RCU Forums - View Single Post - Aerofly Pro wind and turbulence
View Single Post
Old 06-29-2004, 12:00 PM
  #2  
cummings66
Senior Member
 
Join Date: Oct 2003
Location: Moberly, MO
Posts: 101
Likes: 0
Received 0 Likes on 0 Posts
Default RE: Aerofly Pro wind and turbulence

While I can't tell you the values you need, I'll tell you how to get them.

Enter a value for the wind of say 10 and see if the rudder will keep the airplane pointed straight down the runway without drifting sideways (ailerons correct drift, rudder keeps it straight). If it does then go to 20, 30 etc. When you find the plane either won't point straight down the runway or it drifts sideways with the controls at their locks then that's the max. You will find the number by playing the high low game.

For turbulence, that's all a pilot skill level thing, not what a plane will handle because I don't think a typical model will come apart in turbulence if it's well built. Set it next and if "you" can't handle it them bump it down a bit.

The thing to consider is that in real life you'll land in winds higher than the plane can handle. For example my CAP will get into crosswinds that I can't counter using normal rudder/aileron corrections so I land into the wind crossways to the runway. It's going to stop quick enough anyhow because it's got a slow ground speed when that happens.

Turbulence is the harder thing to handle because the plane is bouncing around so much and is a handful, but you just watch the throttle and use it as needed.