RE: Vectorflight: To good to be true?
I am thinking of raising the high rates on all surfaces to max deflection. Using lots of expo on the elevator and ailerons. Low rates will remain at mfr. recommended throws. In regards to the elevator, I am a bit concerned this may be more than I bargain for. I would like to try some 3D with the Edge, but I don;t want to kill it in the process by snapping it into the ground. Has anyone tried this with thier Edge?