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Old 02-06-2004 | 03:34 AM
  #127  
Dauntae
 
Joined: Jun 2002
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From: New Bedford, MA
Default RE: RE: RE: RE: www.Learning 3D step by step

ORIGINAL: Italian-flyer

[8D]Hi people

Dauntae,

[&:]I have read the articles you suggested and are enough interesting - enough because there are not some really step by step suggestions.

[:@]But the plane Ultrastick is big and the engine too.

[>:][color=green]Then to learn more easily we beginners should use a large plane with a big 4 stroke engine.

[:@][color=blue]My "Modeltech Magic 3D" doesn't work well to learn.


Pizza said: "2 degrees of right thrust is O.K."
[]Cumn thru said: "it is not necessary".

[:@][color=red]How many interrogatives for us poor beginners.

[&:]How will we do to learn?

[sm=thumbup.gif][COLOR=RED]"PRACTICE, PRACTICE, PRACTICE" [sm=thumbdown.gif][sm=thumbdown.gif][sm=thumbdown.gif]NO, "SUCK,SUCK,SUCK"

[COLOR=GREEN]Vittorio from Italy[sm=sunsmiley.gif]a beautiful country
Italian-flyer You obviously did NOT read the links, The Ultrastick is the plane they chose to use in only one of the threads not all of them nor does it tell you that you need one. In the other two they chose to use a Cap and a large one BUT does not tell you you need to go out and buy one, And it does give you step by step instruction, Read it and it tells you exactly how to enter the move and how to execute it. To show you what you did not read this is copied from the links on how to do The "Waterfall"

What it is:

A continuous tail-over-nose descending flip. It's not a loop, but the aircraft actually flops around its canopy.

CAP set-up:9Keep in mind this is the plane they use so they tell you how to set it up)

Once again, the critical component is having the 3D-elevator travel 4-1/2" of down elevator. An aft CG helps this the most.

How to do it:

Start relatively high. At low throttle, gradually pull the nose up until it's near vertical. Just before it stalls, add full down and full power at the same time. You have to continuously "fly" the rudder and ailerons to keep the plane flipping over in a straight line. To do consecutive Waterfalls, continue to hold full down and "fly" rudder and ailerons, and chop the throttle as the nose comes back up to vertical, then add full power as it flips straight down.

Trickiest part:

No doubt here- flying the rudder and aileron correctly. You really have to "fly" them and make constant corrections. The amount of rudder you add will vary. If you don't do this, the plane will fall off into a knife edge spin.

Recovery:

Just neutralize the elevator and the CAP will quit flipping, but expect some over-rotation, so practice high until you get the feel for it. Fly out straight and level, or stop the rotation while pointed vertical and go into a torque roll.

Worst way to mess up:

Take it down too low, over-control your elevator on recovery and snap into the ground. To avoid this, simply change rates on your elevator to normal 1" travel.

It does not get more spelled out than that, If you are going to insist on us helping you then please read what we give you and come to terms with reality that you will NOT learn to 3D by just reading how and G2, You can learn what to do BUT you need to practice it no matter how much you think it sucks, it is the fact. This thread is just getting too repetative already. Trying to help but you don't seem to be willing to take it.

Dauntae
Now why the H@*L is my text GREEN