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Old 03-23-2005 | 12:23 AM
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Gravityisnotmyfriend
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From: Greenville, WI
Default RE: Need Kombat Kopter info

I got the Kombat Kopter finished and tried to fly it. I didn't have much luck. I picked a day that had about 10MPH winds right down the runway. The only times that I got close to getting off the ground, the gyro rolled to the right and the rotors hit the ground. This finally broke a servo control arm, so I had to give up for the day. The rotors didn't seem to pick up enough speed on the ground. If I picked it up and held the fuse at about a 30 degree up attitude into the wind, the rotors would get up enough speed so I was actually holding the gyro down. I only did this without the engine running and I don't think it would work to spin the rotors up like this with the engine running becaue I wouldn't be able to set it back on the ground. One option that I was thinking about is hand launching. Has anyone tried this one a gyro this big? Is it advisable to do, since I've never flown it and don't know how badly it is out of trim? I don't have anyone at the club that I'd want to have launch it or be at the controls if I launched it, so I'd have to do it myself. I was also wondering what the main rotor should be at when the sticks are at neutral. The rotor only tilts side to side, and it uses elevator for up and down. I set the rudder and elevator at neutral like I'm used to and I set the rotor blade horizontal. Is this right? Should anything be set with some deflection built in? I'll probably try again tomorrow, so any advise would be great.