biggest problem in this hobby is that some people that feel so superior, think it’s a joke when somebody has a newbie type question. Didn’t your mothers teach you that if you don’t have something nice to say, keep your mouth shut! I’m not going to name names, but you know who you are, and will probably make your presence known again though some smart-***** remark back at me.
You guys should be ashamed of yourself for jumping on I-F. I think his original point was that he didn't want you smart *****es just saying Practice Practice Practice, because that doesn't help anybody, he wanted to know HOW to practice, sorry I had to give some people a reading comprehension lesson. When you were a student trying to learn math the teacher doesn't just give you calculus and say Practice Practice Practice. (sorry maybe calculus was a bad example, that is a higher math type they teach in college, mostly) You have to learn the fundamentals first. I-F is asking “what are the fundamentals”. So let’s get to his question and stop insulting him and embarrassing the rest of us Americans.

Dear Italian-flyer,
I had this same problem when I started flying aerobatics so here is what I learned the hard way. These are in no particular order:
Get flying buddies, preferable ones that are better than you. You will learn more faster that you ever could on your own.

Learn rolling circles, develops airplane situational awareness (which end is up), first just with elevator then with elevator and rudder, so they are smooth.

Learn harriers, in a breeze may look like hovering (without the Torkin) but it’s not.

Setup is very important on the real airplane:
Get the CG back as far as you can and still fly it smooth. I like my planes so that inverted they require almost no forward stick pressure to maintain level flight.
Build in right thrust or mix throttle to right rudder (that’s a hot Chip tip)
Work out knife edge (KE) coupling: in KE if it tucks or roles out, either mix out the tendency (to both sides) or work on balancing your plane better, like lateral balance and the droop or lift of the ailerons can be changed.
Get the surfaces movin: you need at least 40deg each way movement. I see people use standard servo horns (too short) and drop the clevis on the control horn to close to the surface, you lose stiffness and power that way, get longer servo horns and use stiff pushrods, like carbon tubes, NO 2-56 wire only pushrods should be longer than about 6” on a .46 3D model it will bend. I'm full of this stuff, if you want more just ask I-F.