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Old 09-24-2004 | 06:09 PM
  #8  
Stick Jammer
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From: Crete, IL
Default RE: need help with spacewalker 2

I found that adding about 2 degrees of left thrust helped a lot.
Minn, did you mean right thrust? I agree with ditching the wheel pants and getting bigger wheels.

Don't bother with trying to hold down elevator, etc, when you get lined up, release the elevator, nail the throttle, and stand on the rudder. I've made some VERY scary takeoffs, but have also made a couple very nice takeoffs,
This procedure will induce some scary takeoffs for sure. I don't own this plane but I do own a GP 1/4 scale SW and all of my planes are tail draggers. As a general rule you never want to do anything extreme on takeoff unless you are very comfortable with how the plane is going to react. Scale or semi scale tail draggers need to be finessed on takeoff. Full up elevator is usually a good idea while taxiing and at the start of the takeoff roll. Roll on the throttle gradually and as the plane picks up ground speed you can start to let off the elevator and apply right rudder as needed to keep it tracking straight. As the plane approaches takeoff speed you should be fully off the elevator so it doesn't jump off the ground prematurely. At this point the plane should almost get airborne on it's own with maybe just a touch of up elevator. Continue with a nice gentle climb out at full throttle to gain some altitude.

spawnxx2k, It sounds to me that even though you were at full throttle, the plane may have been horsed into the air too quickly by applying full elevator. If it didn't have enough airspeed as it lifted off it can't keep flying. Never give it full up elevator when trying to lift off, that usually has a bad ending.