First 3D profile
Well, more than that really. It's my 3rd plane, first kit, and first profile. I've never even assembled an ARF ...
After alot of research I chose to get a Burrito.
It was so easy to build, that even a newbie like me had little trouble figuring out what needed to be done. On the few occasions that I wasn't sure how to proceed, I found a couple of really good Burrito construction threads here on RCU by Latch66 and Prosis. If then, I still wasn't sure, Paul Swany and other ProBros were quick to respond to my posts with expert answers.
In short, this is not a project for anyone (even a newbie) to be afraid of.
This weekend, I flew my brand spanking new Burrito for the first time, and all I can say is wow!
I started with the throws set to about 1 inch as Paul suggests for beginners and it flew as as gently as my LT-40 and Ultra Stik.
Then, I bumped up the low rates to about 40% - and while still very easy to handle, the Burrito is, by far, the most aerobatic plane I have flown.
Now that I have a 3D capable plane, I am wondering where to start?!?
There seems to be a great deal of info on the 'net about how to perform specific 3D maneuvers, but little about the relative difficulty of performing each one - and which maneuvers serve as building blocks for more complex ones.
So far, I have begun the process of learning to hover (because that's the only thing that I thought the stick capable of doing). My assumption is that it is important to learn to harrier early on, as it it necessary for doing elevators, rolling harriers, etc.
I don't know that this is correct and would greatly appreciate recommendations regarding what I should practice first and why. Also, keeping in mind that I am flying a Burrito, which 3D maneuvers will be easiest to learn?